Im still not leaving arcana and water.

Im still not leaving arcana and water.

in Elementalist

Posted by: Numbtoes.9034

Numbtoes.9034

So I have managed to take 10 points out of arcana, but I still need at least 20 in water. Currently running 0/30/0/20/20 in spvp and tpvp with full berserker and divinity runes and df. Doing pretty well with it. Damage is very high in air attunement with lightning whip hitting for about 1200 each. Using lightnight flash, arcane wave and earth armor with cantrip mastery and cleansing wave from water tree. Burst combo is fire three, arcane wave and fresh air. Does about 3/4th’s of heavy’s health and about half of berkserker class’s. The focus skills really help with survival. Allows me to skip out on Evasive arcana because of earth 4. Air 4 and earth 4 help a lot with and longbow rangers or condi warriors; even some gs guardians.

One huge change that I have seen mentioned is changing elemental attunement to give only the ele the buff, but make the master trait make it aoe. This alone would be a huge buff. Those extra 10 points would be really big. Other than that I am pretty content atm.

Im still not leaving arcana and water.

in Elementalist

Posted by: scerevisiae.1972

scerevisiae.1972

I genuinely tried to make other builds work but they are simply worse than builds with 20 water, 20 arcane.

downed state is bad for PVP