Shield #5 is bugged (dev answer needed)
Please this is important, this bug was introduced in this patch for no reason, because now it’s not working as intended.
This is a fast fix, and you Anet put this bug by mistake, because you didn’t want to put that change as you didnt say anything about that. The bubble should last 4 sec if you cast the full time of it.
It’s pretty clear at this point that Anet doesn’t want guardian shield to be any good, so you might as well just use focus instead.
Yeah but that’s not intended, that’s just a bug they introduced by mistake. They just need to get it and fix it.
They’ll never change the shield to be useful, sadly. Maybe in 2 years they change the shield like they did to LB of rangers.
I can confirm that this bug exists, whenever the channel for shield of absorption ends, the bubble disappears instead of staying for the full 4 seconds.
Thanks, hope they do something about it.
The bug is a problem yes, but regarding earlier posts the shield is far from useless. It is still great in places like the FotM lava shaman chamber for when a million elementals spawn (exaggeration). The addition of Aegis on command is a nice addition as well. As with most guardian utility skills, the shield is simply situational and shouldn’t be expected to work in every encounter. Still, a fix would be nice.
My opinions on the matter.
The bug is a problem yes, but regarding earlier posts the shield is far from useless. It is still great in places like the FotM lava shaman chamber for when a million elementals spawn (exaggeration). The addition of Aegis on command is a nice addition as well. As with most guardian utility skills, the shield is simply situational and shouldn’t be expected to work in every encounter. Still, a fix would be nice.
My opinions on the matter.
I’m talking about the weapon shield, never said spirit shield.
For some reason some guardians forget that we actually have a weapon called shield.
The bug is a problem yes, but regarding earlier posts the shield is far from useless. It is still great in places like the FotM lava shaman chamber for when a million elementals spawn (exaggeration). The addition of Aegis on command is a nice addition as well. As with most guardian utility skills, the shield is simply situational and shouldn’t be expected to work in every encounter. Still, a fix would be nice.
My opinions on the matter.
I’m talking about the weapon shield, never said spirit shield.
For some reason some guardians forget that we actually have a weapon called shield.
Ah my bad lol. Sure I misread the post but if you’re asking for an answer, try not to reply to posts with sarcasm; it’s rude and unhelpful to your cause. I misread the post. No need to attack someone who misread a post.
Anyway, the shield is still useful in plenty of situations (mostly the same situations as the spirit shield) but could definitely use some fixing.
(edited by Thanatos.2691)
seems always rather prompt and quick to fix skills that give some so-called ‘unintended’ benefit but won’t budge on under-performing skills/traits.
Well-performing skill —> ‘hmm, can’t let that happen, fix , fix ! fix NOW!!! ‘. Under-performing skill —> ’so? those guys can live with it’. I really don’t get this mentality. The buffs to ranger bow and GS, for example, came after a whooping 2 years of not budging on players’ criticism. I hope their responses will be just as diligent and fast as much as they do with gemstore items implementation.
it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.
After fixing this bug, my suggestion for making the shield more useful without breaking it is:
Skill #4: Add 5s of cripple;
Skill #5: You can walk while channeling and apply 5s Aegis (to 5 alies) if the dome is not detoned/canceled.
Also the mace and torch need a small change to be useful.
(edited by Mikau.6920)
The bug is a problem yes, but regarding earlier posts the shield is far from useless. It is still great in places like the FotM lava shaman chamber for when a million elementals spawn (exaggeration). The addition of Aegis on command is a nice addition as well. As with most guardian utility skills, the shield is simply situational and shouldn’t be expected to work in every encounter. Still, a fix would be nice.
My opinions on the matter.
I’m talking about the weapon shield, never said spirit shield.
For some reason some guardians forget that we actually have a weapon called shield.
Ah my bad lol. Sure I misread the post but if you’re asking for an answer, try not to reply to posts with sarcasm; it’s rude and unhelpful to your cause. I misread the post. No need to attack someone who misread a post.
Anyway, the shield is still useful in plenty of situations (mostly the same situations as the spirit shield) but could definitely use some fixing.
