(tPvP) Viable Flamethrower Build in 5v5 tpvp?

(tPvP) Viable Flamethrower Build in 5v5 tpvp?

in Engineer

Posted by: Berkles.9786

Berkles.9786

I currently use two solid builds with high vigor up time (power rifle for roaming and condition pistol/shield for node defense).

I really want to use a flamethrower build but can’t seem to create one that is on par with the two trait specs I mainly use. Shoot me your ideas, if you have any, I would enjoy looking over them.

Note: If possible, include build, amulet, skills, and sigils. I’m trying to gather a complete build with skill set up, gear, and all.

(tPvP) Viable Flamethrower Build in 5v5 tpvp?

in Engineer

Posted by: smapty.4270

smapty.4270

http://gw2skills.net/editor/?fcAQFAUlspyanwynF1LJS4DSI4D7lIF6Hl9Rhc1WA;TkAA1Cno2yslYLbNutkbNIA

Here’s a flamethrower/ bomb build I’ve grown to enjoy a lot. Kind of an in-between build that has high power and retains some defensiveness. I won’t bother breaking down the trait choices since it is pretty self explanatory. Good for clearing a point and you can hold your own vs any class if played intelligently.

You can drop the points in the firearms tree and go 20 points in inventions… Picking up protective shield and 30 points in alchemy.. Picking up automated response if you want to go for a more defensive bunker build.

The knock backs from flamethrower, big ol bomb and rifle (followed w/ a net shot) give you an almost seamless rotation of pushbacks and control your foe very nicely. Great for holding or clearing a point (barring the dreaded stability). Damage is still solid enough that you can take down most people pretty efficiently,

-Sterno Lecturo

(tPvP) Viable Flamethrower Build in 5v5 tpvp?

in Engineer

Posted by: Yukishiro.8792

Yukishiro.8792

FT is solid utility in a bunker build. Long duration fire field + short CD aoe knockback + short CD instant cast blind is nice.

It’s not very good as a main damage kit and builds built around it tend to be pretty bad. Honestly I don’t see why your trait choices would really impact the choice to use it or not.

(edited by Yukishiro.8792)