Commanders Armor now "meta"

Commanders Armor now "meta"

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Posted by: Mak.2657

Mak.2657

I mean at starting rotation (till not engaged in fight) you have free swap which allows to summon another illusion (like summon phantasm 1, swap weapon before it hit boss, summon phantasm 2 and swap back without CD).

But still if you dont like sigil of concetration then go for surgey, commander gear it’s the way to get boon duration who makes you lose more stat except you are tanking

Nah, I still prefer runes of chronomancer with SoI. I just don’t feel the need of extra boon duration right now – with my current group we easily farms all 3 bosses.
Probably I will just swap one of my current sigils to SoC if/when it will less expensive.

(edited by Mak.2657)

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Posted by: aelfwe.4239

aelfwe.4239

I mean at starting rotation (till not engaged in fight) you have free swap which allows to summon another illusion (like summon phantasm 1, swap weapon before it hit boss, summon phantasm 2 and swap back without CD).

Ahh sorry i got it now

iavenger —> switch to sw\sw before it hit --> iduelist —> ileap for clone --> precast tw + f5 + switch to shield start cs rotation

Nah, I still prefer runes of chronomancer with SoI. I just don’t feel the need of extra boon duration right now – with my current group we easily farms all 3 bosses.
Probably I will just swap one of my current sigils to SoC if/when it will less expensive.

Well i want to be honest about raid, there’s anything really needed

We take 1,5 hour average for full clean on monday, vg phase out at 7:xx, gorsie phase before cc, sabetha with just 1 flame wall and so on…

There’s so much additional time left in bosses you can go as you want, i mean, if you arent lf noupdraft gorsie or some kind of challange being optimal isnt required.

Boon duration can be rougly tanslated in raid dps who can be rougly translated in “time left when you kill boss”, boon duration start to be important when you lack dps (pug) or when you do challenge (no updraft) or if you like to do smooth optimal things.

So i dont blame whoever chose other way different than concentration sigil, i just “fix” when i read stuff like “commander meta” because pushing people to farm 600 ore for something who isnt required and isnt optimal it’s just missleading

Aelfwe Dark Asura Mesmer\Thief,
FREE PYRO

(edited by aelfwe.4239)

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Posted by: Zoe.8310

Zoe.8310

It seems like with the new Raid wing and the need for utilities other than wells, that Leadership Runes are becoming a better option, since you might only have 1-2 wells total, kinda making Runes of the Chronomancer a waste, especially if you opt for Seize the Moment.

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Posted by: Xstein.2187

Xstein.2187

Ah, when have you ran more than 2 wells in a raid wing? If anything, I am seeing that you don’t need to bunker like the first wing, meaning amor with more damage stats becomes more important. If you can get to 100% boon duration without commanders then why sacrifice damage?

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(edited by Xstein.2187)

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Posted by: Xyonon.3987

Xyonon.3987

There is nothing better than 100% boon duration and perma quickness. But if reached this point, you can’t get any better.

The only reason to use commanders gear is in a party with 10 people and with no Rev.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

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Posted by: Zoe.8310

Zoe.8310

There is nothing better than 100% boon duration and perma quickness. But if reached this point, you can’t get any better.

The only reason to use commanders gear is in a party with 10 people and with no Rev.

But is Leadership now better than Rune of Chronomancer, regardless of Commander stats…?

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Posted by: Xyonon.3987

Xyonon.3987

Heya,

I’m not quite done with my testings but I can tell you that it massively depends on your envoirment and allies.

For example there is a rotation that provides 100% quickness and alacrity for your (5) allies without the help of a Revenant, using Chrono runes.

However IF you have a Rev to support you, or if you don’t have enough wells in your bar because of skills like Feedback or SoI, or if you don’t run SoI at all, then Chrono may not be optimal.

I don’t want to say too much here right now, because I’m not 100% sure of the best setups yet, but what I can tell you is that I’m on it and that I will get the results eventually.

I also cannot find a situation in my mind where I find Commanders gear the best option. You get boon duration you don’t need, you lose offensive stats even when you are tanking you don’t have to lose. As I said: 100% Q and A uptime without Rev is possible. Sure only for 5 allies, but running 2 Chronos imo offers you max dps in every bossfight anyway, except for maaaaaaybe Sabby…

Greez!

