Bug: Elementalist Air Warhorn 4, "Cyclone"

Bug: Elementalist Air Warhorn 4, "Cyclone"

in Elementalist

Posted by: Roy G Biv.1625

Roy G Biv.1625

The warhorn skill “Cyclone” only affects an opposing player once when the skill fact lists it as having 9 impacts.
Guild mates and I tested in our PvP server. We tested to see if the skill would strip more than one stack of stab off an opposing elementalist’s Armor of Earth (10stab). Only 1 stack of stab was ever removed, even when following the cyclone animation.
We also tested if the skill could “pull” a single foe multiple times. The opposing player took a direct hit of Cyclone, taking the effect of pull, then stunbroke. The opposing player then ran into the cyclone after stunbreaking but never was affected after the initial pull.
I expect Cyclone should work similarly to Revenant’s “Surge of the Mists” where a single target potentially may be hit by most of the impacts of that skill.

If any others could run tests of their own and comment or vouch, it’d be greatly appreciated.

Bati – Glorious Dappers [Caps]

Bug: Elementalist Air Warhorn 4, "Cyclone"

in Elementalist

Posted by: Sunshine.5014

Sunshine.5014

Cyclone will see more use in Raid if they fix this. At the moment, the interrupt job is monopolized by Rev.

Gray out the HP for future condition damage
Already quit PvP. Just log in here and there to troll.

Bug: Elementalist Air Warhorn 4, "Cyclone"

in Elementalist

Posted by: Amicable Pugs.4503

Amicable Pugs.4503

It’s based on hitbox and can hit up to 3 times.
For example on Gorseval you’ll hit twice resulting in 300 dmg to breakbar instead of 150.