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Posted by: emikochan.8504

emikochan.8504

the faster casting aoes seems pretty nice.

Welcome to my world – http://emikochan13.wordpress.com

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Posted by: CMstorm.8679

CMstorm.8679

Is the staff viable in 1v1s? Does the scepter have a sustained damage option without going Fresh Air squishy super burst?

No?

Rats.

You really, really can’t run a support weapon in a 1v1. It doesn’t work like that. It’s called support for a reason.

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Posted by: Chaosky.5276

Chaosky.5276

You really, really can’t run a support weapon in a 1v1. It doesn’t work like that. It’s called support for a reason.

My point was that I still don’t have a proper ranged option for solo PvP without Fresh Air and a scepter, and I don’t like burst builds.

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Posted by: miaomlao.8502

miaomlao.8502

staff earth4… consider…
a nerf(tiny damage and cripple removed)
a buff(block zergling)

i never pvp… hard to burst a moving target :P

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Posted by: Avead.5760

Avead.5760

If you look the video closely one with air is 1 1/2 sec.
Also it this might not seem too much but dont forget that leaps are affected by movement speed.Try that freaking superspeed +rocketboots already !! :P
Im assuming it will affect burning speed,magnetic grasp(??),burning retreat and the leaps from the conjures and the elite.Actually if it affects the elite leaps it would be increadibly good

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Posted by: Zelyhn.8069

Zelyhn.8069

Yay super nice! This way burning speed’s trail can be even more buggy! Woohoo!

Zelyhn.8069 [rT]
Retired elementalist theorycrafter

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Posted by: BlackBeard.2873

BlackBeard.2873

Burning speed and burning retreat are not leaps. The only leap we have w/o conjures is earth-3, which should never be used anyway and only homes to a target.

This might be useful for LH or lava axe leaps, but those aren’t weapons that can reasonably be taken against other players. The fact that they don’t understand why conjures are unviable is a problem.

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Posted by: Zelyhn.8069

Zelyhn.8069

There is a distinction between a leap skill and a skill with a leap finisher

Zelyhn.8069 [rT]
Retired elementalist theorycrafter

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Posted by: MyPuppy.8970

MyPuppy.8970

Well, considering immobilization is 0% speed, if you get 100% speed, does it break immob? That would be nice.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

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Posted by: Zelyhn.8069

Zelyhn.8069

http://wiki.guildwars2.com/wiki/Super_Speed

And for your information 0 * ( 1 + 100% ) = 0

Zelyhn.8069 [rT]
Retired elementalist theorycrafter

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Posted by: MyPuppy.8970

MyPuppy.8970

Yeah, but 0+(1×100%)=1, as speed boons usualy add up and not multiply.

In case of egineer’s superspeed: 1+(1×100%)=2=double speed.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

(edited by MyPuppy.8970)

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Posted by: Avead.5760

Avead.5760

Burning speed and burning retreat are not leaps. The only leap we have w/o conjures is earth-3, which should never be used anyway and only homes to a target.

This might be useful for LH or lava axe leaps, but those aren’t weapons that can reasonably be taken against other players. The fact that they don’t understand why conjures are unviable is a problem.

What has this to do with the increase of range leaps by movement effects.Bruning retreat range gets bigger on swiftness and smaller when you ar crippled and its not a leap finisher

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Posted by: LordByron.8369

LordByron.8369

don t forgive launch nerf and aoe nerf
Expecially launch its a heavy nerf to updraft….

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.