Unreasonable changes on ele

Unreasonable changes on ele

in Elementalist

Posted by: emikochan.8504

emikochan.8504

And because devs decided for the earth’s skills to be combo finishers instead of combo fields, let’s be creative here:
- Unsteady Ground would be a chained skill. If you activate it the second time, the ground would blow for a blast finisher and some damage (and launching foes to all directions? xD).

They could make it the functional opposite of Mesmer’s Temporal Curtain: Cripple when you pass through it, detonate it for an AoE knockback. Fun If Mesmers can pull me off keep walls, I want to be able to blast them off in return.

Use conjured earth shield, enjoy pulling groups off walls.

Welcome to my world – http://emikochan13.wordpress.com

Unreasonable changes on ele

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

You can add these on your list:

Ride the Lightning
- Now required a target to cast.
- Range of this skill has been reduced from 1500 to 900.

Cleansing Wave on Evasive Arcana
- Reduced amount of healing to 1/2 of its original healing value.

Shocking and Frost Aura
- Reduced the aura duration to 3 seconds.

I’m being pessimistic, yeah but if tomorrow’s patch doesn’t include any of these, I will be the happiest kitten on earth.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

Unreasonable changes on ele

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Posted by: DiogoSilva.7089

DiogoSilva.7089

I can see nerfs to shocking aura, EA’s water and RTL, but having RTL require a target would ruin the skill. It makes no sense, and people who usually suggest that do not play or understand what is to be an elementalist. I can see RTL getting a higher cooldown, or even having its range being decreased, but the target requirement would make RTL completely useless at what is good at: as an escape skill, and as a movement skill. Elementalists already have leaps with their burning speed and MH Dagger’s earth #3. Transforming one of their most iconic skills into a third, weaker leap skill would be a terrible change.

Unreasonable changes on ele

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Posted by: Arheundel.6451

Arheundel.6451

Changes to the aura durations would do nothing to favour the whiners, if they were losing before it’s certainly not because of shocking aura and a rtl change would still means nothing as it was always supposed to be used as an escape so 5 or 10s more won’t change the outcome of a battle, I’d say these kind of changes would be due to knee jerk reaction and I believe Anet has gone past this now…

Unreasonable changes on ele

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Posted by: Minion of Vey.4398

Minion of Vey.4398

RTL needing a target would probably be one of the few things they could do in an update that would cause me to just leave the game outright. I don’t think I’d be alone on that one. That would be truly awful.

When I opted to become an ele main the reason for it was I wanted to get around with swiftness and RTL.

Unreasonable changes on ele

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

You can add these on your list:

Ride the Lightning
- Now required a target to cast.
- Range of this skill has been reduced from 1500 to 900.

Cleansing Wave on Evasive Arcana
- Reduced amount of healing to 1/2 of its original healing value.

Shocking and Frost Aura
- Reduced the aura duration to 3 seconds.

I’m being pessimistic, yeah but if tomorrow’s patch doesn’t include any of these, I will be the happiest kitten on earth.

Frost Aura: Incoming damage is reduced by 10% while under the effects of this aura. Enemies are only able to be chilled by this aura once per second. This affects all frost auras.

Evasive Arcana: The spell cast while in water attunement has been split between PvE and PvP. This spell’s effectiveness with the healing attribute has been reduced by 50% while in PvP.

Ride the Lightning: This ability’s recharge has been increased to 20 seconds

Was I right or was I right? Nerf on Frost Aura and Evasive Arcana in Water. But they did a much better fix on the Frost Aura. Anyway, goodluck d/d eles

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

Unreasonable changes on ele

in Elementalist

Posted by: Vayra.3290

Vayra.3290

Frost Aura got a buff, it didn’t have any dmg reduction component before 2.2 afaik.

The Unnamed[ThUn] – Desolation
Vayra – Elementalist
Forkrul Assail – Mesmer

Unreasonable changes on ele

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Posted by: DiogoSilva.7089

DiogoSilva.7089

Frost Aura got a buff, it didn’t have any dmg reduction component before 2.2 afaik.

It also chills less often, when you’re targetted by multi-hit attacks.