(edited by Aretak.3826)
Improving Variety: Gadget buffs.
i can only hope something like his is done except lowering blind imunity
I kinda wish Rocket kick would be a targeted aoe skill that leaps you to the location with burst damage and burning on landing with a 600 range or so since the gadget is supposed to help with mobility it would fit.
I think they should start with making the toolbelt skills also be catagorised as gadgets like elixirs. That would change things significantly.
Most of the gadgets are already pretty good! Kits are always going to be most optimal playstyle for Engi! If you buff gadgets, people will just take these super powered up gadgets with kits! Just look at what happened with Slick Shoes! They way overbuffed that skill and now it’s taken with kits for a super overpowdered time! Certain gadgets like Throw Mine and AED are pretty terrible but the rest of them are not so bad!
What needs to be buffed are the traits! The gadget traits are terrible! And there is no reason to take them over other traits in the Tools line! And there’s not enough gadget traits! If you look at Thief traits, there’s 5 traits that deal with venoms and 8 traits that affect Steal! Gadgets only have 2 and they are both just awful! Awful!
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Unless they magically stunbreak like slick shoes I doubt they will be used.