Guardian Paladin 2.5 Build,So We Are 80 Series “Weekly”
Guardian Berserker 3.0 Build
(edited by Silentstorm.7531)
Calc Build= http://www.guildhead.com/skill-calc#mccz0mz9MMnrLcMnrLc0xxVVoVqozb
Well to start with this will be the last one for this build. I think I got it as close to what I envisioned. I wanted a build that was mass damage selfish and getting the job done. I had 2 earlier versions they did the job but both were flawed. The first was damage alot of it highest in fact. But it was like a flash fire impressive until blowned out. The second was a little less glass cannon and more cannon but still not quite there.
Ok now we have part 3 I managed to get all the pop of the cannon into a build you leave the glass out. I know some hater will be like wtf no didn’t. But yea I did I went 30 Radiance 30 Valor 5 Honor 5 Virtue. We are completely going after crit and its damage modifier crit damage. This unintentionally has made Zeal a no point ever zone. I tried and failed to find a reason to continue using Zeal.
As par for the course I use Berserker armor all the time. My trinkets however are mixed for my needs. You can feel free to do whatever you like there. Main reason is now you are way over the critical quota. You absolutely need no more precision beyond the traits and base Berserker armor. You will be around 48-51% thats the line right there anything more is wasted stats.
Weapons you would use Greatsword and Sceptor/Hammer/1HandSword. The build is flexible for it all. I however would suggest Sceptor more with all the damage enhancing it hits really hard from range. Hammer will murder people in pvp and make you a aggro magnet in pve. I have not used this beyond one match in sPVP. At one point with hammer I 2 shot someone it was funny.
Because I included meditation in the build as dps and healing. Put together with the added defense from valor. You can now stay in there and heal while handing out the pain. I hope you guys enjoy it basically a Glass Cannon without the glass and all the cannon.
You can see a example of the build in a dungeon in my lastest fractal
(edited by Silentstorm.7531)
I have no idea why it made 3 post I didn’t do that. And it won’t even let me delete the other ones nothing is there lol…….
I’ll try it out, so far ive tried my own flavor, 1hand ah build /gs ah build , and a 1hand might/shout build.
(Its not letting me edit my posts)
Why not go 1hand sword / focus with sceptor focus
Its seems it would be a lot better, EVEN LESS glass and STILL cannon, I’m sure you aggree it would still be viable, just want your opinion on it, and nice build i might try using this instead of my builds in my thread, except with 1 handsword.
I gotta say only thing stopping me from using meditations is they all seem situational with them relying on conditions, as opposed to shouts, people say shouts are only good for group play but i find their powerful enough to be used alone.
Well I put in you can vary well any weapon. I use GS usually as my base and switch constantly depending on whats happening. That keeps the game fresh for me also allows me to come up with combos. That’s another little middle game in itself for me. Trying to top my combo damage and combo achievement records. For me meditations are good stand alone. Even if you don’t have a condition on you Smite condition will still hit hard. To me the condition damage modifier is a icing on the cake deal.
Ah ok, makes sence that way, i havn’t used meditations yet, i mainly play wvw also, do you think swapping out one of the meds for signet of judgement ( i like to melee in wvw) would work? and if so what one.
If you are going to do that you can go with the signet that gives power or defense. Whichever you feel is more beneficial the healing signet wouldn’t be that great its not a healing build. But the power signet’s knockdown might be something your interested in.
signit of judgement is the 10 percent reduced damage, you must have misread i didnt say any signit, and no i wouldnt use the healing sig, ide keep the same healing skill because i need those conditions obv.
this is pretty neat. i appreciate all your build threads and contributing to the Guardian community Silent. i’ve yet to see the vids but will take a look when i can.
i’ve been running a more.. hybrid build if you will. definitely lot of sustained dmg there, and high survivability but been looking to up that dmg output a bit, and rely on my own reaction times, execution and situational awareness to make up for the loss on survivability. will be ineresting to see how this works and i plan to build a zerkers set Guard as well for fun to see how it fares.
i myself haven’t used meditations as well. willign to give it a sho. do you think this build could work without them though?
I would advice against full zerkers for this set, IF YOU CHANGE GS TO SWORD/FOCUS since right hand str gives u 15 percent crit chance increase, you only need to stack a little bit of crit chance, more so crit damage, ide say get power/vit/tough (3) and 2 valkyre, and not decided on the runes. This is IF you get rid of the greatsword, since the most efficent crit chance for a dmg build is 35-50ish
Yep fun of the build is if you chose so you don’t haved to get the 15% crit and use the 5 points elsewhere. On both sides of it I went with it this way because most guys don’t like wasting funds. So you can do basically everything damage wise this way without ever changing the build. And can swap around gear frankly at this point you probably have multiple gear sets. Someone new however tread how you see fit and your funds allow.
