So let me get this straight.

So let me get this straight.

in Engineer

Posted by: Kontrolle.3514

Kontrolle.3514

Not at all.

I’m as mad as you right now.

Especially since I was considering switching to a multikit conditions build.

That is what I run and I can’t tell you how much it relies on every kit refinement to put on the condis.

I know man, I was using it in tPvP. It’s a shame..

It was the strongest engi buil available. 100nades is a joke compared to that.
http://gw2skills.net/editor/?fcAQJAqel0pqbnvSrF1LJyIFd2nBqgeJSR+pffUwWPIA
With rune of altruism etc. It was awesome.

So let me get this straight.

in Engineer

Posted by: TimeBomb.3427

TimeBomb.3427

Why wasn’t this nerfed more along the lines of the way elementalist’s evasive arcana was nerfed? It has 4 different effects, each specific to whichever attunement you’re in. The cooldown is 10 seconds per attunement. So I can roll while in water attunement and the water dodge is now on a 10s CD, but the earth, fire, and air dodges are all not on cooldown as they weren’t used.

The current form of kit refinement is, amongst other things, unintuitive and I can see why people are complaining about it.

So let me get this straight.

in Engineer

Posted by: Kontrolle.3514

Kontrolle.3514

@Silver There is an internal cooldown for Evasive Arcana: 10 seconds

for each single element, right.
The most oped trait actually. If they would have done the same to evasive arcana like to kit refinement wow, this forum would explode.

So let me get this straight.

in Engineer

Posted by: Sylosi.6503

Sylosi.6503

I mean, I agree that it’d be nice if they didn’t nerf multi kit builds like this. But it doesn’t hurt the main cheesy build (100nades still works, just have to be careful when to switch). EG builds with Kit Refinement get the benefit from the buff to Super Elixir twice, and they now have a blast finisher on EG #4. The toolkit buff on Pry Bar isn’t bad either, great for tankcats. Everything in this update was a buff except the Kit Refinement change, and that only affects builds that tried to burst all their procs at the same time (they all already had 10s to 20s internal cooldowns before).

Wrong, it affects all mutli kit builds, if I am in PvP I often have zero choice when I have to switch to toolkit for gearshiled, FT for knockback, etc, before (and currently still with some kits have they implemnetated is properly) I could then switch to grenade kit to set of GB to attack back or to EG /FT to clear a condition, this won’t work when they implement it properly.

And no you can’t jump when switching kits anymore to avoid triggering the kit refinment effect, as that now sets off the 10sec GCD.

As someone much better than me put it on their stream “the buffs are all completely offset by the kit refinement change”…

Whoever is in charge of balancing in this game is clueless.