Standard trait build for D/D?
I am currently running 0/10/10/20/30
The standard build is 0/10/0/30/30
usually 15 minimum in water 30 arcana is the base and you move the rest of the points around how you see fit.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
Things are almost definitely going to change in 2 days tho so i wouldnt worry about it till then
I am currently running 0/10/10/20/30
The standard build is 0/10/0/30/30
usually 15 minimum in water 30 arcana is the base and you move the rest of the points around how you see fit.
Aha, thank you!
For 0/10/10/20/30 build, what are the trait slots? I am using I/ VI for Air/Earth, but I am not sure what to use for Water and Arcana.
Things are almost definitely going to change in 2 days tho so i wouldnt worry about it till then
Yeaa, I heard the new patch is coming up.
This is what im thinking of running post patch. Still very undecided on the GM air trait.
This is more or less the standard d/d
It relies a lot on stacking might through battle sigils and blast finishers in your fire fields
(edited by Carpboy.7145)
This is what im thinking of running post patch. Still very undecided on the GM air trait.
This is more or less the standard d/d
It relies a lot on stacking might through battle sigils and blast finishers in your fire fields
Wow, that was really helpful.
So, after the patch, that standard D/D build on your second link might change, too?
This is what im thinking of running post patch. Still very undecided on the GM air trait.
This is more or less the standard d/d
It relies a lot on stacking might through battle sigils and blast finishers in your fire fields
Wow, that was really helpful.
So, after the patch, that standard D/D build on your second link might change, too?
The secon one will almost for sure change. The main thing will be ferocity, so with the first link im trying to get some of that crit dmg back by going deep air magic. Plus fresh air and d/d is really good
DD will be more viable post patch. Personally the build you use varies based on your skill level. In my opinion, put less points in water / arcana when you become better at the class. Personally i run 0/15/30/15/10. Can’t seem to live without at least 10 in arcana, but once you can do it, it opens up so much opportunity for burst damage. In my opinion burst is the way to go. putting the enemy on the defensive is half the battle (this is for wvw, i dont pve much)
~Glitch