[Idea] Build using Disrupter's Sustainment

[Idea] Build using Disrupter's Sustainment

in Mesmer

Posted by: Dondagora.9645

Dondagora.9645

http://gw2skills.net/editor/?vgAQNArcWnsISNaWmGWqB3aGJO9I6SHAkeYaVv6SFwNA-TsAgzCmIkSJlTKjUSpsSNAZZw8CA

Hey, was looking at the new traits and tried some theorycrafting, so want to know whether this idea looks viable to you guys or not. A [30/10/0/30/0] Lockdown-Phantasm build for 1v1s that uses the new Inspiration trait that gives 1000 heal on interrupt. I won’t take a stand on it just yet, but I think it can give some good [s]spikes[s/] lumps of health with automatic heals like Signet of Ether and the Regen from phantasms. If you pump out three phants, mainly the Swordsman for melee range, Defender for, well, defense, and the Warlock for ranged, you can break the enemy’s health while at the same time keeping yourself plentifully healed and safe. On the same not, to prevent your opponent from doing anything to destroy your phantasms, or you, the Mantra of Distraction can daze and interrupt them while healing whatever damage they might have hit you with before you stopped them. You can also support your phantasms from afar with the Staff’s Chaos Storm, probably adding another daze in there, or the sword’s block-daze and scepter’s block-torment/blind.
Along with the heals and the CC, this build also increases the general damage of your phantasms. with 30% increase in attack and a 31% critical[whether that will be viable with Ferocity or not is unknown], these phantasms will be able to produce a decent amount of damage.
As for how it’ll play, I’m thinking of using the scepter/sword blocks first, then summon the iSwordsman and iDefender between them. Switching to staff, escape with the Phase Retreat or blink away from the skirmish with the player, buying time to summon the iWarlock. With this, you’ll have three phants out and can continue on from there with various dazes and some support/condi from the staff and scepter from afar.
I think it’ll work, but want some more experienced opinions on this idea.

(edited by Dondagora.9645)

[Idea] Build using Disrupter's Sustainment

in Mesmer

Posted by: Pyroathiest.4168

Pyroathiest.4168

but I think it can give some good spikes of health with automatic heals like Signet of Ether and the Regen from phantasms.

If by ‘spikes of health’ you mean 125 hp from the signet and 500 hp from regen, then yeah…

[Idea] Build using Disrupter's Sustainment

in Mesmer

Posted by: Dondagora.9645

Dondagora.9645

but I think it can give some good spikes of health with automatic heals like Signet of Ether and the Regen from phantasms.

If by ‘spikes of health’ you mean 125 hp from the signet and 500 hp from regen, then yeah…

Okay… not so much “spikes”, more like lumps… Well, meh.