Critique My Build

Critique My Build

in Mesmer

Posted by: Kazhiel.8194

Kazhiel.8194

So, this is the build I’ve been using for the last couple months and I really enjoy it, the play style suits me. It’s a roaming/small group build which is mostly what I do. A hybrid condition/phantasm.

http://gw2skills.net/editor/?fgEQRAsf7alwzKqXTTmGb9IhpHEP4AnkCV/6SKwduB-jUCBoLIYNDimWAm6IQ5QFRjtMsIasaGYqYJVHTQWKAYWDA-w

But I’m always looking at how I could improve things. I feel like my survivability is good and that the two cavalier trinkets probably don’t do me a whole lot of good and would likely be better changed to zerker. I’m also not quite sure that I need quite that much condition duration and am wondering if losing 10% would be fine but I’m not good at figuring out all that math stuff so I’m asking if anyone here might have an idea lol. Here is what I’m thinking of switching to:

http://gw2skills.net/editor/?fgEQRAsf7alwzKqXTTmGb9IhpHEP4AnkCV/6SKwduB-j0CBYhgoLIINQYNBmWAm6IQ5QFRjtMsIasaGYKXCp6YRWKAYWDA-w

Jalliel [AI] – Yak’s Bend

Critique My Build

in Mesmer

Posted by: Kazhiel.8194

Kazhiel.8194

lol, I should have just made this a “Jalliel’s mesmer build guide” post and people would have critiqued it without being asked xD

Jalliel [AI] – Yak’s Bend

Critique My Build

in Mesmer

Posted by: K U T M.4539

K U T M.4539

Could probably lose the Cavaliers.

With only 2.2k attack, the added crit damage will hardly be noticeable. Could swap it for Valkyries as it’s mainstat power if you want to keep a bit of a defensive stat on it.

Basic [BS] NSP/Mag

Critique My Build

in Mesmer

Posted by: Palu.3405

Palu.3405

Here are my suggestions:

First, as KUTM said, you probably don’t need the cavaliers’ trinkets. I’d consider using either Knight’s or Rabid instead, depending on how you want your damage split between direct damage from the iDuelist and conditions.

For weapons, I wonder about your choice in using all Giver’s weapons. Many months ago I struggled with Giver’s vs. Rabid. My build is somewhat different, being solely a condition build with staff and sword/torch, but I came to the conclusion that Giver’s weapons had a slight edge over Rabid in terms of maximum dps, but they also increase the ramp-up time to get your conditions maxed, meaning that classes with good condition removal are going to be a pain to take down. Ultimately, I found Rabid weapons to be preferable due to the more immediate damage they can provide.

Finally, I think everything else looks decent. Depending on how much you’re autoattacking with scepter, Debilitating Dissipation may or may not be worth it. You could experiment with Bountiful Interruption given that you have 45% boon duration.