(edited by Danicco.3568)
Post Your Stats!
I have two sets of armour.
Take a view. Been playing in various dungeons with not much problem.
@KingChen
You got a nice balance of attack/defense/crit and health, what’s your gear like?
*with the first set
I just Pmed him asking the same thing
(Updated 10/25/2012 12:19am.)
Power: 1445
Precision: 1772
Toughness: 1834
Vitality: 1647
Attack: 2545
Condition Damage: 150
Critical Change: 45%
Critical Damage: 30%
Armor: 3045
Health: 18115
Healing Power: 515
(edited by SiNoS.2147)
@ Danicco – Seems like his armor in the first picture is a set of precision / toughness / condition gear with runes of the soldier. That’s Valk jewelry and he probably has a Radiance, Valor, Honor build.
Majority of my gear is Berserker.
Only 10k health?!?!
How does that work at all in wvw/pve? won’t you just get insta-killed before you’re able to react to anything? (Thieves especially, Cloak in Shadows > Steal > Backstab)
In PvE, 10k health is manageable (my MF gear has no vitality at all), but is kinda annoying in my opinion since I can’t pull big packs.
But that’s what you get though for having a 58% Crit Chance and probably 100%~ Critical Damage…
Mixture of Knights + Invaders, full exotics, with GS. Armor with Shield equipped is around 3500.
(edited by Shenrei.2057)
Mixture of Knights + Invaders, full exotics, with GS. Toughness with Shield equipped is around 3500.
solid stats
what’s your critical DMG?
32-40%, depending on weapon. Moderate, I don’t really expect to compete with warriors for damage. But for survivability, support (empowering might/boon heals), and decent damage, it’s rock solid.
I’ve one of the few that prefers a good amount of toughness with some decent vit, as opposed to stacked vit. Tried both, like this way better – easier to heal, easier to stay alive. I’m happy in WvW, and in all dungeons.
Majority of my gear is Berserker.
Only 10k health?!?!
How does that work at all in wvw/pve? won’t you just get insta-killed before you’re able to react to anything? (Thieves especially, Cloak in Shadows > Steal > Backstab)
I can acutally take quite a beating.
Perfect Inscriptions and Purity means I lose three conditions every ten seconds. Plus I take 30% less dmg thanks to Signet of Judgment. I’m running the crithammer build for dmg and heals. It might not look like it, but I hit very hard and can take it too.
Plus I running x6 Runes of Rage which means I can get close to 60 seconds of fury, thanks to the Runes and Inner Fire. So I’m running around for close to a minute with 80% crit chance. lmao
Heavens Rage
(edited by Harbinger.8637)
Majority of my gear is Berserker.
Only 10k health?!?!
How does that work at all in wvw/pve? won’t you just get insta-killed before you’re able to react to anything? (Thieves especially, Cloak in Shadows > Steal > Backstab)
I can acutally take quite a beating.
Perfect Inscriptions and Purity means I lose three conditions every ten seconds. Plus I take 30% less dmg thanks to Signet of Judgment. I’m running the crithammer build for dmg and heals. It might not look like it, but I hit very hard and can take it too.
Plus I running x6 Runes of Rage which means I can get close to 60 seconds of fury, thanks to the Runes and Inner Fire. So I’m running around for close to a minute with 80% crit chance. lmao
This has me contemplative. Very interesting strategy you’ve got going. The one thing that had me raise my eyebrows is your use of Perfect Inscriptions + Crithammer. So both those traits require 30 radiance and 30 valor. Where did you put your other 5 points, out of curiosity?
The part that really fascinates me is the synergy between Perfect Signet of Judgement and Crithammer. Lower health pools + high flat damage reduction (from toughness and judgment) = much higher effective health from Crithammer provided you don’t die.
Fascinating. Thanks for the food for thought.
Majority of my gear is Berserker.
Only 10k health?!?!
How does that work at all in wvw/pve? won’t you just get insta-killed before you’re able to react to anything? (Thieves especially, Cloak in Shadows > Steal > Backstab)
I can acutally take quite a beating.
Perfect Inscriptions and Purity means I lose three conditions every ten seconds. Plus I take 30% less dmg thanks to Signet of Judgment. I’m running the crithammer build for dmg and heals. It might not look like it, but I hit very hard and can take it too.
Plus I running x6 Runes of Rage which means I can get close to 60 seconds of fury, thanks to the Runes and Inner Fire. So I’m running around for close to a minute with 80% crit chance. lmao
This has me contemplative. Very interesting strategy you’ve got going. The one thing that had me raise my eyebrows is your use of Perfect Inscriptions + Crithammer. So both those traits require 30 radiance and 30 valor. Where did you put your other 5 points, out of curiosity?
