Cooldown on incendiary powder doesn't seem right

Cooldown on incendiary powder doesn't seem right

in Engineer

Posted by: Spleen.7836

Spleen.7836

I talked about it on another topic, and I’d like to see if I’m the only one feeling this way.
Incendiary Powder has an hidden cooldown, preventing us to massively stack burning on a target. The thing is that it also prevents it to trigger on more than one target every x seconds. For an explosives traits, which are designed to hit multiple targets, I fond it a bit odd and useless. I’d rather like to see a shorter burning duration and a decreased chance to trigger the effect to prevent stacking, but with a way to trigger it on more than one target.
Or does it is also to prevent it on multiple target ? Which would be a bit odd as I said, as explosions are meant to hit more than one target.