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

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Posted by: Zoe.8310

Zoe.8310

mesmer is to be thought wider from start.
those discussions about not reducing mesmer’s dps to get in a way or another boon duration… are sort of kittened.

1. what is your role ?
quickness / boons / grab reflects, and THEN dps… so make sure you can ensure it in any situation ! nothing’s worse than a mes not donig its role (being bumped by an add is not a valid excuse to fail 40 seconds of boon applications)

2. dps, really ?
a mesmer dps is clearly less than 50% of the top dps classes of the game (I would rather say around 30% from what I saw but nvm). so optimizing 2 seconds of dps of 4 allies every 1 minut gets easily better than having 5% more dps. so think it twice when you go for a dps configuration, cause if you can prevent 3 allies to dodge, it might be just better !

3. there are way more traits on mesmer that can be used and interestiong, depending on your setup. but as long as you go for boon share, you got to help sharing other important boons, either through a revnant if you cannot get them on your own (in which case you have 50% boon duration less to manage), or on your own, thanks to some build tricks that do exist, or thanks to some other classes (a guard in mesmer team would prioritize its protections and fury to the mesmer so those guard skills can be shared several times with rest of the team for instance (trap + trap + elit + hammer))

This is basically what I was thinking. Sure, there might be a rotation on paper that gets you by without needing to max personal boon duration, but we’re all human, and it seems better to have a little extra buffer to make sure that we’re doing our job:
Quickness / Boons / Pulls / Reflects

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Posted by: Xstein.2187

Xstein.2187

And what is a good stat if you want to deal with reflects . . . . . precision. You are taking out a good deal of precision stats with Commanders

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Posted by: Xstein.2187

Xstein.2187

Apologies, you are correct. There is only around a 14% difference in precision between the two armor sets. Also the actual numerical difference between these sets is not worth the difference. I was in a tired state last night and accidentally confused the commanders precision stats with ferocity. However, with the ferocity of assassin’s you are producing 21% more damage due to critical damage. I am going to leave time warp out of it since if you are not weapon swapping when you place time warp then you are doing something wrong as well. Also, with feedback present, you are probably taking out well of recall and leaving well of action and signet of inspiration.

In the paragraph below, I’m not arguing anything. I’m just posting an open question that I don’t know the answer to yet and I have to get to work pretty soon.

When placing well of action and and SoI, you are producing 6 seconds of quickness without any concentration and 6.828 seconds with the concentration from commanders. If you use chrono runes this is going to change to 10 sec and 11.38 seconds. So, the question is, if for whatever reason a situation pops up where you don’t have 100% boon duration, is it worth providing 1.38 seconds of quickness to 4 other people, in a non tank scenario, if you are going to give up 21% of your damage? This is also assuming that you are not maintaining 100% quickness duration without that 1.38 seconds.

Lägertha Lothbrök: PvE Mesmer
Schrödingers Clone: PvP Mesmer

(edited by Xstein.2187)

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Posted by: Xyonon.3987

Xyonon.3987

I developed tons of working builds, some with Inspriation, some even with Chaos. They all provide 100% Quickness and Alacrity uptime. Only those builds are allowed to be picked and now you can chose the max DpS one.

What I want to say is that you always have to offer max support, but once you reached a 100% uptime, there is no more optimizing support. You now can focus on damage and in none of those build have I ever used Commanders Gear, it’s just not required and should never be used. Even if you tank you simply use Cavalier trinkets and Danger Time.

The only place where you ~could~ use Commanders Gear is with a special max Resistance build for Sloth, where I “only” achieve 95% Quickness uptime with a Rev and by using both Feedback and Nullfield. But a 20-30s Resistance after each CS pretty much is worth the lack :>

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

(edited by Xyonon.3987)

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Posted by: Fay.2357

Fay.2357

Well things are not just about well of action and quickness. You have other boons to share so that team is covered, and you have way other means to get quickness though action well is an efficient one.

This is not true at all. The only boon worth sharing is quickness. Unless your raid comp is all sorts of screwed up, everyone will already have 25 might and fury.

