The "Jack of all trades" D/D ele PvP build

The "Jack of all trades" D/D ele PvP build

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Posted by: petar.9047

petar.9047

http://gw2skills.net/editor/?fEAQJAoYhMmmblx4gjEA0DmMP0howDlHzQjNA-TsAAyCsIaS1krJTTymsNNC5EyMCA
I’ve run several ele d/d builds in pvp and have noticed a couple of things:
1. I get trashed on with conditions
-I feel like those few condition cleansers we got from water atunement and traits isnt enough.
2. If you are going to run the celestial trinket you don’t want any wasted stat on there (I’m looking at you condi dmg!)
-Dumping on condi dmg makes you not be a “Jack of all trades”
This is not a completely new changed build it just is a tweaked version of the standard d/d/ build. Apart from using fire attunement as your main damage attunement I have also noticed that earth does a lot of damage even while using the standard build that doesnt involve condi dmg. Earth has a lot of bleeds and i feel like it would do so much damage if there was some condition damage involved. I know burning doesnt stack but it would be such a good adition to your damage if you keep it on even when out of fire attunement so thats another good use of cleansing fire. I’ve ran this build a couple of matches and it has show to be pretty good. I wan’t to hear what you guys think of this build.

[LuPi] Co-Leader – passionate ranger player.
Catherine Frostpaw – ranger Seafarer’s Rest [EU]

The "Jack of all trades" D/D ele PvP build

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Posted by: Gorni.1764

Gorni.1764

15P in earth isn’t worth it. I’ve tried it and it’s extremely inferior to 15P in air. So I’d switch 5P to air (or water)

Rachat – Elementalist (Abbadon’s Mouth)

The "Jack of all trades" D/D ele PvP build

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Posted by: petar.9047

petar.9047

15P in earth isn’t worth it. I’ve tried it and it’s extremely inferior to 15P in air. So I’d switch 5P to air (or water)

You are right. I just looked both traits up on the wiki and it does much more damage. Thanks for the tip. (Lightning Discharge does about the same damage as 2 air auto attacks and Earthern Blast only does 100 damage)

[LuPi] Co-Leader – passionate ranger player.
Catherine Frostpaw – ranger Seafarer’s Rest [EU]

The "Jack of all trades" D/D ele PvP build

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Posted by: elithrar.7143

elithrar.7143

Full Celestial is a massive waste for PvP. Your power & crit damage are well below where they should be and all that +healing & +cond is useless in a D/D build.

Run Valk amulet + ’zerker jewel.

[TKG] Mollify

The "Jack of all trades" D/D ele PvP build

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Posted by: petar.9047

petar.9047

Full Celestial is a massive waste for PvP. Your power & crit damage are well below where they should be and all that +healing & +cond is useless in a D/D build.

Run Valk amulet + ’zerker jewel.

There are many viable D/D builds. And healing power is one of the more important stats specially when you are running 30 points in water. Do you know how massive the water heals can be? You heal when you enter water, then 5 and when you dodge roll you heal for another massive amount. Fire attunement is your main damage source right? THREE fire attunement spells have burning. If you have no condition damage thats a waste of a part of a spell. Think about it.
Im not by any means saying that the valkyre build isnt good, because it is, but it is NOT by any means the only viable build. Its all about your personal prefference and what fits your playstyle the best.

[LuPi] Co-Leader – passionate ranger player.
Catherine Frostpaw – ranger Seafarer’s Rest [EU]

The "Jack of all trades" D/D ele PvP build

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Posted by: elithrar.7143

elithrar.7143

I am well aware of how useful healing power can be. But your linked build has 10 points in Water, not 30.

A D/D needs to survive with strong burst and constant pressure. Sacrificing that is likely to end up with the other class out-sustaining you.

[TKG] Mollify

The "Jack of all trades" D/D ele PvP build

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Posted by: petar.9047

petar.9047

I am well aware of how useful healing power can be. But your linked build has 10 points in Water, not 30.

A D/D needs to survive with strong burst and constant pressure. Sacrificing that is likely to end up with the other class out-sustaining you.

An elementalist in general is a class that isnt by any means a bursting class. They have much more spells then any other bursting class and once i have tested full berserker ele and the damage was nothing special. I feel like valkyre takes away that precision but keeps the crit damage which cant excell in a build with atleast 30% crit chance. I just thought about it and if you are not able to burst your main damage resource is sustain damage so i sacrificed a bit of my power to get a bit of evertyhing and i think it suites the elementalist class the best since they are the closest class to the jack of all trades state.

[LuPi] Co-Leader – passionate ranger player.
Catherine Frostpaw – ranger Seafarer’s Rest [EU]

The "Jack of all trades" D/D ele PvP build

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Posted by: Gorni.1764

Gorni.1764

The main damage source is sustain damage? Seriously, are you trolling or are we talking about different classes? Eles have such a poor sustain damage … regardless if you have a defensive spec (warrior can outheal your “sustained damage” simply by doing nothing and letting their heal signet tick), an offensive spec (you will be busy to survive, once your burst is over), or a balanced spec (is there even something like that?).

And of course ele is designed to be a burst-class. Have you never read the description? Low defense but high damage – sounds pretty bursty to me. Also watch this video from beta. There you can see how eles were actually designed and what they were capable off: https://www.youtube.com/watch?v=qMmJGNAStak

Rachat – Elementalist (Abbadon’s Mouth)

The "Jack of all trades" D/D ele PvP build

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Posted by: petar.9047

petar.9047

The main damage source is sustain damage? Seriously, are you trolling or are we talking about different classes? Eles have such a poor sustain damage … regardless if you have a defensive spec (warrior can outheal your “sustained damage” simply by doing nothing and letting their heal signet tick), an offensive spec (you will be busy to survive, once your burst is over), or a balanced spec (is there even something like that?).

And of course ele is designed to be a burst-class. Have you never read the description? Low defense but high damage – sounds pretty bursty to me. Also watch this video from beta. There you can see how eles were actually designed and what they were capable off: https://www.youtube.com/watch?v=qMmJGNAStak

http://gyazo.com/e7dc625724847990c41a8f8956bbdfe3
If you are going to take 30 points in arcana you are forced to be in 1 attunement more then 1 time for sure. I dont see D/D as a bursting weapon set.

[LuPi] Co-Leader – passionate ranger player.
Catherine Frostpaw – ranger Seafarer’s Rest [EU]

The "Jack of all trades" D/D ele PvP build

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Posted by: Jabberwock.9014

Jabberwock.9014

Agreed, D/D and D/F are terrible burst (besides the unreliable fire grab for D/D). Lightning whip is decent sustained damage for power and drake’s breath + impale are decent sustained damage for condition. If you want burst scepter is pretty much mandatory… mainhand dagger is still a bunkering weapon.

Get stoned whenever you want:
Endless Petrification Tonic

The "Jack of all trades" D/D ele PvP build

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Posted by: FrownyClown.8402

FrownyClown.8402

D/D how two options. You can go bunker and opt for group support or you can go all damage. Get hoelbrak runes and watch yourself get 25 might stacks and pick up arcane shield/blast and gg.


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