MIMIC short advice

MIMIC short advice

in Mesmer

Posted by: RedCobra.7693

RedCobra.7693

It seems that most people who see this skill give up after a few secs of testing, however for those that carried on realised a few awesome facts

1) very short cooldown – after reduction you have it to 16secs
2) after being hit with a projectile the remaining channel time turns to blocks
3) when blocking it counts as stability
4) you can proc the block yourself with friendly projectiles (winds of chaos/iGreatsword)
5) after absorbing the first projectile it reflects projectiles
6)sometimes the skill can be used for its original purpose, here are a few
-against a d/p thief block black powder shot start block and avoid backstab
-pistol mesmer yeah you get stunned but you get the stun back a dodge and mimic will sort this out
-lich necro/zerk DS the projectile absorb allows you to absorkitteneflect the next and fire it back effectively doing a double shot allowing you to do around 5-8k damage

the original use has few useful applications however this skill comes with a high skill cap, get used to using your GS#2 or your staff #1 and you can have a very good 16sec CD 4sec block

edit: 0.o when did the duration increase lmao okay 20 sec block when reduced, still thats very good

Red C

RedCobra – Ranked PVP Druid
Current Season – Platinum (Soloq)
Retired GW2 ESL Tournament Admin

(edited by RedCobra.7693)

MIMIC short advice

in Mesmer

Posted by: RedCobra.7693

RedCobra.7693

this is the build i was testing lately within duels and hotjoin, (ive yet to take it to soloq) and tbh it does feel very cheesey and overpowered, it makes warriors rather lol worthy, i only bumbed into one that used GS axe/shield and he was very good

http://gw2skills.net/editor/?fhAQNAsfRl0npMt9pxRNcrNCvxY6IiNhTmSJlMgbB-TJBFwAl2fYxpAoaZAAPBAA

for duels i do prefer mantra of pain instead of mimic tbh as it a lot better for bursting when you only have 1 phantasm however i had a 3v1 yesterday i tbh i couldnt of done it without mimic, necro engi and thief

RedCobra – Ranked PVP Druid
Current Season – Platinum (Soloq)
Retired GW2 ESL Tournament Admin

(edited by RedCobra.7693)

MIMIC short advice

in Mesmer

Posted by: Mogar.9216

Mogar.9216

thanks trying it now

MIMIC short advice

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

It seems that most people who see this skill give up after a few secs of testing, however for those that carried on realised a few awesome facts

1) very short cooldown – after reduction you have it to 16secs
2) after being hit with a projectile the remaining channel time turns to blocks
3) when blocking it counts as stability
4) you can proc the block yourself with friendly projectiles (winds of chaos/iGreatsword)
5) after absorbing the first projectile it reflects projectiles
6)sometimes the skill can be used for its original purpose, here are a few
-against a d/p thief block black powder shot start block and avoid backstab
-pistol mesmer yeah you get stunned but you get the stun back a dodge and mimic will sort this out
-lich necro/zerk DS the projectile absorb allows you to absorkitteneflect the next and fire it back effectively doing a double shot allowing you to do around 5-8k damage

the original use has few useful applications however this skill comes with a high skill cap, get used to using your GS#2 or your staff #1 and you can have a very good 16sec CD 4sec block

edit: 0.o when did the duration increase lmao okay 20 sec block when reduced, still thats very good

Red C

3) It doesnt count as stability. You’ll still get interrupted by running through a static field, for example. Or hit by anything that’s unblockable (ranger knockback, thief daze).

