RIP Gyros for WvW

RIP Gyros for WvW

in Engineer

Posted by: Chaba.5410

Chaba.5410

Hammer good. Traits sexy.

Gyros won’t be used in WvW open field fights. If they are, they’ll be used in the “pop and destroy” manner of turrets. There is no point to them in a hammer train. Kits will remain superior for the melee engi. Gyros might end up in GvGs as some sort of pick stomp & peel role though.

I was really hoping for some sort of fuel management system for these ala Revenant.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

(edited by Chaba.5410)

RIP Gyros for WvW

in Engineer

Posted by: lorddarkflare.9186

lorddarkflare.9186

Hammer good. Traits sexy.

Gyros won’t be used in WvW open field fights. There is no point to them in a hammer train. Kits will remain superior for the melee engi.

I was really hoping for some sort of fuel management system for these ala Revenant.

Kits were ALWAYS going to remain supreme.

That said, if scrapper builds use 1-2 of the bots (and that seems likely) then they have succeeded as utilities.

Also, lightning field/daze on death is amazing. And the toolbelt skills seem mostly pretty useful.

Not that I think this is perfect, but the pre-BWE Scrapper is a VERY good base for further improvement.

RIP Gyros for WvW

in Engineer

Posted by: wolfyrik.2017

wolfyrik.2017

Hammer good. Traits sexy.

Gyros won’t be used in WvW open field fights. There is no point to them in a hammer train. Kits will remain superior for the melee engi.

I was really hoping for some sort of fuel management system for these ala Revenant.

Kits were ALWAYS going to remain supreme.

That said, if scrapper builds use 1-2 of the bots (and that seems likely) then they have succeeded as utilities.

Also, lightning field/daze on death is amazing. And the toolbelt skills seem mostly pretty useful.

Not that I think this is perfect, but the pre-BWE Scrapper is a VERY good base for further improvement.

Yeah, so long as they’re willing to completely remake the first two minors, it could be pretty darned good. Maybe merge them into one, add a lot more function such as most F interactions, reduce the CD then give us a new second minor. Hammer looks pretty solid as a utility weapon, gives Ranger GS a run for it’s money which is what I was hoping for.

I can see alot of possibilites for the stealth elite, as bizarre as it is.

Those first two traits really do suck the fat one, tho.

RIP Gyros for WvW

in Engineer

Posted by: lorddarkflare.9186

lorddarkflare.9186

Hammer good. Traits sexy.

Gyros won’t be used in WvW open field fights. There is no point to them in a hammer train. Kits will remain superior for the melee engi.

I was really hoping for some sort of fuel management system for these ala Revenant.

Kits were ALWAYS going to remain supreme.

That said, if scrapper builds use 1-2 of the bots (and that seems likely) then they have succeeded as utilities.

Also, lightning field/daze on death is amazing. And the toolbelt skills seem mostly pretty useful.

Not that I think this is perfect, but the pre-BWE Scrapper is a VERY good base for further improvement.

Yeah, so long as they’re willing to completely remake the first two minors, it could be pretty darned good. Maybe merge them into one, add a lot more function such as most F interactions, reduce the CD then give us a new second minor. Hammer looks pretty solid as a utility weapon, gives Ranger GS a run for it’s money which is what I was hoping for.

I can see alot of possibilites for the stealth elite, as bizarre as it is.

Those first two traits really do suck the fat one, tho.

Agreed. I think a more PvE focused Minor would do very well to round out the class.

We should create a thread wherein we brainstorm some balanced alternatives.

RIP Gyros for WvW

in Engineer

Posted by: Morfedel.4165

Morfedel.4165

The elite may come in very handy when dealing with mesmers and thieves.

RIP Gyros for WvW

in Engineer

Posted by: Chaba.5410

Chaba.5410

But I wanted to be able to use gyros in melee in WvW. I wanted them to be significantly different enough from turrets, which cannot be used in a melee setting. Scrapper attempts to promote a melee playstyle for engineer. Gyros promote the same playstyle engineers have now.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

RIP Gyros for WvW

in Engineer

Posted by: Raven.9603

Raven.9603

gyro’s being killable makes them just as utterly worthless as ranger spirits.

learn from your mistakes anet, dont keep repeating past ones.

SBI | Oceans | Ranger – Thief – Ele – Eng – Nec – Guard – Rev
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds