New utility idea - teleporter

New utility idea - teleporter

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Posted by: Pewpew.9302

Pewpew.9302

Utility – teleport 1000 distance
Toolbelt – teleport your target to you – 1000 distance

60 sec cooldown on each, gadget

New utility idea - teleporter

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Posted by: Merrunz.4730

Merrunz.4730

Sounds as if it would be too cheap, especially in sPvP and WvW. And the engineer would be able to get into more places his/her jump shot can’t them to.

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Posted by: Lyuben.2613

Lyuben.2613

1000 distance is nothing…

And I can’t see this becoming different than a portal clone that the mesmers have.

Vibor Bauman- Level 80 Engineer- Gandara

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Posted by: Redfeather.6401

Redfeather.6401

I like the translocator gizmo from Unreal Tournament.
It works similar to how Necromancer’s Necrotic Traversal works.

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Posted by: Casia.4281

Casia.4281

Love it.

Lyuben. His idea is very different.

The self use effect is the same as an elementalists lightning flash.
The toolbelt skill would be great for saving friendly’s. A great idea. Although, open to trolling.

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Posted by: Weirwynn.2390

Weirwynn.2390

You’ve completely neglected to include any justification as to why you think this ability deserves to be added over any other choice. Simply choosing an existing game effect and applying a name/description to it is not a particularly persuasive suggestion.

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Posted by: Casia.4281

Casia.4281

You’ve completely neglected to include any justification as to why you think this ability deserves to be added over any other choice. Simply choosing an existing game effect and applying a name/description to it is not a particularly persuasive suggestion.

why not?
the game is clearly designed to be modular in adding utility skills. A new race will give every class new utility skills, collectors edition gave new utility skills. Unlimited skill points for utility skills.

You are arguing that new skills need to have a specific function. This is incorrect from the games design. new skills can be flavor, fun, etc.

engineers have limited mobility options. now this can be an argument for or against. Is it an oversight, and such we should have a better option, or was it intentional, and thus giving us one, would be too strong.

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Posted by: Warmage Timeraider.5861

Warmage Timeraider.5861

tbh i think the engineer utility skills are to… limited to a certain goal… this teleport would be awesome.. 60 seconds is perfect for an 1000 range teleport since its only an utility so it doesnt need to be as good as the mesmer blink or anything.

Timeraider- 80 Norn Elementalist – 80 Norn Engineer
epic-timeraider.weebly.com

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Posted by: Aristio.2784

Aristio.2784

I love this idea, and I would GLADLY trade Rocket Boots for this utility. It’s a gap opener and a gap closer all in one. Simply an amazingly simple idea, yet so helpful in many different ways.

When I’m getting stunned by a Warrior on Khlyo, I don’t want Rocket Boots to launch me 2 feet back because I’m fighting in the corridors. Honestly, there’s a reason I always have Lightning Flash/Shadowstep/Blink on my alts.

If it’s a Gadget utility, how much would you say is a good base damage by the way? Since the only non-damage Gadget is Slick Shoes, damage along with the effect seems like the pattern. I would give it the same damage as the Launch Personal Battering Ram on Teleporter to enemies around the selected area up to 120 radius(Blast Finisher please since it would be replacing Rocker Boots), and the <Insert Toolbelt Skill Name> around the same damage of a Surprise Shot.

New utility idea - teleporter

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Posted by: Ronin.5038

Ronin.5038

Sounds like a decent idea.
The toolbelt skill would be used to troll people so i don’t know about that. Although i would love to screw botters over by teleporting them away from their camping area.

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Posted by: Pewpew.9302

Pewpew.9302

toolbelt would only work in pvp and pve…. not sure how you would troll botters

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Posted by: EvilZombie.6801

EvilZombie.6801

arh ! i was about to say the same thing after i test mesmer porter

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Posted by: DaMunky.6302

DaMunky.6302

You could easily reduce the capacity for trolling by preventing it from being used on not-in-combat friendlies.

Dear lord, what have I done? – Matthew Medina, Gw2 Content Designer

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Posted by: Creslin.1758

Creslin.1758

Sounds basically like blink or lightning flash but with an option to pull the enemy to you. The blink part definitely isn’t OP…but the pull may be, just because it makes the skill better than blink or lightning flash.

Magaera Enflanza (F Human D/D Ele)
[Envy], [Moon]

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Posted by: Aristio.2784

Aristio.2784

Where is this Mesmer portal comparison thing coming from? People do know you cannot use any targeted abilities on allies. As in, the Tool Belt teleporter would only be a long ranged pull.

In fact, correct me if I’m wrong, but there are zero abilities in the game that need a targeted ally to work? As in, you select your target use the ability, and it would only work on him? I know that Guardian has something like teleport to an ally to heal them, I’m just asking if:
If they select Ally A, but Ally B has lower health; which Ally will he teleport to to heal? I’m guessing B.

Edit:

Sounds basically like blink or lightning flash but with an option to pull the enemy to you. The blink part definitely isn’t OP…but the pull may be, just because it makes the skill better than blink or lightning flash.

It’s only better than both because how our Class Mechanic works. It’s the same reason why Engineer’s get a version of the Racial skills on their toolbelt.

(edited by Aristio.2784)