I want to thank every positive engineer

I want to thank every positive engineer

in Engineer

Posted by: Ambrecombe.4398

Ambrecombe.4398

As a class with a lot of knockbacks, we don’t really have to have Thumper in the centre of the point and even if we did have it in the centre, it wouldn’t die as fast as other turrets would.

And now you are proving my point from above. This GM trait is alienating the use of the Thumper turret, so basicaly you are giving up the crowd control for boons instead by laying it in places you wouldn’t otherwise making the synergy with the other turret traits inexistant while A-net has stated numerous time GM traits should be build defining traits that work well with the lower traits of the same category of skills.

If you want to be a selfish player then that’s up to you but the fact is, for a team who wants to have a constant supply of boons, turrets would be the way to go. And the most important ones come with advantages.

Realy? Selfish? You can share the Might stacks and condition cleans to a lesser extend with almost every toolbelt version of your Elixirs and this is without including their base effect. So I wouldn’t call the Elixir build selfish…

You guys are thinking, “this is how I need to specc it to make it viable” and I’m thinking nah, “forget all that noise! I’ll place the turret down myself and put points where I feel it matters.”

No, you are just assuming things we aren’t even saying and you seem to fail to understand the base concerns and issues related to turrets and why those traits doesn’t fix anything for turret builds.

I am not the one to tell you how you play. You play the way you want, and I don’t care. If you can’t understand why it makes no sense to add a turret trait based on boons in the Alchemy line, wich is primery based on ELIXIRS and FLAME/ELIXIR KITS than I have nothing else to speak with you.

And sinds I do not wish to end this post on a flame and hit the brick wall, i’ll end this with simple note.

Peace!

(edited by Ambrecombe.4398)

I want to thank every positive engineer

in Engineer

Posted by: Dirame.8521

Dirame.8521

And now you are proving my point from above. This GM trait is alienating the use of the Thumper turret, so basicaly you are giving up the crowd control for boons instead by laying it in places you wouldn’t otherwise making the synergy with the other turret traits inexistant while A-net has stated numerous time GM traits should be build defining traits that work well with the lower traits of the same category of skills.

………. I can’t even begin to understand how you could possibly make this statement. I mean can’t people play the way they want? Can’t I leave my turret out for the benefit of me getting the prot procs or should I conform to one style of play that was established by our forefathers?

Realy? Selfish? You can share the Might stacks and condition cleans to a lesser extend with almost every toolbelt version of your Elixirs and this is without including their base effect. So I wouldn’t call the Elixir build selfish…

You’re right, Elixirs do offer that but they still can’t touch the level of support that will be possible with the turrets.

No, you are just assuming things we aren’t even saying and you seem to fail to understand the base concerns and issues related to turrets and why those traits doesn’t fix anything for turret builds.

I am not the one to tell you how you play. You play the way you want, and I don’t care. If you can’t understand why it makes no sense to add a turret trait based on boons in the Alchemy line, wich is primery based on ELIXIRS and FLAME/ELIXIR KITS than I have nothing else to speak with you.

And sinds I do not wish to end this post on a flame and hit the brick wall, i’ll end this with simple note.

Peace!

I’m sorry if any of my words enraged you but I just don’t see your point of view. You feel like you need to conform to a certain way of playing/speccing, I think that those aren’t necessary. The reason why I feel that way is because I’ve been playing with turrets as a supplement to my builds for a very long time and I’m speaking from experience. You may also be talking from a PvE/WvW perspective, which is quite different from my mainly PvP background and even in those areas, I would still recommend turrets as a supplement, not the main attraction.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

I want to thank every positive engineer

in Engineer

Posted by: insanemaniac.2456

insanemaniac.2456

To bad elementalists wont know these feels

i dont understand your post. eles are anticipating the potential op-ness of “cant be crit” as much as engis are anticipating having tons of reflects. both classes have potential for support builds, multiple niches in the new death match trial map, and are getting “meh” traits.

the only difference is that eles are widely considered up in pvp while engi is good/op.

JQ: Rikkity
head here to discuss wvw without fear of infractions

I want to thank every positive engineer

in Engineer

Posted by: johnsonade.9547

johnsonade.9547

I… uhh….
man I leave this thread alone for a couple days and I come back to see people waving their keyboards like clubs! Lets all hug over the internet and share the sweet builds we come up with after the patch! I know we’ll come up with clever stuff, and if anything is bugged we’ll let them know.

(edited by johnsonade.9547)