Healing Turret Lag

Healing Turret Lag

in Engineer

Posted by: ESKan.6782

ESKan.6782

Yep. Double-press 6 to make it happen.

[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!

Healing Turret Lag

in Engineer

Posted by: Pannonica.5378

Pannonica.5378

You might check that you’re not spamming buttons like mad. A common mistake.
It messes up your already timing sensitive rotations by queuing presses.

Pannonica
Red Guard

Healing Turret Lag

in Engineer

Posted by: Anymras.5729

Anymras.5729

As a long-time turret user: Turrets fire once (starting their firing cycle) immediately after being placed. After that, any overcharge will occur on the next iteration.

A fairly common method of use for the Healing Turret (and many other turrets) is to place them, immediately activate the Overcharge, and then either detonate or pick them up; with Healing Turret, this is especially prevalent due to the blast finish of the Detonate and Water field of the Overcharge combining to create an AoE Heal effect.