Compounding Power Tests
Thanks for this. Good info
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What if you launch your MWx3 and immediately hit Mirror Image + Decoy. Do you get 3% * 6?
Edit: Your results don’t show clean +9%, +6%, and +3% damage bonuses.
(edited by EasymodeX.4062)
It’s possible that vulnerability and some other lingering effects may have had something to do with the skewed numbers but the important thing I saw was the cascade in damage from the shatter as in:
First clone doing the most damage, second doing the third, and third doing the least. This shows me that there is indeed a damage cascade associated with Compounding Power, otherwise all the numbers would be identical like they are without the trait.
9%, 6%, 3% is a logical conclusion due to the cascading damage seen through the triple clone wrack.
I’m interested to see if you can get more than 9% from Compounding Power if you spawn more than 3 clones through buffering. This would be useful for spiking.
I think that makes alot of sense. I’ll have to confirm it to myself.
Guild: Celestial Apocalypse
Mesmer – Krissadi | Warrior – Bloodpriest Rosette
Good post but this was already known and is one of the reasons why Compounding Power is used in the standard shatter builds. See Osicats thread.
Great job in providing more details and re-verifying the mechanic.
Angry Intent [AI] | Yak’s Bend |