Eng highest dps class.
Highest dps against an absolutely stationary target? maybe. Not really though, cause…you know…backstab thieves and all.
Exactly. Theoratically it might be the highest dps, but sadly enemies are moving…
You do realize engineers move too right? We can keep endurance up in ridiculous rates and have a ridiculous amount of dodges.
I am curious though, how do they dodge with a net shot on them? or after Glue shot? How do they dodge after throw shield stuns them? Were they countering with immobilize removal?
That covers all 3 weapons there. If your running around using nothing but grenades and staying in hat kit set all of the time, you are doing it wrong. There is a counter to everything in this game. You complain about moving and dodging players as if you sit there yourself and take what they dish out willingly. You are just as capable of dodging as they are. More so with Toss elixir S, invigorating speed, elixir R, adrenalin implant, adrenalin pump.
Infused Precision+ Invigorating Speed+Adrenal Implant are a ridiculous combo that allow you to avoid incredible amounts of damage.
If your trying to stand at max range in an open field in WvW, with grenade kit armed the whole time and not using any skills that support it, you will lose every time. At this point, it doesn’t read as if there is any issue with the grenades, but with the manner in which you are utilizing them.
You do realize Net Shot misses A LOT and only immobilizes for 2 seconds. Shield only stuns for 2 seconds only when your enemy attacks you, and one dodge inside a glue gun can break you free. Your argument is totally invalid since engineers can’t swap equipment in mid-battle and all your examples are from the 3 different weapon sets of engineer (Rifle, P/P, P/S) which means we can only get a max of 2 seconds(4 if you have a net turret) of disable. And how long does a grenade stay in midair before landing?
As for WvW, sadly AoE attacks can only hit up to 5 targets and obviously people dodge – a lot. So in reality, it’s not about “utilizing” engineer skills but the grenade kit itself has its own disadvantages
You don’t have to sacrifice Power for Toughness. You can have both.
You do realize Net Shot misses A LOT and only immobilizes for 2 seconds. Shield only stuns for 2 seconds only when your enemy attacks you, and one dodge inside a glue gun can break you free. Your argument is totally invalid since engineers can’t swap equipment in mid-battle and all your examples are from the 3 different weapon sets of engineer (Rifle, P/P, P/S) which means we can only get a max of 2 seconds(4 if you have a net turret) of disable. And how long does a grenade stay in midair before landing?
As for WvW, sadly AoE attacks can only hit up to 5 targets and obviously people dodge – a lot. So in reality, it’s not about “utilizing” engineer skills but the grenade kit itself has its own disadvantages
The shield skill is not limited to being hit, if you throw it you daze, and it will daze twice, in an AoE.
Yes, my examples are from 3 different weapons set, because I gave example for each. What does swapping weapons have to do with it?
My argument is extremely valid. I and others I know utilize it. If you refuse to accept working ways to win from those successfully using it, that is your right.
All and all it appears as if you suggesting that you are incapable of utilizing the tools such as stuns, dazes, immobilizes, knock backs and what not that nets, shields, and glue shot offers. A very large amount of engineers use them as I mention, yet you attempt to make it sound impossible. As a matter of fact you discount it entirely and “claim” it is invalid. Sounds as if the skill ceiling is rougher on you then others.
It is a poor carpenter that blames his tools.