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Posted by: Fay.2357

Fay.2357

Fay, thief don’t apply fury to others, guard don’t cover enough, ele have better to do (just fresh air will apply not enough), Revnant can for part time, tiger is rarely over spamming, ps has better to do… So yes you can handle it in team, but redistributing from a mesmer with epic boon share is pretty cheap for the whole team role in many occasions.
You can also share protection, switness, stability, résistance, regeneration, retaliation (why not do all if u can for sometimes such cheap prices !)

I don’t think you understand how boon duration works.

Using signet of inspiration copies the current duration of boons on you. It is not affected by boon duration. Only boons that you yourself apply are affected by boon duration. Since you don’t generate protection, fury, swiftness, stability, resistance, regeneration, or retaliation, your personal boon duration is completely meaningless.

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Posted by: Zoe.8310

Zoe.8310

Fay, thief don’t apply fury to others, guard don’t cover enough, ele have better to do (just fresh air will apply not enough), Revnant can for part time, tiger is rarely over spamming, ps has better to do… So yes you can handle it in team, but redistributing from a mesmer with epic boon share is pretty cheap for the whole team role in many occasions.
You can also share protection, switness, stability, résistance, regeneration, retaliation (why not do all if u can for sometimes such cheap prices !)

I don’t think you understand how boon duration works.

Using signet of inspiration copies the current duration of boons on you. It is not affected by boon duration. Only boons that you yourself apply are affected by boon duration. Since you don’t generate protection, fury, swiftness, stability, resistance, regeneration, or retaliation, your personal boon duration is completely meaningless.

Uhhh… if that’s remotely accurate, then why is everyone chasing Boon Duration at all?

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Posted by: Fay.2357

Fay.2357

Fay, thief don’t apply fury to others, guard don’t cover enough, ele have better to do (just fresh air will apply not enough), Revnant can for part time, tiger is rarely over spamming, ps has better to do… So yes you can handle it in team, but redistributing from a mesmer with epic boon share is pretty cheap for the whole team role in many occasions.
You can also share protection, switness, stability, résistance, regeneration, retaliation (why not do all if u can for sometimes such cheap prices !)

I don’t think you understand how boon duration works.

Using signet of inspiration copies the current duration of boons on you. It is not affected by boon duration. Only boons that you yourself apply are affected by boon duration. Since you don’t generate protection, fury, swiftness, stability, resistance, regeneration, or retaliation, your personal boon duration is completely meaningless.

Uhhh… if that’s remotely accurate, then why is everyone chasing Boon Duration at all?

For quickness.

Well, sorta. Most people aren’t chasing boon duration because the 50% from a revenant is enough to get 100% uptime, but getting more boon duration allows for more flexibility in rotations and such.

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Posted by: Stand The Wall.6987

Stand The Wall.6987

the fay has spoken
submit or be destroyed

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

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Posted by: Fay.2357

Fay.2357

Then concerning other boons, I do generate fury, might, protection, quickness, resistance, regeneration, swiftness but barely retaliation and few stability as mesmer… So yeah here 100% boon duration is mandatory..as Xyo sais he goes 100% for resistance share build.

If you are generating those boons, you are using a bad build and are hurting your team. Let the classes that are good at that generate those boons. There’s no need to kitten yourself by taking BD and chaos in a PvE scenario. Ultimately, when we’re talking about raids I’m going to assume that your raid comp is at least somewhat reasonable. You’re not going to clear the raids with some random mishmosh of classes that aren’t playing their roles properly anyway.

(edited by Fay.2357)

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Posted by: Xyonon.3987

Xyonon.3987

Heya,

Just to clarify, Fay is 100% correct about SoI. It is not affected by boondura, since copy =/= apply.

Then, I only go for the resistance build for sloth, where I also use leadership runes and sacrifice some damage compared to surging / chrono.

Normally you should use chrono runes with 30% dura food and concentration sigil. That’s enough to provide 100% quickness and alacrity for your party without a rev if done right.

In our guild we don’t use a rev anymore, never, rather we’ll use 2 Mes for not only 100% quickness but also 100% alacrity for everyone but the druid. It’s simply more damage.

