Using grenades on destructible objects

Using grenades on destructible objects

in Engineer

Posted by: ejax.5170

ejax.5170

Haven’t seen much discussion of this in game or on the forums. When destroying objects with grenades at very close range many of my grenades tend to scatter in random directions and completely miss my target (seemingly similar to how underwater grenades work). For example, while using my grenades at close range on the elemental boss in the Snowblind fractal my grenades seem to fly upward and miss.
I would imagine this isn’t intentional in the design.

Wondering if people run into this same issue and whether Anet is aware of it.

Using grenades on destructible objects

in Engineer

Posted by: Susulemon.3204

Susulemon.3204

Yeah grenades easily miss by 1 now and then due to scattering, it would be much easier to observe this if all the damage were add up to show as one

Using grenades on destructible objects

in Engineer

Posted by: Ameno.6813

Ameno.6813

I noticed this in PvP while trying to destroy the doors to the opposing teams base. It was really really hard to get the grenades to hit at all so I just auto-attacked with rifle.

Using grenades on destructible objects

in Engineer

Posted by: Taku.6352

Taku.6352

Skill clicking for the win. If you want to facerub something and destroy it with nades then just start clicking your #1 and it will drop the nades right under you without throwing them to your back left.