I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
(edited by Nike.2631)
While there is temptation to try to categorize the Guardian’s Tome of Wrath and Tome of Courage to fit into the Consecrations, Shouts, Signets, Spirit Weapons, or Symbols categories we have now, there is a more interesting solution…
…We could categorize the skills the tomes give, making tomes an effective capstone for all 5 utility skill types instead of lumping them under just 1 or 2.
An example of possible assignments~
Tome of Courage
((Signet)) Heal Area Heal allies in the target area.
((Spirit Weapon)) Purifying Ribbon Release a ribbon of light that bounces to nearby enemies and allies, curing conditions on each ally hit and blinding each foe hit.
((Consecration)) Protective Spirit Grant protection and regeneration to allies in a cone.
((Symbol)) Pacifism Pacify foes, dazing them for three seconds.
((Shout)) Light of Deliverance Fully heal up to five nearby allies.
Tome of Wrath
((Consecration)) Conflagrate Burn foes in the target area.
((Spirit Weapon)) Affliction Send out a projectile that makes foes crippled and weak.
((Shout)) Smiter’s Boon Send out a cone that grants might and swiftness to allies.
((Symbol)) Zealot’s Fervor Grant fury and quickness to all nearby allies.
((Signet)) Judgment Knock down and damage nearby foes with a massive blast.
These are chosen to fit with the new skill-type based buffs in the trait lines~
Consecrations – Master of Consecrations:
•Recharge reduced: 20%
•Duration increase: 20%
Shouts – Pure Voice:
•Recharge reduced: 20%
•Conditions Converted to Boons: 1
Signets – Perfect Inscriptions:
•Recharge reduced: 20%
•Effectiveness increased: 20%
Spirit Weapons – Expeditious Spirit:
•Recharge reduced: 20%
•Apply Burning
Symbols – Writ of Persistence:
•Heal
•Duration increase; 2 sec
•Radius increase: 60
(edited by Nike.2631)
I just want the tome bugs fixed. Currently however much protection you have when leaving tome form, even if other people applied protection to you or you buffed yourself.. You lose it all.
Seems unnecessarily messy to me, and also prevents one from specifically investing in a trait to boost the power of their tomes. Not to mention the skills in tomes don’t match most of the skill types guardians have.
Tomes should be categorized based on what they do. In other words, ranged support (and damage in the case of ToW) over a duration. The only skills which have persistent effects for guardians are consecrations and spirit weapons, and I’d say consecrations suit them more (or at least ToC).
I just want the tome bugs fixed. Currently however much protection you have when leaving tome form, even if other people applied protection to you or you buffed yourself.. You lose it all.
That already got fixed?
(edited by Fashion Mage.3712)
It seems like all that would be a lot of extra work when it comes to balancing. These changes wouldn’t really make a player want to choose Tomes over RF. If tomes need a type change then they should either remain tomes OR become spirit weapons. That would at least give a benefit to actually choosing Expeditious Spirit.
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