Confounding Suggestions build?

Confounding Suggestions build?

in Mesmer

Posted by: quercus.9261

quercus.9261

I theory-crafted a confounding suggestions build to deal with all the DD eles and P/D thieves in WvW. I have actually been having great results locking these guys down long enough for there life-expectancy to go down substantially.

Since then the build actually got a buff in the last patch so it is super-easy to get 25 stacks of vuln on the target. According to my rough calculations that is like 25 stacks of might on direct damage (1% per stack.. math isn’t my strong suit). Also you get all the might stacks from the latest patch too.

Here is the build:

http://gw2skills.net/editor/?fgEQNAW8alwzaqnRTkGa9IxpCJH1jrn9vT6BsZ9pB

plays like a shatter build but you throw all your dazes at him as well. Your burst rotation includes three dazes (50% stuns) and a pistol stun. I run this with full power/vit/tough gear and carrion jewelry and condition damage/duration food and it still has enough oomph to put a thief on his butt.

The problem is if they get away with shadow return but actually they rarely come back for a second try.

Anyone else playing a lockdown mesmer?

Confounding Suggestions build?

in Mesmer

Posted by: quercus.9261

quercus.9261

Another thing: this build kinda sux for seiging BUT you can change things around and do a confusion/blind/glamour build (and use GS) on the fly if needed.