Masterful Reflection
It works with shatter distortion and signet distortion trait but not triumphant distortion or blurred frenzy.
or blurred frenzy.
BF applies ‘blur’, not distortion.
It works with shatter distortion and signet distortion trait but not triumphant distortion or blurred frenzy.
that just makes me sad triumphant distortion with masterful reflection would be so cool to use in WvW. and i dont think it would be too broken in sPvP either since you have to land the kill and you have to give up A LOT to get those two traits together. but even as it is soldiers distortion builds with sword/focus and reflect on focus and feedback slotted make amazing WvW tanks that double as anti ranger machines.
Blurred Frenzy applied distortion back in the day but they nerfed it. Although I still think Masterful Reflection works on it. Not sure to be honest, but somehow I think it does. Will have to try against a pew pew ranger
Blurred Frenzy applied distortion back in the day but they nerfed it. Although I still think Masterful Reflection works on it. Not sure to be honest, but somehow I think it does. Will have to try against a pew pew ranger
It doesn’t and never has.
Blurred Frenzy applied distortion back in the day but they nerfed it. Although I still think Masterful Reflection works on it. Not sure to be honest, but somehow I think it does. Will have to try against a pew pew ranger
It doesn’t and never has.
Yeah I just checked, and went to some old posts asking the same thing about Blurred Frenzy when it still gave Distortion. A shame really.
Blurred Frenzy applied distortion back in the day but they nerfed it. Although I still think Masterful Reflection works on it. Not sure to be honest, but somehow I think it does. Will have to try against a pew pew ranger
It doesn’t and never has.
Yeah I just checked, and went to some old posts asking the same thing about Blurred Frenzy when it still gave Distortion. A shame really.
im more upset that i dont get reflect from the actual distortion on kill trait. that is the most effective source of distortion signets have too short of duration and the shatters CD is intense and demands 3 clones to be remotely usefull
Blurred Frenzy applied distortion back in the day but they nerfed it. Although I still think Masterful Reflection works on it. Not sure to be honest, but somehow I think it does. Will have to try against a pew pew ranger
It doesn’t and never has.
Yeah I just checked, and went to some old posts asking the same thing about Blurred Frenzy when it still gave Distortion. A shame really.
im more upset that i dont get reflect from the actual distortion on kill trait. that is the most effective source of distortion signets have too short of duration and the shatters CD is intense and demands 3 clones to be remotely usefull
The most reliable source of distortion is IP, and a 3 clone shatter f4 is the easiest thing to set up and most rewarding of all. Signits would be second and 1s is a really long time when you consider what can otherwise happen to you in a 1s window. Those two aside, Triumphant Distortion is the worst source of distortion as it is applied on kill, and has a 10s internal cd. So you get the benefit after the enemy is dead, which is horribly late considering. I mean, at best 3s of distortion after you’ve already killed someone? You’re just showing off.
Blurred Frenzy applied distortion back in the day but they nerfed it. Although I still think Masterful Reflection works on it. Not sure to be honest, but somehow I think it does. Will have to try against a pew pew ranger
It doesn’t and never has.
Yeah I just checked, and went to some old posts asking the same thing about Blurred Frenzy when it still gave Distortion. A shame really.
im more upset that i dont get reflect from the actual distortion on kill trait. that is the most effective source of distortion signets have too short of duration and the shatters CD is intense and demands 3 clones to be remotely usefull
Yeah, obviously triumphant distortion should work, and it was reported a long time ago, acknowledged, but not fixed. We were also told that that it would work, but yeah, that’s Anet for you: Quality coding and development.
Blurred Frenzy applied distortion back in the day but they nerfed it. Although I still think Masterful Reflection works on it. Not sure to be honest, but somehow I think it does. Will have to try against a pew pew ranger
It doesn’t and never has.
