WVW build with stability?
my build has 6 seconds of stability on a 30 second cooldown. you won’t get much more than that!
it’s still easier to rely on others (guardians oi!) for stability tho :<
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
imo if youre going to bring stab as engi then you might as well run with the frontline. throwing the elixir from range and zerk nading wont really work cuz there is a high possibility that your group will change direction or the stab will reach the wrong people.
apprx.
That HGH rifle build has some crazy burst .
Do you find that you need the range improvement?
(edited by CallousEye.5018)
That HGH rifle build has some crazy burst .
Do you find that you need the range improvement?
rifled barrels? nah, don’t really need the extra range. not gonna say it’s useless, it has some situational advantages but when the choices are cooldown reduction, 10% more damage or modified ammo there isn’t much room for extra range :p
most of the bust comes at near melee range anyway.
can always use a grenadier version of it with 6 points in explosives as well.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos