“http://tinyurl.com/Chronomistrust”
“http://tinyurl.com/flamewarrior”
(edited by Ross Biddle.2367)
Introducing the iProc Mesmer ( Because, as a Mesmer, I proc )
Build
http://tinyurl.com/iProc-Mesmer
Quick PvE vid (will get some WvW action later)
http://www.youtube.com/watch?v=bMdwgiYZSvo&feature=youtu.be
The idea here is to proc your damage output across the board. With +50% boon duration, +70% might duration, rabid jewels, rampager armor, berserker weapons. 2400 armor so you can take the hits. Stack confusion, hit and shatter decently, with 100% retaliation uptime. Anyone/thing that engages you starts proccing damage up quickly.
ZvZ vid
http://www.youtube.com/watch?v=AYQ8nAaEn1I&feature=youtu.be
Me v Engie v Mes
http://www.youtube.com/watch?v=fh92U3nyhwA&feature=youtu.be
(edited by Ross Biddle.2367)
in wvw the two main features retal and confusion are 50% effective. while it’s great for pve, I don’t know how it’ll do against live players. Esp since confusion has the lowest duration and now each stack does around 150 dmg as opposed to the 300 it did with around 1000 cd dmg. I’d like to see any wvw videos you have… otherwise looks like a decent build.
Also, I’ve noticed you have 20% might + 30% boon, which would make might 50% longer. Why not just go for 50% boon? It’ll increase the duration on everything, including the retaliation.
(edited by Alchemist.3692)
No decoy? Are you wishing a quick and easy death?
in wvw the two main features retal and confusion are 50% effective. while it’s great for pve, I don’t know how it’ll do against live players. Esp since confusion has the lowest duration and now each stack does around 150 dmg as opposed to the 300 it did with around 1000 cd dmg. I’d like to see any wvw videos you have… otherwise looks like a decent build.
Also, I’ve noticed you have 20% might + 30% boon, which would make might 50% longer. Why not just go for 50% boon? It’ll increase the duration on everything, including the retaliation.
I understand the changes to confusion (I’ve only played a mesmer since launch, and been playing confusion with this setup all that time). With confusion nerfed this build does lack that burst needed for bunkers. But on the upside I never go down myself in those situations.
It’s 20% boon duration from Chaos, 30% from water and monk runes, then an additional 20% to might from pirate (can also go strength for power, but I like the magic find). So that’s 50% boon duration with 70% total might duration.
It’s not much. Just a 30 second clip I grabbed tonight. I came across this greatsword ranger trying to solo a camp. He was some sort of bunker build I haven’t faced before so I had some scrapes while I got used to his thing. In the end neither of us could down the other (he had massive maneuverability and was running movement speed increase food to boot). The upshot was I got a full 30 seconds of “in my face” fighting, so you can see the numbers as they add up. Sadly I didn’t have my food running.
http://www.youtube.com/watch?v=5nf8G8SJ27I&feature=youtu.be
I’ll get some better stuff tomorrow.
(edited by Ross Biddle.2367)
No decoy? Are you wishing a quick and easy death?
I ran decoy once upon a time. Frankly I don’t need it. Torch provides all the stealth I need. Blinks a must, and I use mirror for full heals and shatter/stacks. I usualy run with arcane thievery, it was important with old confusion, and I really like stealing boons (esp might) from other players. Ive been trying out mimic for the past few days to utalise the 4 second block, but I’m still rusty with it. The upside to manipulation based skills is I make good use of the range and cooldown traits.
I do run decoy under water. Torches don’t work down there :/
No decoy? Are you wishing a quick and easy death?
decoy is not mandatory. and isn’t the reason why you’ll win a fight.
in wvw the two main features retal and confusion are 50% effective. while it’s great for pve, I don’t know how it’ll do against live players. Esp since confusion has the lowest duration and now each stack does around 150 dmg as opposed to the 300 it did with around 1000 cd dmg. I’d like to see any wvw videos you have… otherwise looks like a decent build.
Also, I’ve noticed you have 20% might + 30% boon, which would make might 50% longer. Why not just go for 50% boon? It’ll increase the duration on everything, including the retaliation.
I understand the changes to confusion (I’ve only played a mesmer since launch, and been playing confusion with this setup all that time). With confusion nerfed this build does lack that burst needed for bunkers. But on the upside I never go down myself in those situations.
It’s 20% boon duration from Chaos, 30% from water and monk runes, then an additional 20% to might from pirate (can also go strength for power, but I like the magic find). So that’s 50% boon duration with 70% total might duration.
It’s not much. Just a 30 second clip I grabbed tonight. I came across this greatsword ranger trying to solo a camp. He was some sort of bunker build I haven’t faced before so I had some scrapes while I got used to his thing. In the end neither of us could down the other (he had massive maneuverability and was running movement speed increase food to boot). The upshot was I got a full 30 seconds of “in my face” fighting, so you can see the numbers as they add up. Sadly I didn’t have my food running.
http://www.youtube.com/watch?v=5nf8G8SJ27I&feature=youtu.be
I’ll get some better stuff tomorrow.
looks pretty good numbers wise. i’m looking forward to more videos, sounds like an interesting build.
Put up couple new vids.
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