It hasn’t quite been a week yet, but I’m sure a lot more people have tried MtD now with all the changes. How are people feeling about it? On a side note I tried PU once and felt the nerf, imo that build is gone.
I really want MtD to work and be a viable condi build. My opinion, still early I suppose, is that even with changes MtD does not work well enough in sPvP to content with lockdown or power shatter. This could be a L2P issue on my part, but I feel that to really overwhelm my opponent with condo’s I need to really send in waves of clones, shattering F1-F2-F3 pretty close together to get one to really land and not be cleansed. This is without sword. Otherwise it’s a sort of attrition play style that I feel the build can’t really win. Just like kite with staff sorta and try to wait out and time shatters, which takes a lot of time for a reward on successful shatter that just isn’t that big.
Landing the scepter block is a way huger deal than landing a full 3 clone F2 shatter. I think that right there says it all about this build. Yes it has some good aoe condi application in group fights, and yes it is beefier because of stats, but all in all power shatter still comes out miles ahead.
Anyone else honestly feel MtD really kicks kitten in sPvP, on par with standard shatter say?
As far as wvw goes, because of the stats and condition duration you can get there, I’d say this is a fun roaming build. Because of duration and the dire gear you can use, it’s just a lot stronger in small wvw fights than in sPvP. The condi hits harder and last longer, so it is much easier to get kills, and honestly people melt quite fast. It’s a real fun roaming build. I’ve been running scepter/focus and staff, and with the torment on AA and 50% condi duration people actually can’t run that easily compared to a condi build pre patch. Like all condi builds, it’s nice to have a build that can dish out serious damage without being glass, and I think MtD really is just a less forgiving condi build than PU, say higher risk and higher reward, which is nice.
So to me with the changes we lost PU condi and gained in MtD a nice condi build for roaming that is a good balance of risk and reward, and pretty fun too. Even in some smaller fights, not many people are overwriting your confusion or torment stacks, so it’s not a concern like it is iwht burning/bleed.
I’ve heard some people say the slow speed of killing makes this not ok for roaming, but imo it doesn’t actually kill that slowly. Much faster than old PU condi or clone death builds, of course not as fast as power shatter, but I wouldn’t call it slow.
What are others’ experience in roaming with it?