(if your replying to me you misread post again, im saying since you have RHS you dont need to wear full zerkers, since rhs already gives u nice crit, and since i will be using 1 hand sword RHS will be boosting crit for all my weapons)
So as i said before, i asked you if i were to put in signit of judgement in their, for wvw, what meditation would you recomend switching in signit of judgement. (thats what i asked before, you again misread my post).
Basicly i want to try a wvw verison of your build, but i believe i need some extra tankiness for it to work in wvw specially my playstyle almost always going melee even in big zergs so i would like to add signit of judgement which reduces damage by 10 percent. If i were to add sig of judgement what meditation would you recomend switching out for it?
Perhaps you would recomend a different skill besides sig of judgement to increase my melee survivability in wvw?
Also, since i will be using sword instead of greatside, i only want 35-45 crit chance, what armor do you recomend, giving me a nice mix of damage and surviability??
Well to me JI is invaluable. So if I had to choose I’d boot smite condition.
So i tried meditations in dungeons and will try in wvw but on a lvl 70, the dmg is pretty crappy what am i dong wrong? even j.i i hit harder with my auto attack sword (with right hand strength) i mean it seems a waste of a slot compared to speccing, dpsy and shoutsy, with 5 in your virtue line so u can spam those too (using the elite renewed focus)
{Edit yay we can edit post properly again that only took 3 days lol…}
Are you getting the same damage I get in the vid? Both my med attacks do usually 1500-2500 average.
Bliss do you have the same stats I posted more or less? Also is all your gear exotic level?
I’ll be trying this again very soon, and no my guardian was lvl 75ish when i posted i am now lvl 79 and i have enough money to gear myself up
Will re-try this build asap and u kno.
ps: i forget if we went over this but is this build viable for wvw and dungeons pvp aswell? when i tried this meditation build in dungeons before the damage seemed really mediocre compared to my build, which is more about buffs and all around applying blinds and high stacks of vuln all while stacking might each hit, and i was doing more damage with my build – which all the damage comes from my sword abilities PLUS giving shout buffs to all ( im not including when i was save yourselves, even without that my dmg was higher)
The meditation damage just seemed mediocre and like a waste of a slot that could be buffing me.
Im just afraid im going to gear myself to this build and find the same thing in dungeons and such, perhaps it could just not be my style OR meditations are more pvp focus.
I want a build that i can use for all game types, atleast now as i cant afford to keep switching exotic armor / runes and stuff.
I use a similar build with Right-hand Strength in WvW. I’m geared with Knights armour and trinkets, with Valkyrie (Beryl) Jewels and weapons (classic Sword+Focus/Sceptre+Shield). For Runes, I’m running full Melandru’s (Toughness, -25% Condition Duration, -25% Stun Duration).
I’m fairly tanky and my main “goal” is to target a squishy at the back of the pact, Judge’s Intervention in and lay waste. When they run, as they always do, Flashing Blade serves as a gap closer. The weakness with RHS builds is the lack of AoE, meaning Shatter Mesmers are a real challenge to pin down.
Also, since somebody brought it up, the Meditation Utility Skills aren’t for direct damage. Yes, JI does nice AOE direct damage and Burn, but more importantly it’s both a Stun Breaker and gap closer and should be used as such. Similarly, Smite Conditions does about 1.5k Crit with my build, but spamming it is not ideal; instead save it for removing heavy stacks of Bleed or Confusion, Fear (with Focused Mind) or crutch Immobilise.
Finally, the teleports with Flashing Blade (900 range) and Judge’s Intervention (1200 range) are just a blast for juking enemies.
It is still viable a lot of people have told me they moved more towards this build. And away from the paladin build. I’m still undecided on what exactly to do with both builds atm. Seems like they are both better left as is though.
Running full melandru (I do aswell) you should be combining with lemongrass poultry soup -40% condition duration means you dont really need to worry about condition damage (with rune thats -65%)
This allows to free up utility slots for other types of utility for damage (though i still spec for shouts as its what i like)
SYG+-65% CON duration for 5.5 secs is a garaunteed kill in 1v1. Ive just won a 4v1 in WvW last night. It works well.
I’m glad you actually use food @Ken. I tell people in game they should try using food they act like it was just patched in the game.
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