Well I guess I’ll answer that one myself (had a talk with Colesy, zerk is fine tho some assassin parts give higher damage). So I went over GW2buildcraft for a check on ascended gear; here are the results :
The highest Effective power possible is 15595.6 with the following stats
- Power 3402
- Precision 2512
- Critical Damage - 134%
Critical Multiplier 2.84
- Critical Chance 100% 80% chances exactly without fury, so there is no Precision loss
- Damage % modifier 61.42%
(Optional)
These stats might look wild for you, but since we are speaking of dungeons, some standarts were applied such as :
Banner of Force
Banner of Discipline
25 stacks of might
Fury
Also, the build used is the 10 30 0 20 10 build for dungeons.
Damage modifier is so high because of – Slaying potion, Night Sigil, Force sigil, Scolar runes bonus, 3 Mantras and 3 Illusions up.
Now the gear :
- the best values come from a Zerker weapon set with Mighty infusions (+5 power) with Precision Stacks (and Power food buff)
- Trinkets are all Zerker with Power infusion (+5 power)
- Armor is Berzerker helm, shoulders, boots and gloves + Assassin coat and leggins, all 6 pieces with Precise infusions (+5 precision)
Enjoy the link : http://gw2buildcraft.com/calculator/mesmer/?4.3|c.5g.h2.c.5g.h3.d19.0.d19|c.5g.h2.d.5g.h3.d19.0.d19|5g.7e.5g.7e.5l.7e.5g.7e.5l.7e.5g.7e.d1a.d1a.d1a.d1a.d1a.d1a|2s.d13.2s.d13.3s.d19.2s.d19.3s.d19.2s.d13|a3.u24b.0.k28.a3|6f.j|32.3i.3j.38.3q|e
How ever, the link misses on Boons and Manual stat addition (values for stacking sigil, banners, traits)
Manual tab should read these values :
power: 170,
precision: 420,
critical damage: 15,
condition damage: 170,
damage multiplier: 12,
damage multiplier: 9,
Now people will run with forks at me shouting not eveyone has the money for versatile infusions (we keep normal infusions, get these from WvWvW), so here is the gear break down without these [15411.88 effective power, 1.17% less direct damage than optimal setup ]:
- Assassin Helm, Coat, Leggins,
- Berserker Gloves, Shoulders and Boots
- Rest remains same (weapons, trinkets and food/sigils), however we switch 3 out of 4 aviable Offensive infusions from Mighty to Precise.
What else? We’re also soloing the dungeon and we do not have any might nor do we have fury/banners? No problem, here is the optimal gear for such a situation :
- Assassin Helmet + Berzerker everything else
- Rest remains same (weapons, trinkets and food/sigils)
(Nb: Reflects are dependant on the target’s power but your precision and crit damage, a full Assassin set is more convenient when soloing Lupicus for example)
k, done.
Snow Crows [SC]