Also keep in your mind that quickness only stacks 8 times, so don’t just spam your wells mindlessly after CS!

Greez!

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

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Posted by: Xyonon.3987

Xyonon.3987

don’t tell me ele should take the time to fury up, nor that guard will be enough at it, nor that you rely on just a tiger…and don’t tell me protection from just guards is best protection eu since it does not work as soon as team moves: wing2…just 2 examples

Guard protection is still easily up when the target is moving as slow as Sloth or Matt’. But that’s an expirience thing I do not want to argue about.

Yet what I want to mention is the 2-Chrono-SoI share you seem to forget about. You only need 1 Tiger with those Chronos for fury for your team. You don’t need perma protection from onyl the Guard if you can just SoI what you get. Besides our own protection or fury uptime (duelling below 75% hp excepted) is not really worth trating and sharing.

But that’s my current expirirence, maybe it’ll be meta once, but for that people require more than just words.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

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Posted by: Zoe.8310

Zoe.8310

Fay, thief don’t apply fury to others, guard don’t cover enough, ele have better to do (just fresh air will apply not enough), Revnant can for part time, tiger is rarely over spamming, ps has better to do… So yes you can handle it in team, but redistributing from a mesmer with epic boon share is pretty cheap for the whole team role in many occasions.
You can also share protection, switness, stability, résistance, regeneration, retaliation (why not do all if u can for sometimes such cheap prices !)

I don’t think you understand how boon duration works.

Using signet of inspiration copies the current duration of boons on you. It is not affected by boon duration. Only boons that you yourself apply are affected by boon duration. Since you don’t generate protection, fury, swiftness, stability, resistance, regeneration, or retaliation, your personal boon duration is completely meaningless.

Uhhh… if that’s remotely accurate, then why is everyone chasing Boon Duration at all?

For quickness.

Well, sorta. Most people aren’t chasing boon duration because the 50% from a revenant is enough to get 100% uptime, but getting more boon duration allows for more flexibility in rotations and such.

So, I should stop working on getting my set of Leadership Runes and just stick with Chrono Runes? Our guild doesn’t always run a Herald, so that’s why I was thinking of swapping out the Chrono Runes on my Commander’s set for Leadership (and then keeping Chrono Runs in my Assassin/Zerk armor set).

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Posted by: Fay.2357

Fay.2357

Fay, thief don’t apply fury to others, guard don’t cover enough, ele have better to do (just fresh air will apply not enough), Revnant can for part time, tiger is rarely over spamming, ps has better to do… So yes you can handle it in team, but redistributing from a mesmer with epic boon share is pretty cheap for the whole team role in many occasions.
You can also share protection, switness, stability, résistance, regeneration, retaliation (why not do all if u can for sometimes such cheap prices !)

I don’t think you understand how boon duration works.

Using signet of inspiration copies the current duration of boons on you. It is not affected by boon duration. Only boons that you yourself apply are affected by boon duration. Since you don’t generate protection, fury, swiftness, stability, resistance, regeneration, or retaliation, your personal boon duration is completely meaningless.

Uhhh… if that’s remotely accurate, then why is everyone chasing Boon Duration at all?

For quickness.

Well, sorta. Most people aren’t chasing boon duration because the 50% from a revenant is enough to get 100% uptime, but getting more boon duration allows for more flexibility in rotations and such.

So, I should stop working on getting my set of Leadership Runes and just stick with Chrono Runes? Our guild doesn’t always run a Herald, so that’s why I was thinking of swapping out the Chrono Runes on my Commander’s set for Leadership (and then keeping Chrono Runs in my Assassin/Zerk armor set).

Well, if you don’t have a herald you’re going to have a rough time hitting full quickness uptime. The herald provides you with 50% boon duration from signet of nature, and that’s what allows you to maintain that uptime without heavy investment into boon duration. Without a herald, you’ll need at least commanders gear and a that boon duration sigil to maintain it.

For that reason alone, I’d highly recommend making sure you’ve always got a herald with you. It’s not like they’re dead weight either; they do solid damage, have the ferocity aura, and provide easy 100% uptime on fury and ~10 might.