MIMIC short advice

in Mesmer

Posted by: Wyrden.4713

Wyrden.4713

It seems that most people who see this skill give up after a few secs of testing, however for those that carried on realised a few awesome facts

1) very short cooldown – after reduction you have it to 16secs
2) after being hit with a projectile the remaining channel time turns to blocks
3) when blocking it counts as stability
4) you can proc the block yourself with friendly projectiles (winds of chaos/iGreatsword)
5) after absorbing the first projectile it reflects projectiles
6)sometimes the skill can be used for its original purpose, here are a few
-against a d/p thief block black powder shot start block and avoid backstab
-pistol mesmer yeah you get stunned but you get the stun back a dodge and mimic will sort this out
-lich necro/zerk DS the projectile absorb allows you to absorkitteneflect the next and fire it back effectively doing a double shot allowing you to do around 5-8k damage

the original use has few useful applications however this skill comes with a high skill cap, get used to using your GS#2 or your staff #1 and you can have a very good 16sec CD 4sec block

edit: 0.o when did the duration increase lmao okay 20 sec block when reduced, still thats very good

Red C

3) It doesnt count as stability. You’ll still get interrupted by running through a static field, for example. Or hit by anything that’s unblockable (ranger knockback, thief daze).

and its hard to get it proc against meele thiefs, and there r rly tons of thiefs

just my ytb channel

FeintFate~

MIMIC short advice

in Mesmer

Posted by: RedCobra.7693

RedCobra.7693

It seems that most people who see this skill give up after a few secs of testing, however for those that carried on realised a few awesome facts

1) very short cooldown – after reduction you have it to 16secs
2) after being hit with a projectile the remaining channel time turns to blocks
3) when blocking it counts as stability
4) you can proc the block yourself with friendly projectiles (winds of chaos/iGreatsword)
5) after absorbing the first projectile it reflects projectiles
6)sometimes the skill can be used for its original purpose, here are a few
-against a d/p thief block black powder shot start block and avoid backstab
-pistol mesmer yeah you get stunned but you get the stun back a dodge and mimic will sort this out
-lich necro/zerk DS the projectile absorb allows you to absorkitteneflect the next and fire it back effectively doing a double shot allowing you to do around 5-8k damage

the original use has few useful applications however this skill comes with a high skill cap, get used to using your GS#2 or your staff #1 and you can have a very good 16sec CD 4sec block

edit: 0.o when did the duration increase lmao okay 20 sec block when reduced, still thats very good

Red C

3) It doesnt count as stability. You’ll still get interrupted by running through a static field, for example. Or hit by anything that’s unblockable (ranger knockback, thief daze).

and its hard to get it proc against meele thiefs, and there r rly tons of thiefs

meh, its the closest none crippling stabilty we get, and its short cooldown, if youre picking on it because of this then thats a bit petty tbh, i dont see anyone complaining about the warrior shield block and thats exactly the same, when do you ever see those get interrupted,

besides everyones getting the wrong idea, people keep pointing out the issues with the main use, what im saying is that its main use isnt its main use and with a little L2P (fact: get good with the self projectile block) and its a very powerful skill to have. and last time i checked the ranger knock back wasnt unblockable, thats if youre talking about the longbow one

RedCobra – Ranked PVP Druid
Current Season – Platinum (Soloq)
Retired GW2 ESL Tournament Admin

MIMIC short advice

in Mesmer

Posted by: Dracatis.1908

Dracatis.1908

If you are complaining about thieves your doing mesmer wrong. Best way to cure a Thief problem? Be near other people. In WvW you can also be near a portal inside of something you own. 95% of thieves are skill-less scavengers that will only try to gank you while your half dead attacking a guard or something. If you are REALLY worried about thieves also try to not be so stupidly glassy. I beat/scare off thieves all the time simply because they get their full combo off on me and I’m still standing. I’ve seen many just stand there stunned as I kill them because they don’t understand why I’m not ready to be pinned.

