Red Guard
Engineers down state..horrible
Red Guard
I like our downed state skills, though I wish our explosion one was #2 so it was more readily available. Guardian gets their big AoE bubble skill right off, why shouldn’t we!?
It’s weird because the engineer down state seems to be built with this idea that the engineer was at range and that pulling the enemy out from the fray would be helpful to the team (same with chilling at a distance). But the reality is only a few builds maintain distance for any time, and the engineer is more of a midrange-to-melee class.
That said, if they just made skill 3 available with no cooldown (like they did for Elementalists with skill 2) then engineers would have an area stomp interrupt and a single stomp interrupt, making them fairly hard to stomp in NvN situations, and that’d be great.