Need some help with my build (Pistol\Shield + 4 kits) Condition damage

Need some help with my build (Pistol\Shield + 4 kits) Condition damage

in Engineer

Posted by: Sladeakakevin.4162

Sladeakakevin.4162

http://www.gw2build.com/builds/simulator.php#1.4.6.0.19.0.0.0.0.0.80.95.94.96.102.9.0.0.228.230.232.246.247.252.0.0.0.0.0.0.289.0.0.30.30.0.0.10

So here is my build, I am going for Condition Damage/Survivability

I have using this build throughout the beta and through release all the way up to level 80. In PvE it is phenomenal, and in PvP it is “ok”. I excel at fighting melee but I start to falter when fighting ranged. I think this is because my bombs are effectively useless against ranged enemies and skilled melee enemies. So I have a few questions:

1. What stats should I focus on? Power\Condition\Vitality? Precision\Condition\Toughness?

2. Should I keep bomb kit? It is useless against ranged and puts me at a disadvantage when going against them.

3. Should I keep Elixir gun? With the trait “Kit Refinement” it comes with 2 condition removals, would replacing it with an Elixir instead?

4. Should I keep specced into explosives? Or should I spec into something more defensive like Alchemy?

Thank you!