Yeah I just checked, and went to some old posts asking the same thing about Blurred Frenzy when it still gave Distortion. A shame really.
im more upset that i dont get reflect from the actual distortion on kill trait. that is the most effective source of distortion signets have too short of duration and the shatters CD is intense and demands 3 clones to be remotely usefull
The most reliable source of distortion is IP, and a 3 clone shatter f4 is the easiest thing to set up and most rewarding of all. Signits would be second and 1s is a really long time when you consider what can otherwise happen to you in a 1s window. Those two aside, Triumphant Distortion is the worst source of distortion as it is applied on kill, and has a 10s internal cd. So you get the benefit after the enemy is dead, which is horribly late considering. I mean, at best 3s of distortion after you’ve already killed someone? You’re just showing off.
WvW WvW WvW PVE WvW WvW PVE <—- those game modes a good player will get kills once a second your point is invalid it literally comes out 3 out of every 10 seconds are in distortion in the thick of battle where you would need distortion the most anyway you cant tell me thats not useful
Triumphant Distortion can work on mesmer if you’re in a guild raid where your team is able to consistently generate downs. I wouldnt use it for militia zergs.
Blurred Frenzy applied distortion back in the day but they nerfed it. Although I still think Masterful Reflection works on it. Not sure to be honest, but somehow I think it does. Will have to try against a pew pew ranger
It doesn’t and never has.
Yeah I just checked, and went to some old posts asking the same thing about Blurred Frenzy when it still gave Distortion. A shame really.
im more upset that i dont get reflect from the actual distortion on kill trait. that is the most effective source of distortion signets have too short of duration and the shatters CD is intense and demands 3 clones to be remotely usefull
The most reliable source of distortion is IP, and a 3 clone shatter f4 is the easiest thing to set up and most rewarding of all. Signits would be second and 1s is a really long time when you consider what can otherwise happen to you in a 1s window. Those two aside, Triumphant Distortion is the worst source of distortion as it is applied on kill, and has a 10s internal cd. So you get the benefit after the enemy is dead, which is horribly late considering. I mean, at best 3s of distortion after you’ve already killed someone? You’re just showing off.
WvW WvW WvW PVE WvW WvW PVE <—- those game modes a good player will get kills once a second your point is invalid it literally comes out 3 out of every 10 seconds are in distortion in the thick of battle where you would need distortion the most anyway you cant tell me thats not useful
The only reason to take TD in WvW zerging is for the benefits it applies to Phantasms on summon. Other than that I’m mystified as to why you’d be getting hit at all as a Mesmer and needing 3s of distortion from this trait.
That aside zerg fights tend to follow a pattern. If you side is generating kills the fight will landslide in your favor. If the enemy is generating the kills it’ll landslide in theirs. If one side is getting the kills they’re also getting the rallies, eliminating the chance for kills and thus things like TD procs. In which case TD distortion on Mesmer becomes redundant as either it’s not proccing while your team is dying, or it is proccing while your team rolls over the enemy, and thus there’s no danger to you.
Well… If you think like that then you can aswell just roll necro or warrior if you actually want to support your team in a guild vs zerg situation cause mesmer is not gonna do the job really well
But yeah, 4-6-0-0-4 is probably best way to tag kitten if you don’t have 2 guards and 1 shout warrior in your party while fighting blobs. Just spam that izerker, mirror blade and mind stab and you’ll be fine.
Triumphant Distortion can work on mesmer if you’re in a guild raid where your team is able to consistently generate downs. I wouldnt use it for militia zergs.
You have to question the definition of “working”. Two examples just to highlight what was being talked about.
Example 1
Guild downs and kills solo enemy target. Procs TD to no effect and is down for 10s, unavailable for any actual fighting/danger.
https://www.youtube.com/watch?feature=player_detailpage&v=PPb4dM78bvY#t=140
Example 2
https://www.youtube.com/watch?feature=player_detailpage&v=PPb4dM78bvY#t=286
Guild veils into hit on enemy zerg on corner of house. Camera zooms in for shatter number burst. Downs are generated and the first kill occures at 4:56 proccing TD. Mesmer HP is full. Guild group pulls out at 5:00 to make withdrawl. TD is on CD and mesmer spends the next 12 seconds getting the kitten knocked out of him until a random kill procs TD once more. 5:16 is the next moment he takes a hit (albiet he put himself in the line of fire) and evades all damage with a BF (minus retal) then proceeds to get pounded again before dodge rolling to the safety of his Guild. Another random kill procs TD at 5:26 and another 3s distrortion runs its course with zero heat on the Guild group and no hits evaded by the Mesmer. 5:39 TD procs as guild group runs over some more enemies, but to no effect, and on and on and on TD goes.
