RIP conjure builds?

RIP conjure builds?

in Elementalist

Posted by: hydeaut.1758

hydeaut.1758

Here´s a quote from Update Notes January 28:

“World Polish – Other
General
.
.
•Bundles from player skills (engineer kits, elementalist conjured weapons, warrior banners) NOW have base damage that is consistent with the highest rarity weapons available at the level of the player.”

Reading this, I rather would understand “from now on” instead of “only now/until we decide something else”.

As it stands, ascended weapons are useless for most Engi-builds because of the way Anet handled kits and conjured weapons with this “fix”.

RIP conjure builds?

in Elementalist

Posted by: Gallrvaghn.4921

Gallrvaghn.4921

If conjured weapons can’t work like kits, they should at least equipinstantly.

Yeah just like how spirits, elementals, phantasms appear without having to target where they should appear, the second conjured weapon should work like this also. Although knowing where you dropped the second conjured weapon is convenient sometimes, this way it’s less hassle. Or just reduce the cast time to zero.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

RIP conjure builds?

in Elementalist

Posted by: Gallrvaghn.4921

Gallrvaghn.4921

anyone else looking forward to ROCK BLOCK?

Oh yes please!!

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”