How much longer with this ''bug''

How much longer with this ''bug''

in Mesmer

Posted by: dre.8973

dre.8973

It’s been almost a week now that our izerker and iduelist have been nerfed due to a ’’bug’’ from implementing a fix to other class skills – my zerker used to hit for 4-5k on a stationary ele in a corner ( when they dont move they deal full damage ) now it barely breaks 2k total damage.

I’m not even kidding i hit an ele for 500 with my izerker, the skill says 630 and i have 3400 power… … … … moot face … O_O

i can’t even count on warden because once you use warden it never moves from it’s position it stays stationary, such a useless skill unless you want to aoe mobs / kill afk players quicker…

Warden needs to be able to move to it’s target or move while it damages.

Izerker needs to be bumped back up to it’s original damage for the cooldown it has

Iduelist needs to get it’s damage back.

How much longer with this ''bug''

in Mesmer

Posted by: Xavi.6591

Xavi.6591

In dungeons last night I noticed about 50% of the time iduelist would fail to activate/spawn. Is this the same issue that you have with iduelist?

Fantasme Bloodwen [R.I.P. Mesmer] | Andi Runi [Warrior] | Bonedoggle [Necro] | Zooerasty [Ranger]
Angry Intent [AI] | Yak’s Bend |

How much longer with this ''bug''

in Mesmer

Posted by: juno.1840

juno.1840

I’m not even kidding i hit an ele for 500 with my izerker, the skill says 630 and i have 3400 power… … … … moot face … O_O

I think you meant 3400 attack power. Your actual power attribute is probably low 2000’s.

Anyway, the dev’s already said they’d fix it. It’s not a game-ender for GS mesmers. My iZerker still hits pretty hard in WvW and part of the bonus was the cripple which is still there.

There are plenty of oher things to be concerned about — prioritize your fights

Part of me thinks that someone in ANet was thinking “hey, wanna see something funny? Watch this…”