Blink troubles
I’d like to properly Blink up stairs or ramps. Right now Blink does squat for up hill usage.
Sorrow’s Furnace
Blink, like ILeap likes to be a wierdo with pathing. A stray blade of polygonal grass can wonk it out. And believe you me, it’s not just this game’s teleport pathing.
Now, yes … I’d love if it worked better on inclines. I don’t remember how many times I died from that, in the beginning.
Other 80s: Any but Warrior
I’m glad it you posted this – it’s been bothering/irritating me for quite a while now.
I swear it used to work better than how it works now. Too often it fails in its basic task, either porting you a few paces ahead when you aimed for full range, or you simply remain in the same position.
Nevermind terrain and blink spots – it tends to have a good chance of failure on these two.
Finally I swear last year it used to work on downed clone → mesmer stomps. You know, initiate on clone, blink to mesmer. Now I don’t even bother attempting that – I think it’s worked once in the last few months, but most of the time nothing happens, even when you blink right on top of the mesmer… >:(
I know right? I’m glad i’m not the only one seeing that.
And i even forgot about the downed clone. That’s how much i don’t use it! It never gets me away! It’s been known to even teleport me in the middle of enemies i was trying to get away from…
Or, my favorite, i’m facing forward, and on the edge of an AOE, i use that clone thing to teleport backwards, away from the AOE, then i either end up, in the middle of it, or where i was.
This bugs me a lot. I used to love those skills and rely on them to stay mobile. And i loved the idea of a mesmer teleporting around the battlefield (be it PvE or PvP or WvW), using clones to conceal himself and such… And it used to work perfectly! I was really getting into the role of an illusionist trickster mesmers are supposed to be.
That immersion kinda falls flat when you teleport to the exact spot you’re standing on.
Can’t we petition ArenaNet to fix this or something? I’d even go as far as asking them to make it work across gaps and obstacles.
A fence is in your way? Blink across it! :P
But i’d be happy if they just make it work normally.
Oddly, I was having odd mishaps all night last night with my blink as well as some invisibility traits when dueling in my guilds arena. Usually if something doesn’t activate than I don’t look into it too deeply because there is probably an obviously a reason….but when you KNOW you got a skill off you can feel it and if it doesn’t work I come to this thread.
It feels like it’s a little more broken than usual. Several times in EotM yesterday I tried to blink and went nowhere. I remember it happening a lot around the destructible bridges. Besides that the downed blink has been useless everywhere but perfectly flat ground.
I just hate wasting the blink cooldown, but sometimes it’s a bit of a gamble as to where you’ll end up when using it at the moment.
Of course, a lot of the time it works ok, but not as often as it should.
Well i think it’s kinda sad what happened to this cass’ signature skills…
We’re fragile enough as it is and need to be constantly on the move and “tricking” every mob/person we engage in battle and now we also have to worry if our teleports will work.
Sadly, at least for me (and i see i’m not the only one), most of the time, they don’t. It’s gotten so bad that i just stopped using them. The only one that kinda works ok is Phase retreat, but since i don’t use a staff anymore all i’m left with is blink and that horrid downed monstrosity that always gets me kiled.
And i want to use it. It’s a cool skill with so much wasted potential and lately really REALLY broken…
Maybe if enough people complain in this thread someone will sticky it and Anet will see the problem. I don’t know what else to do, but i’d like to see Blink and other teleportation skills improve.
EDIT: This may be off topic but it’s about teleporation skills.
I noticed that Illusionary leap often doesn’t work. No clone appears and the skill just goes to cooldown. And since no clone appeared i can’t teleport to the target (or rather swap positions with tat clone). And yes, i’m sure i was well within the range limit for that (which btw seemed to be significantly shortened than it used to be).
This happens with the focus phantasm too, the Phantasmal warden. I’m within range and it just doesn’t show up. Skill goes to cooldown and nothing happens.
Phantasmal duelist seems to work fine so that’s why i switched to pistol. Idk about torch, maybe someone that uses it could shed some light into how it works…
Anyway, it seems to me that all of the teleportation skills are broken to some degree… And some of the non teleportation ones too… I can’t rely on anything now which really bugs me a lot…
(edited by Veprovina.4876)