New to Ele, Support/DPS build for Dungeons?

New to Ele, Support/DPS build for Dungeons?

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Posted by: Julian.8326

Julian.8326

Hello all. I’m getting close to level 80 with my Elementalist and I’d like to start getting my gear and my build options ready. I main a condition Ranger and I also have a healer/support Guardian, so I’m trying to build my Ele to be something in between.

Thing is, I don’t fully understand how’s that suppose to work for an Ele yet. Although I have have some ideas regarding traits, I don’t really know which stats to use on my gear.

Which is the best way to build it to for a support role when also doing enough DPS, mainly for dungeons and PvE? Which weapon is the best option for this situation?

I’d really appreciate your help.

Marcus Ironforge ~ Norn Ranger
Alianza Argentina [ARG] @ Sorrow’s Furnace

New to Ele, Support/DPS build for Dungeons?

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Posted by: Swimsasa Stoon.8936

Swimsasa Stoon.8936

Elementalist have decent healing and decent dps (all else we have is well below average)
So to work to our strenghts I have berserker armor with ruby orbs and clerics/apothecary trinkets for healing power and support with boons and lots of small heals and debuffs to enemies that come natural with the class.

Make sure to use your blast finishers in your firefields while near your opponnent to give your ally melee classes more dps.

S/D is king in pve, D/D is easier and Staff and focus are situational.

I use a build based around air, water and arcana with air as its main focus. You can pick all of the damage boost traits that water and air provide but going a bit more healing/condi removal in the water traits might be of greater use if you’re going support.

New to Ele, Support/DPS build for Dungeons?

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Posted by: Ezeriel.9574

Ezeriel.9574

I use 20-0-0-20-30…

…the 0-0-0-20-30 part of it, is not optional, in-my-humble-opinion

I like 20 in fire for the shorter cooldowns and 10% more damage, I mostly use fire for damage.

A quick switch to water, and a dodge roll, will do some nice healing when it’s needed.

Glyph of storms in earth attunement will create a nice aoe blind for harder pulls.

If you want to heal more use clerics, if you want more dps use zerkers, both work just fine, just play to your strengths.

A full zerker D/D build spamming Vapor Blade Build has always intrigued me, but I’ve never been able to make it work… so I just stick to using staves.

The only way to play the engineer is to exploit it.
Playing the engineer “as intended” is simply not viable.

New to Ele, Support/DPS build for Dungeons?

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Posted by: Julian.8326

Julian.8326

Thanks for your answer!

Regarding traits, I was thinking something more like 0/10/0/30/30, not something more focused on air, but according to your build I should go something like 0/30/0/30/10, right?

I know that water is kind of a must-have for support, but neither Air nor Arcana seems that cool for support, so I guess depending on which bonuses I want is the trait line I should choose.

I’ll keep trinkering with it, thanks.

Marcus Ironforge ~ Norn Ranger
Alianza Argentina [ARG] @ Sorrow’s Furnace

New to Ele, Support/DPS build for Dungeons?

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Posted by: Neko.9021

Neko.9021

Look at the guide in my sig for a full explanation of this exact topic.