Engineer changes announced at TwitchCon

Engineer changes announced at TwitchCon

in Engineer

Posted by: Sold Out.7625

Sold Out.7625

Just want to point out that Magnet Pullis not getting fixed. The main issue is that the pull doesn’t work (which is not changing).

The change we are getting is that it actually functions at max skill range.

As far as Flamethrower goes, I’m curious though. If they remove the burn requirement for damage on it at all, it could be strong enough for at least pvp. Not PvE.

Leader of the Free Winds – RP, community, and all kinds of fun.
Jara Ariasdottir (Soon all classes proper!)