“We are the makers of the music, we are the dreamers of the dream”
-Willy Wonka(Gene Wilder)

MIMIC short advice

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

It seems that most people who see this skill give up after a few secs of testing, however for those that carried on realised a few awesome facts

1) very short cooldown – after reduction you have it to 16secs
2) after being hit with a projectile the remaining channel time turns to blocks
3) when blocking it counts as stability
4) you can proc the block yourself with friendly projectiles (winds of chaos/iGreatsword)
5) after absorbing the first projectile it reflects projectiles
6)sometimes the skill can be used for its original purpose, here are a few
-against a d/p thief block black powder shot start block and avoid backstab
-pistol mesmer yeah you get stunned but you get the stun back a dodge and mimic will sort this out
-lich necro/zerk DS the projectile absorb allows you to absorkitteneflect the next and fire it back effectively doing a double shot allowing you to do around 5-8k damage

the original use has few useful applications however this skill comes with a high skill cap, get used to using your GS#2 or your staff #1 and you can have a very good 16sec CD 4sec block

edit: 0.o when did the duration increase lmao okay 20 sec block when reduced, still thats very good

Red C

3) It doesnt count as stability. You’ll still get interrupted by running through a static field, for example. Or hit by anything that’s unblockable (ranger knockback, thief daze).

and its hard to get it proc against meele thiefs, and there r rly tons of thiefs

meh, its the closest none crippling stabilty we get, and its short cooldown, if youre picking on it because of this then thats a bit petty tbh, i dont see anyone complaining about the warrior shield block and thats exactly the same, when do you ever see those get interrupted,

besides everyones getting the wrong idea, people keep pointing out the issues with the main use, what im saying is that its main use isnt its main use and with a little L2P (fact: get good with the self projectile block) and its a very powerful skill to have. and last time i checked the ranger knock back wasnt unblockable, thats if youre talking about the longbow one

Mimic is great. I love Mimic. Its just that there’s only 3 util slots and after decoy, blink, and condi removal (I like arcane thievery), there’s no room left.

MIMIC short advice

in Mesmer

Posted by: RedCobra.7693

RedCobra.7693

It seems that most people who see this skill give up after a few secs of testing, however for those that carried on realised a few awesome facts

1) very short cooldown – after reduction you have it to 16secs
2) after being hit with a projectile the remaining channel time turns to blocks
3) when blocking it counts as stability
4) you can proc the block yourself with friendly projectiles (winds of chaos/iGreatsword)
5) after absorbing the first projectile it reflects projectiles
6)sometimes the skill can be used for its original purpose, here are a few
-against a d/p thief block black powder shot start block and avoid backstab
-pistol mesmer yeah you get stunned but you get the stun back a dodge and mimic will sort this out
-lich necro/zerk DS the projectile absorb allows you to absorkitteneflect the next and fire it back effectively doing a double shot allowing you to do around 5-8k damage

the original use has few useful applications however this skill comes with a high skill cap, get used to using your GS#2 or your staff #1 and you can have a very good 16sec CD 4sec block

edit: 0.o when did the duration increase lmao okay 20 sec block when reduced, still thats very good

Red C

3) It doesnt count as stability. You’ll still get interrupted by running through a static field, for example. Or hit by anything that’s unblockable (ranger knockback, thief daze).

and its hard to get it proc against meele thiefs, and there r rly tons of thiefs

meh, its the closest none crippling stabilty we get, and its short cooldown, if youre picking on it because of this then thats a bit petty tbh, i dont see anyone complaining about the warrior shield block and thats exactly the same, when do you ever see those get interrupted,

besides everyones getting the wrong idea, people keep pointing out the issues with the main use, what im saying is that its main use isnt its main use and with a little L2P (fact: get good with the self projectile block) and its a very powerful skill to have. and last time i checked the ranger knock back wasnt unblockable, thats if youre talking about the longbow one

Mimic is great. I love Mimic. Its just that there’s only 3 util slots and after decoy, blink, and condi removal (I like arcane thievery), there’s no room left.

Mantra of resoloution with Menders Purity, blink, mimic and Decoy. thats what run when using GS its OP

RedCobra – Ranked PVP Druid
Current Season – Platinum (Soloq)
Retired GW2 ESL Tournament Admin