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Posted by: Xyonon.3987

Xyonon.3987

Disappointed – nothing more …

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

I like how mesmer gets loads of buffs/fixes on a regular basis (Mind Spike being infinity damage, PHaste working on the best phantasm, insanely good heal skill when most classes got kitten, etc.) and people immediately start crying about a minor, obvious fix to a skill that no one ever used in the first place.

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Posted by: frifox.5283

frifox.5283

Is it just me or was Blurred Frenzy evade duration get shortened?

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Posted by: Sergoros.4398

Sergoros.4398

I like how mesmer gets loads of buffs/fixes on a regular basis (Mind Spike being infinity damage, PHaste working on the best phantasm, insanely good heal skill when most classes got kitten, etc.) and people immediately start crying about a minor, obvious fix to a skill that no one ever used in the first place.

Go away, hambow war. We dont like your kind here.

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Posted by: raethe.1903

raethe.1903

Frifox, you are killing me. I’m at work, wanting to be home playing with my mesmer and testing things. Please don’t tell me Blurred Frenzy was messed with.

Did you get the centaur runes working at all?

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Posted by: musu.9205

musu.9205

I like how mesmer gets loads of buffs/fixes on a regular basis (Mind Spike being infinity damage, PHaste working on the best phantasm, insanely good heal skill when most classes got kitten, etc.) and people immediately start crying about a minor, obvious fix to a skill that no one ever used in the first place.

ileap , iwarden are the ones no one used ? what game you are playing .
Phaste is not a buff ,its bug fix ,for god sake .
insanely good heal skill, are you talking about war or ele or engi ?

gets loads of buffs/fixes

give me actually patch note where are the loads of buff from day 1

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Posted by: Sergoros.4398

Sergoros.4398

I like how mesmer gets loads of buffs/fixes on a regular basis (Mind Spike being infinity damage, PHaste working on the best phantasm, insanely good heal skill when most classes got kitten, etc.) and people immediately start crying about a minor, obvious fix to a skill that no one ever used in the first place.

ileap , iwarden are the ones no one used ? what game you are playing .
Phaste is not a buff ,its bug fix ,for god sake .
insanely good heal skill, are you talking about war or ele or engi ?

gets loads of buffs/fixes

give me actually patch note where are the loads of buff from day 1

Well…duh….even this patch. We got…like….some water skills fixed.. Thats a big buff!!!!

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Posted by: frifox.5283

frifox.5283

Frifox, you are killing me. I’m at work, wanting to be home playing with my mesmer and testing things. Please don’t tell me Blurred Frenzy was messed with.

Did you get the centaur runes working at all?

Could be all that coffee and my adrenaline pumping, so everything seems to much faster. Will test it out on lupi later tonight, since that’s how I evade all the dmg ticks during phase 3 XD

And yeah, had to relog and runes were back up working.

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Posted by: frifox.5283

frifox.5283

Forumfix…………….

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Posted by: Ansau.7326

Ansau.7326

I like how mesmer gets loads of buffs/fixes on a regular basis (Mind Spike being infinity damage, PHaste working on the best phantasm, insanely good heal skill when most classes got kitten, etc.) and people immediately start crying about a minor, obvious fix to a skill that no one ever used in the first place.

Mind Spike with no boons Coeff = 1.1
Backtab from back = 2.4
Heartseeker below 25% = 2
Eviscerate with 3 adrenaline = 3
Fire Grub vs Burning = 2.8

Such infinity damage…

PH, a bug that affected the core of mesmers and has been fixed after 1,5 years of knowledge of it. And, instead of becoming better over the time, as patchs were introducd, more phantasms had the bug.

Good heal… when warrior has even better passive healing without doing nothing, eles, guards and engis that can heal through other skills…

And no, noone used the teleport on iLeap. It was a mindblowing discover from two days ago, cmoon…

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

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Posted by: raethe.1903

raethe.1903

Frifox, you are killing me. I’m at work, wanting to be home playing with my mesmer and testing things. Please don’t tell me Blurred Frenzy was messed with.

Did you get the centaur runes working at all?

Could be all that coffee and my adrenaline pumping, so everything seems to much faster. Will test it out on lupi later tonight, since that’s how I evade all the dmg ticks during phase 3 XD

And yeah, had to relog and runes were back up working.

That’s exactly what I was worried about also for BF – I didn’t want to have to haul my butt all the way out of the ring for Lupi. I’m still working on soloing him and shorter BF would have thrown my timing right out the window. =/

And the centaur runes not working would have had me annoyed, that makes the arah trash skips a lot easier – would have managed without it, but I would have grumbled.

Thanks for all of your videos and testing, I’ve learned a lot from you!

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Posted by: musu.9205

musu.9205

most hyped balance patch was a joke and now we have to wait another 6
i even doubt they have a balance team now

(edited by Moderator)

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Posted by: frifox.5283

frifox.5283

Ok, the Blurred Frenzy was a false alarm. Still can evade the dmg ticks. Apologies to those who had mini heart-attacks thinking there was a nerf earlier… lol

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Posted by: Krispera.5087

Krispera.5087

LOL ! So much for mind game, ANet… Now we will have to hope that our clone won’t die before reaching destination and I’m not even adding up the terrible pathing.