Didnt pretend to attack you, but was fun that 2 days ago I read a post of another guardian who said that he completely forgot about shield as a weapon for guardian.
And yeah, ofc shield needs a little buff, but this wont happen at least until next patch. I just want them to fix it now. But sadly I dont think this is gonna happen. They never put hotfixes for bugs like that.
“Shield of Absorption:
Fixed a bug that caused this skill’s projectile absorption to persist after the skill was cancelled or interrupted”
So, the fix really unfixed the shield or its just the animation that is broken?
A response from anet to say if this is on urgent to do list or not and how skill is behaving would be great.
(edited by Aeolus.3615)
“Shield of Absorption:
Fixed a bug that caused this skill’s projectile absorption to persist after the skill was cancelled or interrupted”
This is a suposed bug that was fixed but it is because before you could pop it and interrupt/cancel the channel instantly while still maintaining the bubble. So now you should cast it full time but even if you do that, you won’t get 4 sec bubble, which wasn’t changed at all.
I would rather they made the skill match its use. They could just add a cast time to replace channel and make the shield activate after the cast as well as the heal and interrupt. People could already do that before patch by quickly stopping channel, so why force everyone to channel rather than getting rid of it all together?
o_O
I did not know about this ‘bug’ or ‘fix’ with shield #5.
But this certainly explains something that happen to me a few days ago.
One of my guardian roles is to block eggs at the Tripple-Headed Wurm event. If these eggs are not blocked, they will hatch very nasty vet wurm larvae that could easily disrupt and fail the entire event if not dealt with.
The skills used to block eggs are a combination of shield #5 and WoR. I have done this well over 50 times, so quite experienced at it. Normally we have 2 players doing this in case one gets DC’ed or otherwise unable to block the egg spit properly for whatever reasons,
On Monday I was doing this at one wurm with another guardian, Another wurm was having egg problems so my partner left to help out, and I was solo. Not a problem, however it does mean being on top of the egg spit cycles and placing shield #5 and WoR correctly each time.
Eggs are spit every 40 secs, husks are spit out every 90 secs. When sure eggs are coming up, you only need WoR. However, if not sure whether the next spit will be husks or eggs, you need to use shield #5 first to see what lands. If it is a husk, you keep WoR ready. If nothing lands then it means eggs (first egg blocked by shield #5) and you immediately use WoR to block the rest of the egg spread.
What happened to me was during one of these ‘is it husks or eggs coming up’, I used shield #5 at the start of the animation, looked to see what landed, and it was an egg! I then used WoR to block the rest, but had no idea why the first egg was not blocked by shield #5.
Now I know … I expected shield #5 to be ’up’’ for the usual 4 secs. However, the projectile block ended 2 secs earlier than expected, so was ‘down’ by the time the wurm spat out the first egg … Lovely …
I would love to see them remove channel and make it 1/2 or 1/4 sec activate, triggering the heal and interrupt on activate. Reduce the Absorb effect to 2sec and CD to 30sec.
Anyone looking into this? I’ll bring it up on spvp forum as well.
yesterday i casted to protect progectiles and shielf lastes like 1 second, with the detonation animation w/o being detonated.
Atm there are several bugs and this isnt the most dangerous.
Just swap focus #5 with shield #5.
A shield is for blocking attacks.
A Focus is a magical tool for group support and heal.
At least thats how it should be…
The guardian shield is a lost weapon in favor for the warrior and engineer if they respond to this i swear i discard my legend wep because they never do respond and never give us a good skill use for the shield
Just tested, it is really buged. Did anyone post it in the bug section yet?
Just swap focus #5 with shield #5.
A shield is for blocking attacks.
A Focus is a magical tool for group support and heal.At least thats how it should be…
Fact is if you simply swapped skills like you suggest then we’d have a shield with a good 5 ability but still kittenty 4, and a focus with a good 4 ability but a now kittenty 5. How does that help the profession at all?
Lets just fix shield to actually be worthwhile. Both 4 and 5 have potential but their duration/reuse make them pitiful.