Make gyro AI attack player character

Make gyro AI attack player character

in Engineer

Posted by: HaxTester.9816

HaxTester.9816

Make some of gyro AI attack the player character please. That way they keep close to the player all the time, not just follow the player. Ofcourse they would not damage the player, they will just move in melee range all the time, or rather, they get close to the player more often. Does it make sense? For example, the medic gyro will “attack” you, but with a heal burst instead. Another is the sneak gyro, it will have 100 range melee attack so it has to go near you all the time. In Guild Wars 1, you have heroes that can do touch skills, gyro will function like that, ie. go near you before using their skills.

Anvil Rockers Unite!

Make gyro AI attack player character

in Engineer

Posted by: Aeolus.3615

Aeolus.3615

Hax not sure if that would be a good idea for the sake of the A.I, if they die easilly with low damage atacks imagine gyros going to the midle of the AA spam zone, that is the problem of the guardian spirit weapons, low health plus bad a.i while trying to atack enemy players most of time gets destroyed instantly after cast by just AA’s.

sorry about bad english :<

Gyros and SW only work on paper, poorly on the field, this game is only about aoe and high AA, means this skill wont have place.

1st April joke, when gw2 receives a “balance” update.