The part that really fascinates me is the synergy between Perfect Signet of Judgement and Crithammer. Lower health pools + high flat damage reduction (from toughness and judgment) = much higher effective health from Crithammer provided you don’t die.
Fascinating. Thanks for the food for thought.
Put 5 in Zeal and Virtues. So that way when my hp does drop low. I get a free symbol for dmg and heals.
Heavens Rage
Perfect Inscriptions + Signet of Judgement, I’m pretty sure that’s not a 30% damage reduction. That would be too OP. I would think it would be 20 percent of the 10% added, meaning 12%, but that seems really weak.
Upon further research, it looks like Signet of Judgement + Perfect Inscriptions is a 15 percent dmg reduction.
http://www.guildwars2guru.com/topic/69400-perfect-inscriptions/
5 in virtues I can understand, especially for the synergy with 15 radiance. Do you get much mileage out of 5 Zeal? Wouldn’t 5 Honor work better? (Free vigor on crit means more dodging, but also one more buff to trigger Altruistic Healing)
Well you could do either one. Zeal works fine for me, but you could try Honor too.
Sucks that it’s not 30% and only 15%, but it still works great. I personally love this build I made from the Crithammer. Never lost a 1v1, 2v1 are manageable, and 3v1 depending on the skill of the other players. Anything pass that I can down players, but getting the kill is a bit problematic.
Heavens Rage
Support/Shout Guard 0/0/30/30/10. Currently at 526 Healing Power but I think I’m just going to give up the stat for more precision/toughness, seeing as I still have 2-3 pieces of equipment with Healing Power on them.
Any suggestions? I don’t think going from 500 to 300 healing power is going to be much of a difference, no? I crit pretty often (30% with Accuracy Sigil) but feel like I should add more? I think my health is at a good place.
Using a 0/5/30/30/5 with a 2 Handed Sword just because I think it looks cooler than the hammer. I am a typical more I hit, more I heal build with shouts, decent HP / Crit / Armor. Using Knights with Soldier rune armor along with 4 Berserker accessories 2 Knight accessories. Sword is actually a healing/Vitality/Power sword.
subtract 700 health and 100 power for food i had at the time, otherwise unbuffed. stats using greatsword. force sigils.
greatsword/ sword+shield 10 l 0 l 10 l 30 l 20
here are my stats. still working on weapons and backbrace. but i have the foundations… i think.
current build is:
0 / 20 / 30 / 20 / 0
stats:
attack: 2716
crit: 28% (weapon will boost this to about 38% – 40%)
crit damage: 75%
armour: 2711
health: 18285
health i can likely lower a bit and replace with more crit or damage. health is high now because my build was 0 / 30 / 30 / 10 / 0… but i wanted the 2H CD reduction to give me more options. really dont like changing my specs all the time for different activities (pve, WvW, dungeons), so want a more situation durable setup so i just alter a few things instead.
healing power is only +200, but will be more when i get my healing weapon set, so should be about +380 ish.
i will most probably end up with 0 / 15 / 30 / 20 / 5.
@KingChen
You got a nice balance of attack/defense/crit and health, what’s your gear like?
*with the first set
My first SS, pictures below
Crit Dmg is 91.
0/0/30/20/20.
Consecration/shout focused.
Greatsword/Sword&Shield.
Pros: Can take a lot of hits and dish out high damage. A lot of control. Sanctuary is my best friend.
Vulnerabilities: Knockdown (I’m aware of this and working on strategically using save yourselves when that happens)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division
Hey Shenrei, I was wondering what runes are you using on your gear?
power: 1,787
Precision: 1,541
Toughness: 1,833
Vitality: 1,342
Attack: 2,898
Critical Chance: 34% (39% with 5% critical chance to weapon)
Armor: 3,044
Health: 15,065
All knight draconic armor with exotic karma shoulders. Armor has runes of the fighter 6/6. Trinkets are all Beryl of Valkyrie and a Necklace of Knight. Weapons are a berserker hammer with 5% critical chance and a knight staff with a energy rune to give me an extra roll for more healing.
My build is 0/15/30/20/5
Never lets me down in WvW Great damage, and survivability.
@ArcTheFallen
Love the armor you got there. Very knight like but what is it?
3.1k Attk
25% Crit Chance
69% Crit Damage
2853 Armor
18125 Health
Everyone is bad but me.
Anet ruined Gw2.
@ArcTheFallen
Love the armor you got there. Very knight like but what is it?
