One thing I can't stand about Guardian
I don’t see a contrast with that. If the concept is team-based boon dispenser, why would that automatically make the class awesome at using boons? I don’t think it does, unless of course you’re just another person that complains about anything they can think of as a way to show the class isn’t performing how you think it should.
Boons doesn’t make the guardian a guardian, the ability to tank and heal itself does.
Boons doesn’t make the guardian a guardian, the ability to tank and heal itself does.
Tank? only in pve… meanwhile some classes can do that and do way more damage.
I don’t see a contrast with that. If the concept is team-based boon dispenser, why would that automatically make the class awesome at using boons? I don’t think it does, unless of course you’re just another person that complains about anything they can think of as a way to show the class isn’t performing how you think it should.
That is true, but class besides meditations or traps, doesnt work, but that might be due other classes have to much compared with this one.
Ive been fighthing changing chouts and traps…. ive been sold to the thing i hate more to play in guardian… traps, cause shouts are being just stack buff bots for groups.
(edited by Aeolus.3615)
Boons doesn’t make the guardian a guardian, the ability to tank and heal itself does.
Tank? only in pve… meanwhile some classes can do that and do way more damage.
You only need more than 400 Toughness to Tank in raids. Guardians can still use Hammer and Symbols to put forth above average damage and generally don’t need to be healed, what with protection and constant self-healing streaming in.
It’s pretty absurd that they don’t have access to some sort of 25% movement speed bonus throughout any of the trait lines. Would go as far to say would see an immediate impact in pvp even. Would love to get insight from a dev why exactly that wasn’t done what is the fear behind it, what kinda of crazy combo potential will there be if they get it??? Because I don’t see any other than bringing them to par when it comes to getting around without travler runes or staff.
Boons doesn’t make the guardian a guardian, the ability to tank and heal itself does.
Tank? only in pve… meanwhile some classes can do that and do way more damage.
I don’t see a contrast with that. If the concept is team-based boon dispenser, why would that automatically make the class awesome at using boons? I don’t think it does, unless of course you’re just another person that complains about anything they can think of as a way to show the class isn’t performing how you think it should.
That is true, but class besides meditations or traps, doesnt work, but that might be due other classes have to much compared with this one.
Ive been fighthing changing chouts and traps…. ive been sold to the thing i hate more to play in guardian… traps, cause shouts are being just stack buff bots for groups.
Of course the class ’doesn’t work’ if you start excluding the things that are good about it but being selective in an analysis if a class is good or not in PVP really doesn’t make much sense to begin with. It’s pretty unreasonable actually … ONLY having traps and meditations as ‘good’ skills in PVP doesn’t make Guardians a bad PVP class.