Idea for Kit Skins

Idea for Kit Skins

in Engineer

Posted by: Cryptis Midnight.9637

Cryptis Midnight.9637

I was thinking that with the addition of ascended Weapons into the game that the Engineers Kits need some kind of graphical update, something different but not too complex. When equipping a kit, the kits appearance takes on a look that is based off the main-handed weapon’s grade, so if you have a white weapon equipped in the main hand when you use a kit it looks different then if you had a blue or green weapon equipped. Basically giving all six kits seven different skins. I would keep the current kit skins in the game and make them for blue or green and make the white ones like: Flamethrower = Lighter + Hairspray

(edited by Cryptis Midnight.9637)

Idea for Kit Skins

in Engineer

Posted by: Anymras.5729

Anymras.5729

Be nice, but the staff won’t dedicate the manpower to even doing that much. Too busy fancying up the Warrior, Norn and Humans.

Idea for Kit Skins

in Engineer

Posted by: Fayoria.2569

Fayoria.2569

I don’t need a new skin for it,honestly,at this point I would just be satisfied with hiding the nasty thing and being able to show my weapons and back piece.

Idea for Kit Skins

in Engineer

Posted by: pinkliz.8275

pinkliz.8275

Hi, main engineer here. I’ve racked up almost 2000 hours of playtime and 80% of them have been on my engineer, I just adore the versatility of the class and have come to terms with not being as powerful (as easily) as other classes, the challenge and slowly, after finishing the grind for 2 legendaries, I am reluctantly coming to terms with hobo sacks.

I just wanted to post to say that if I could flamethrower people with a lighter and aerosol, I’ll be uneequipping predator and getting that white trash weapon on for the pure joy of this imagery. Thanks.