Nightmare Helm from Twilight Armor dungeon
Pauldrons from Ascalon Catacombs Dungeon
Strong Banded Coat from Drop
Vigil Gauntlets
Vigil Leggings
Vigil Boots
I didn’t want to look like other people so I put something to gether that looked like a set haha
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division
(edited by ArcTheFallen.7682)
power: 1,840
Precision: 1,797
Toughness: 1,938
Vitality: 1,347
Critical Chance: 46% (66% with +15% from Right-Hand Strength and +5% from accuracy sigil)
Crit Damage: 66
Armor: 3,149
Health: 15,115
…Megaman, is that you?
Finally finished my “final” (because it’s never really final) gear.
AC Armor, Valkyrie Trinkets, Berserker Weapon, Rune of the Pack.
Rune of the Pack is bugged, so I’m missing 50 power, and I’m using the Hardened Sharpening Stone for around 120 Power.
Critical Damage is 55%.
Now I just gotta work on my AC Weapon for when I want some extra tankiness, 20k+ Health and 2600ish Armor… but 10% Crit Chance only (15% with Sigil).
This is my other set I have. As you can tell alot more bulky.
Heavens Rage
Attack: 3003
Crit%: 27
Crit Dmg%: 66
Armor: 2758
Health: 16255
+Healing: 615
0/0/30/30/10
Top Stats are Greatsword, bottom stats are Mace/Focus.
15/25/10/20/0 Build; Greatsword for damage, Mace/Focus for tanking/support. I’ve found the build I use, with just the toggling of a few of the traits, can switch between roles quite quickly and easily. Despite my relatively low armor rating, I can also take quite a beating. I change weapons/traits frequently to fit whatever is needed, particularly in dungeons.
Healing power ranges from 200 with the greatsword, to 328 with mace/focus.
Crit damage is 48% with greatsword, and 39% with other weapons.
Crit % chance is 32(+5%) with greatsword, and average of 26-32% for other weapons depending on loadout.
I pretty much always have a Master Maintenance Oil active, which gives approximate 6-8% crit chance. Preferred food is +100 toughness, +70 precision. 10 Point Valor trait grants 5% toughness as precision and in combination with the oil gives 11% of my total toughness as precision. My build is not at all the typical Altruistic Healing/Shout build, but tries to focus on a respectable ratio in offensive/defensive stats. In combination with the 5 point Honor talent precision effectively becomes an avoidance stat. I often have 100% uptime on Vigor during dungeon encounters. In WvW, not quite 100%, but enough to give me a worthwhile enough increase.
Mixture of Knights + Invaders, full exotics, with GS. Armor with Shield equipped is around 3500.
I love your stats and i would like to know how is it possible that you have such high crit chance plus godly armor. I’ve been trying to follow your gear but i simply can. Were you using any food? Can you share the runes that you use and your build please? thanks
Iam useing a 0/0/30/20/20 build with staff and gs. I have max healing power with double energy sigil’s. Iam useing a mix of cleric’s and precision vita healing gear, only cause i wanted 45 crit chance with fury for vigor and empowered might, also the omnomberry ghost.
I got around 48% crit damage and you can count 15% additional crit chance on there from Right-Hand Strength trait. Superior Sigil of Bloodlust increases power quite a bit in the long run. Not sure how to go on from here, I’ve been thinking of getting more survivability but it seems like a bad tradeoff when I want to be sure to kill whatever I’m focusing on.
Mix of Beserker, Knights and Karma (Pow/Vit/Tough) gear.
Anet lied (where’s the Manifesto now?)
I’m still working on my trinkets T^T
doesn’t mean you’re the best player in the group
it means the enemies considered you a low priority.”
Finally done on my 1st entire setup (just have to pickup the focus to complete my weapons).
Knights setup (all armor/weapons/accessories) with soilder runes and emerald jewels – with the assassin backpack and a ruby emerald (tansmuted to the mad king book).
AH/Shouts setup 0/15/30/20/5 – 47% crit chance (52% with tough to prec trait) with 34% extra crit damage.
Zarturo: Elemental – Desolation.
Here’s My Altruistic healer tank build. Works wonders for me, and i rarely down or die.
0/15/30/20/5, maximum survival traited.
My guardian specs as below =D
Solider runes with power/vit/toughness gear.
Also anybody can recommend a nice helm to go with the CoF set?
(edited by shynu.7081)
My pure support/tank WvW build. +1530 healing with 25 stacks.
Lorella Windrunner – 80 Thief
Shayera Nightfall – 80 Mesmer
My Stats:
Power: 1801
Crit: 44%
Crit dmg: 30%
Toughness: 2199
HP: 15,915
Toughness/Precision/Power
0/0/30/20/20
And 66% crit damage