The worst part of it is the Mesmer is running sword/torch the entire time. His DPS, (that’s Damage Per Second in case we need reminding), is ridiculously low. He makes zero use of phantasms for damage, isnt utilizing Greatsword AoE/AA potential, and his shatters are weak (cloneless). To add to it all he’s taking up a spot in a melee train party where a warrior could be cleaving more often for far more damage. Its just bad team comp all so he can run TD in a “zerg” stomping pugs.
I’ll reiterate, the only reason to take TD is for the distortion on phant summon. If this same Mesmer was running the same build, using a GS with sword/torch, and properly comped in a snipe team (ranged DPS), then he’d be generating constant damage, creating constant downs, and executing kills by himself or with his team and no dependance on his zerg with all that negative disengage downtime.
“http://tinyurl.com/Chronomistrust”
“http://tinyurl.com/flamewarrior”
(edited by Ross Biddle.2367)
TD didnt proc on phantasm back then so using your ’’phantasm’’ to utilize the massive damage was totally a waste back then cause it would get stuck 9/10 times. Not only that but the build wasn’t to be super usefull in combat, it was to get bags and only for bags. Like i said before, if you wanna be useful get a warrior. If you want bags as mesmer, you can run this build.
And… errr.. what point are you trying to make with a sort of summed up commentary what I was doing in 30 seconds of the clip?
Not to mention, running focus party against a blob of 70-80 guys you gonna get swarmed in seconds and you gonna get 3/4 vs 10-15ed constantly or you gonna be forced to kite off after every dude you down, which most likely gonna get ressed up. Focus party is the most useless thing to run against blobs, that’s why most of our focus party switches necro or ele once we only fight blobs that day.
TD didnt proc on phantasm back then so using your ’’phantasm’’ to utilize the massive damage was totally a waste back then cause it would get stuck 9/10 times. Not only that but the build wasn’t to be super usefull in combat, it was to get bags and only for bags. Like i said before, if you wanna be useful get a warrior. If you want bags as mesmer, you can run this build.
And… errr.. what point are you trying to make with a sort of summed up commentary what I was doing in 30 seconds of the clip?
Not to mention, running focus party against a blob of 70-80 guys you gonna get swarmed in seconds and you gonna get 3/4 vs 10-15ed constantly or you gonna be forced to kite off after every dude you down, which most likely gonna get ressed up. Focus party is the most useless thing to run against blobs, that’s why most of our focus party switches necro or ele once we only fight blobs that day.
Didn’t know the vid was you (didnt know who it was). That said the comments are purely aimed at Rangerdiety for the comment he’d made.
Though I never did get swarmed in ranged focus vs 70-80 map blobs with the guild group. Or more realistically, if ever there was a “swarmed” situation, it didn’t matter who you were, mesmer, warrior, everybody got swarmed and I suppose the only more use a warrior paid over mesmer was the annoyance to the enemy to hit them for an extra second longer than the mesmer.
Yeah like you say ‘’ranged focus’‘, but that’s… ranged. Aka no thieves so relitively poor damage. Sure it’s possible now, cause of the distortion on izerker, but back then it wasn’t at all. You’ll still be better ending up with no focus party and more necro’s then. And nah, if focus party gets swarmed it doesn’t mean the entire guild gets swarmed. At some point you just lose track of where your melee is moving cause you just can’t concentrate on killing as fast as possible and keeping track of your melee. Sure it’s possible, but too many random factors will kill you in the end. Not only that but it’s extremely useless in choke points.
Blurred Frenzy applied distortion back in the day but they nerfed it. Although I still think Masterful Reflection works on it. Not sure to be honest, but somehow I think it does. Will have to try against a pew pew ranger
It doesn’t and never has.
