My sPvP build just died...

My sPvP build just died...

in Engineer

Posted by: Jastorm.5972

Jastorm.5972

I don’t know what changed in the last patch but the build I enjoyed playing feels pointless now..
1) could be the caliber of players i’m playing against has increased due to the new patch?
2) could be the amount of aoe being thrown down (especially from necro marks/wells)

Not sure but I used to be able to 1 v1 and 1 v 2 and have a good battle with any class or groups of class with my build… now it doesn’t matter what I do my turrets and me are just done within seconds. Necro’s hurt a lot but most classes seem to be having a simpler time with me now. I don’t get it, the patch was good to engi’s .. guess just not my build.

For those that are curious this was my build
http://gw2skills.net/editor/?fcAQJAqalIqyUntSXF17IRoHJ++LG0j8aX++pAbB-ToAAzCpIaS1krJTTymsNNqYuA

Yes not the most optimum or popular but I made it work and had fun.

Guess everyone elses buffs are destroying my turrets even faster now… and still no help for a turret loving engi…. guess i’ll revisit on another patch or see if I can find a new build. :-( I’ll miss you turrets.

My sPvP build just died...

in Engineer

Posted by: Dirame.8521

Dirame.8521

You probably could 1v2 because of the fact that the net turret would shoot the electric net 3 times (normally it would shoot it twice) but now it shoots the electrified net once and only once.

Also, condi full-turret builds were never that great anyway. No defence or escapability unless you use the flame turret.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

My sPvP build just died...

in Engineer

Posted by: hackks.3687

hackks.3687

yeah net turret before the patch was crazy strong. drop a supply crate and you could lock a person down for 12+ seconds. I had a lot of lolz with the night before the patch. pistols + nades + net turret…. omg the people that died… lol cracks me up just thinking about it

in all honesty though, it’s probably more to do with people playing new/different/changed builds. this balance patch was substantial to say the least. I basically threw out all my old builds and embraced the new. Most people are probably doing the same to a degree. So it’s more likely that what used to work then isn’t likely to work now.

Hackkz/Riggamaroll
I’ve stayed at this party entirely too long

My sPvP build just died...

in Engineer

Posted by: Jastorm.5972

Jastorm.5972

I understand that dirame but I wasn’t using net turret glitch. I started the turret build with flame turret and was still able to do the 1v2. Time my dodge rolls, use glue shot, use rocket over charge to keep them away and then smoke field off of flame turret. that’s enough defence for me. Oh and supply drop stun and net turret from supply drop as well. Only thing I don’t have is a good condi remover. Net turret was more playing around with vuln stacking with glue shot. The net turret fix would not destroy my builds viability like I’ve seen it lately.

My sPvP build just died...

in Engineer

Posted by: chungiee.8764

chungiee.8764

I felt a similar feeling when I first played after the patch with my Net Turret. The main reason why you feel terrible is because ALL TURRETS ARE BUGGED with slower firing rates and bugged overcharges.

https://forum-en.gw2archive.eu/forum/professions/engineer/BUG-PSA-Turrets-BUGS-COMPILATION-8-BUGS/first#post2299266

I feel like i’ve been preaching this thread to everyone recently but it should definitely get more notice.

Chungie – Aurora Glade (EU)
Highest Rank: Team Q – 33 / Solo Q – 1 (27/07/14)
Team: Svanir Pushing Lord [solo] / Carried Ace to Rank 1 Esport Guild Leaderboard

My sPvP build just died...

in Engineer

Posted by: Assassin.7890

Assassin.7890

stick with thumper turret – new Stunbreak!