Why sigils and not stats?

Why sigils and not stats?

in Engineer

Posted by: juno.1840

juno.1840

I’m really confused with the latest update that gives weapon sigil effects to kits. Personally I didn’t care for the sigils, but I do want the stats. That’s how PvP works, you get the stats because the stats are on the jewelry, not the gear.

So getting sigils and the kit DPS nerf due to getting sigils is disappointing.

I would have much rather had the stats.

This is just my opinion, how does everyone else in the engineer community feel about it?

Part of me thinks that someone in ANet was thinking “hey, wanna see something funny? Watch this…”

Why sigils and not stats?

in Engineer

Posted by: The Slyfe.7231

The Slyfe.7231

No worries, stats are next.

Why sigils and not stats?

in Engineer

Posted by: juno.1840

juno.1840

At least a “nerf” won’t be required if they give us stats. That’s because the PvP community already gets the stats. If a nerf does roll in with the stats in PvE then something is horribly wrong on the development side of things.

Part of me thinks that someone in ANet was thinking “hey, wanna see something funny? Watch this…”

Why sigils and not stats?

in Engineer

Posted by: The Slyfe.7231

The Slyfe.7231

I dont think any nerf will happen with stats. Once we have them hopefully we can get some bug fixes, so we can see where we stand and what really needs to improve/change.

Why sigils and not stats?

in Engineer

Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

Stats already apply fully to PvP engineers, while the sigil problem affects both, so it’s more efficient to prioritize the issues that affect a larger population, all other things equal.