Yeah I just checked, and went to some old posts asking the same thing about Blurred Frenzy when it still gave Distortion. A shame really.
im more upset that i dont get reflect from the actual distortion on kill trait. that is the most effective source of distortion signets have too short of duration and the shatters CD is intense and demands 3 clones to be remotely usefull
The most reliable source of distortion is IP, and a 3 clone shatter f4 is the easiest thing to set up and most rewarding of all. Signits would be second and 1s is a really long time when you consider what can otherwise happen to you in a 1s window. Those two aside, Triumphant Distortion is the worst source of distortion as it is applied on kill, and has a 10s internal cd. So you get the benefit after the enemy is dead, which is horribly late considering. I mean, at best 3s of distortion after you’ve already killed someone? You’re just showing off.
WvW WvW WvW PVE WvW WvW PVE <—- those game modes a good player will get kills once a second your point is invalid it literally comes out 3 out of every 10 seconds are in distortion in the thick of battle where you would need distortion the most anyway you cant tell me thats not useful
The only reason to take TD in WvW zerging is for the benefits it applies to Phantasms on summon. Other than that I’m mystified as to why you’d be getting hit at all as a Mesmer and needing 3s of distortion from this trait.
That aside zerg fights tend to follow a pattern. If you side is generating kills the fight will landslide in your favor. If the enemy is generating the kills it’ll landslide in theirs. If one side is getting the kills they’re also getting the rallies, eliminating the chance for kills and thus things like TD procs. In which case TD distortion on Mesmer becomes redundant as either it’s not proccing while your team is dying, or it is proccing while your team rolls over the enemy, and thus there’s no danger to you.
the words of a great sword with a second greatsword with weapon swap sigils mesmer if i am hearing that right. i however run soldiers and dive in with gs in one slot and s/f in the other surviving off distortion blur and reflects and illl tell you one thing i have a stable 5/10 seconds of invulnerability EASY making that 5/10 seconds into a reflect would be amazing
Blurred Frenzy applied distortion back in the day but they nerfed it. Although I still think Masterful Reflection works on it. Not sure to be honest, but somehow I think it does. Will have to try against a pew pew ranger
It doesn’t and never has.
Yeah I just checked, and went to some old posts asking the same thing about Blurred Frenzy when it still gave Distortion. A shame really.
im more upset that i dont get reflect from the actual distortion on kill trait. that is the most effective source of distortion signets have too short of duration and the shatters CD is intense and demands 3 clones to be remotely usefull
The most reliable source of distortion is IP, and a 3 clone shatter f4 is the easiest thing to set up and most rewarding of all. Signits would be second and 1s is a really long time when you consider what can otherwise happen to you in a 1s window. Those two aside, Triumphant Distortion is the worst source of distortion as it is applied on kill, and has a 10s internal cd. So you get the benefit after the enemy is dead, which is horribly late considering. I mean, at best 3s of distortion after you’ve already killed someone? You’re just showing off.
WvW WvW WvW PVE WvW WvW PVE <—- those game modes a good player will get kills once a second your point is invalid it literally comes out 3 out of every 10 seconds are in distortion in the thick of battle where you would need distortion the most anyway you cant tell me thats not useful
The only reason to take TD in WvW zerging is for the benefits it applies to Phantasms on summon. Other than that I’m mystified as to why you’d be getting hit at all as a Mesmer and needing 3s of distortion from this trait.
That aside zerg fights tend to follow a pattern. If you side is generating kills the fight will landslide in your favor. If the enemy is generating the kills it’ll landslide in theirs. If one side is getting the kills they’re also getting the rallies, eliminating the chance for kills and thus things like TD procs. In which case TD distortion on Mesmer becomes redundant as either it’s not proccing while your team is dying, or it is proccing while your team rolls over the enemy, and thus there’s no danger to you.
the words of a great sword with a second greatsword with weapon swap sigils mesmer if i am hearing that right. i however run soldiers and dive in with gs in one slot and s/f in the other surviving off distortion blur and reflects and illl tell you one thing i have a stable 5/10 seconds of invulnerability EASY making that 5/10 seconds into a reflect would be amazing
GS sword/torch.
Mesmers can survive anything. Rangers on the other hand…