Hellows
Before you continue to read,I want to state Im talking mainly about spvp.
I’ve been playing various classes before I ended up at the Engineer.
In fact Ranger and Guardian are the only classes I didn’t play yet.
I really enjoy the class despite it’s chaotic nature (and bugs),but it could be much better.
I’ve tried a number of builds and P/P cond build proved to be the most effective overall.
But also worth to mention glass cannon Engis have pitiful dmg compared to other classes’ dmg focused builds.(which is not that big problem but it hurts the class’ flexibility)
More important is that this class feels like the developers made it in haste and full of unfinished placeholder skills without any synergy among them.
1. Rifle:
As it was discussed many times on the forum,many player was disappointed by the shotgun like abilities.
Expecting long range sniper like direct dmg abilities saying it would fit the class,I was also surprised,however I don’t mind having a “shotgun” if it would be really a shotgun instead of this boring long range autoattack and melee/medium range hybrid.This would question the role of the flamethrower as a close/medium range weapon tho.
And role as a cc weapon? Hardly useful.
TLDR: Rifle is a clunky badly designed placeholder like weapon which doesn’t have a clear role.
2. Grenade kit:
A lot of players likes it because of it’s VERY long range and relatively high damage.
It is indeed useful in WvW and PvE but it’s button mash style and the travel time of grenades at longer range makes it very awkward to use and limits it’s uses in spvp.
The question is,what’s the point of the very long range if it’s useful only against static targets at long range? (And it doesn’t makes sense to throw a grenade farther than a rifle can shoot)
3. Bomb kit.
Now this is the stuff I use only cuz of the toolbelt skill.I can’t even imagine a single situation where it performs better than any other weapons/kits.
Low dmg,melee range,delayed detonation time.Placeholder kit?
4. Flamethrower:
Not much to say,pretty well designed stuff. Awesome in PvE and it does have a clear role as a close range weapon.If only it would be better in pvp.
And the bugs ofc.
5. Tool kit
This is the stuff I’ve never tried so I can’t say anything about it :s
6. Elixir Gun:
It’s clearly a support thingy but Im not sure if it provides enough support to make it worthy to replace your damaging weapons for such a lil support.
I wanted to continue with Downed skills and Elite skills but when i think about them they’re simply just badly designed,weak,boring skills with the exception of Supply Crate. I just hate them.
Feel free to disagree but do it civilised,constructive plx.