Weird problem: kits disappearing on hit

Weird problem: kits disappearing on hit

in Engineer

Posted by: Paradox.5498

Paradox.5498

Q:

I hope anyone can help me here but… I’ve been trying out flamethrower and grenade kit a lot lately, and I noticed that when I have one of these kits equipped, the kits disappear (switch back to pistol+shield) after I get hit in combat once or twice. Is this working as intended? Is it a bug? Is it caused by some “on hit” trigger or something? Does the same even happen for other people?

Weird problem: kits disappearing on hit

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

A:

I agree, completely with the jotun being the issue the OP is experiencing. I noticed same thing when I was working a little on jotun slayer. I assume the jotun have the strength to be able to knock bundles out of people’s hand. Simply something ANet needs to add to their description or fix.

Weird problem: kits disappearing on hit

in Engineer

Posted by: Soon.5240

Soon.5240

On very few occasions (very few) I notice that if I switch from say Pry Bar to EG in the middle of battle, sometimes I will whack the enemy with the EG. Is this what is happening? Are you in the middle of switching?

Weird problem: kits disappearing on hit

in Engineer

Posted by: Paradox.5498

Paradox.5498

On very few occasions (very few) I notice that if I switch from say Pry Bar to EG in the middle of battle, sometimes I will whack the enemy with the EG. Is this what is happening? Are you in the middle of switching?

No, that’s not what’s happening. You could test if the same thing happens for you as happens for me:

Equip pistol and shield in the weapon slots.
Pick Flamethrower as one of your utility skills, on the toolbar.
Now click on the flamethrower or press the key that’s bound to that utility skill slot, so the flamethrower gets equipped and your weapon toolbar (skills 1-5) change into the flamethrower skills.
When this is set, just walk towards a hostile mob until it attacks you. Don’t touch your keyboard here to make sure you don’t accidentally switch back to the pistol and shield skills. Just aggro the mob and see what happens.

What happens here is: the mob walks to me, starts hitting me and at the first or second hit, the kit gets un-equipped and my normal weapon toolbar (pistol and shield) appears. Same happens with the grenade kit. As long as I don’t get hit, the kit stays equipped.

Weird problem: kits disappearing on hit

in Engineer

Posted by: Paradox.5498

Paradox.5498

Ok, just started playing with this again and I noticed a pattern. I’ve found this weird behaviour while killing Jotun in the southeastern part of Wayfearer Foothills, for the slayer achievement. And now I tried to reproduce it to see what exactly happens. Here’s the funny thing: only the Jotun without weapons equipped make my kits disappear. Selecting these mobs shows that they “kick and punch”. And sure enough: the kits get un-equipped when they kick! I manage to time a screenshot where you can see this happen. I took it in the middle of a kick, you can see the weapon toolbar appear at the bottom. Skill 8 is grenade kit, is on cooldown after being equipped a couple of seconds previously. I guess I’m gonna file a bug report for this as well, as I can’t imagine this is how it should be. Still curious if anyone is willing to try reproduce this!

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Weird problem: kits disappearing on hit

in Engineer

Posted by: Paradox.5498

Paradox.5498

Thanks for checking, glad that I’m not the only one seeing this issue. I made a post in the bugs section, I hope it’ll get some dev love eventually, although I can see how this bug will probably be at the bottom of some very long list.

https://forum-en.gw2archive.eu/forum/support/bugs/Mob-s-kick-skill-removes-engineer-s-kits/first#post2501483