Give us a passive aura
Or 500 condition damage, or 100 movement speed? :P
Tuned down to normal numbers, yes. Like 20% condi dura aura would be awesome.
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
mesmer has no aura either ^^
Mesmer has basicly a perma alacrity / quickness aura :P
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
Uhmm isn’t that what gyros are for? Like Bulwark allies take 50% reduced damage
Uhmm isn’t that what gyros are for? Like Bulwark allies take 50% reduced damage
Not really.
About Bulwark Gyro:
1. it isn’t permanent (14 seconds duration, 20 seconds cd)
2. it isn’t unique, mesmers have a skill with the exact same function (iDefender)
Almost every class has at least one unique aura, which they provide for the group.
You want extra power? →warrior
Ferocity and boon duration? → revenant
Toughness? → guardian
Precision? → ranger
Life leech? → necromancer
Healing? → elementalist
CD reduction? → mesmer
The only professions without a unique sharing aura are thief and engineer if I remember correctly.
Imo, ferocity should be shiftet from rev to thief and replace the “+250 ferocity on fury” trait, and we should get something else, not sure tough what, neither if condi dura really is the right choice.
Maybe it would be great to have a trait that doesn’t really grant an aura, rather a debuff that then affects allies’ damage. I imagine something like “every 10s you mark a target for 10s and everyone deals 5% more power / condi damage to that target”. Let’s call it weak-point-nano-bots or what ever xD
I’m not saying “that it THE idea” neither a good one, but I want to say that maybe a common stat increasing aura is too boring / not fitting for us.
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
[…]
Maybe it would be great to have a trait that doesn’t really grant an aura, rather a debuff that then affects allies’ damage. I imagine something like “every 10s you mark a target for 10s and everyone deals 5% more power / condi damage to that target”. Let’s call it weak-point-nano-bots or what ever xD
[…]
Interesting idea, but I guess people would complain like they did about most elixirs in the past: it is random. People don’t like random effects since they aren’t really reliable.
(I personally liked it though)
I hope we will get an elite spec focusing on alchemy, especially acids, since our acid related traits got deleted (acid coat, acidic elixirs…)
Maybe that could be a opportunity for an unique group buff too! Give us new acid coats for the whole group, maybe something like an improved unrippable permanent retaliation. Or allies are pulsing damage around them (5 seconds duration, 10 seconds cd?)