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Posted by: Swag Captain.5318

Swag Captain.5318

These “balance” devs or whatever are the WORST that I’ve ever seen in any MMO.

Clearly you’ve never played Champions Online.

I loved champions! You offend me! (I played about as casually as casual gets on champs tho)

The iLeap bug is nothing (AND IT WAS A BUG!) compared to the Imbue bug Champs had since the Celestial set was released 2009. Imbue causes the next ability to be an instant crit, and ranking increases the severity of the crit. For 3 years, ranking it did not increase crit severity as it was supposed to and then when they DID Fix it, you had another bug which made it beyond OP… Suddenly, Healing did not consume Imbue. So you could heal yourself infinitely before using a high damage attack..

ANet may not be the best, but they’ll always be better than Cryptic when it comes to fixes.

SCIENCE!

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Posted by: Aitadis.8269

Aitadis.8269

People underestimate how useful this skill was as a defensive utility. If you mastered illusionary leap regardless of the pathing issue it really put you a step above other mesmers in fights, and they strip that almost completely with this nerf and completely dumbed the skill down.

Illusionary Mesmer
[oof] Crystal Desert

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

I like how mesmer gets loads of buffs/fixes on a regular basis (Mind Spike being infinity damage, PHaste working on the best phantasm, insanely good heal skill when most classes got kitten, etc.) and people immediately start crying about a minor, obvious fix to a skill that no one ever used in the first place.

Mind Spike with no boons Coeff = 1.1
Backtab from back = 2.4
Heartseeker below 25% = 2
Eviscerate with 3 adrenaline = 3
Fire Grub vs Burning = 2.8

Such infinity damage…

PH, a bug that affected the core of mesmers and has been fixed after 1,5 years of knowledge of it. And, instead of becoming better over the time, as patchs were introducd, more phantasms had the bug.

Good heal… when warrior has even better passive healing without doing nothing, eles, guards and engis that can heal through other skills…

And no, noone used the teleport on iLeap. It was a mindblowing discover from two days ago, cmoon…

“All these long-cooldown/situational skills deal more damage than the auto-attack that I can use while stacking phantasms that also hit mobs constantly for massive damage.”

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Posted by: LeoWolfish.8917

LeoWolfish.8917

So no duel swords for WvW then? I never got around to using the bug or WvW in general yet so I don’t know what it entailed anyway. I am still going to try and work around this I think.

Ok, here’s the deal. You used to be able to use ‘swap’ even after the clone died. It would move you to the clone’s last position and do the cleaving immobilize. This is the only thing that lets it be used in many situations.

In pve, the clone often gets instakilled by aoes, and this used to let you sorta plan a safe route to leap to and/or get through a nasty area. Now you can’t.

In pvp, the clone will often be cleaved down. You used to be able to use this to your advantage, sending the clone through a place you wanted to go to put a tether to go back to. Now you can’t.

In large group WvW, the clone dies almost instantly. The only reason this skill worked at all was this now removed functionality.

To expand on wvw and mainhand sword. Blurred frenzy will kill you on retaliation. The autoattack is not particularly high damage. Now the third skill is completely useless. I honestly can’t see a reason to use mainhand sword in wvw now. In fact, I only see reasons to actively avoid it.

Ah OK yes that is rather bad in that case. I can understand now why people seem upset about this change. But since I will be PvE for a long time until I am confident with the basics of the game I think I will still try and use main hand sword just so I can say I have unlocked everything. Eventually I probably won’t be using Torch for a long while just because. But yes based on the other bugs already reported this change does seem a little……..odd? To put it politely.

Edit: but I think we might be in for a few surprises yet. Ones everyone might like?

Astra Ferndale – female Charr Mesmer of the Ash legion.

(edited by LeoWolfish.8917)

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Posted by: Xaurniven.2065

Xaurniven.2065

I’m so…so disappointed right now. I mean, screw WvW Shatter Roaming! You have a bigger chance of making a Swap then trying to go Frontline Shatter in a raid.
Seriously I think i’m going to end up quitting this game. I can’t play nothing else only Shatter but Hey! woopoodiedoo!
Jesus..

Fury By Furry |Given Fury | Furiously Small | Furiously Risen | Serayath

[RaW] Sassari – Commander

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Posted by: Scribble.8069

Scribble.8069

People underestimate how useful this skill was as a defensive utility. If you mastered illusionary leap regardless of the pathing issue it really put you a step above other mesmers in fights, and they strip that almost completely with this nerf and completely dumbed the skill down.

Definitely this. Longtime mesmers who have gotten used to how this skill works (No matter how buggy, how sometimes the clone doesn’t even spawn despite level ground between you and the target, and so on..) will have to adapt to changes in their playstyles — in PvP and even in areas of PvE.

At least have SWAP disappear after the clone dies! Pushing the button and having nothing happen is kind of terrible.

Scribble Scrabbler
Kiss Kiss Bang [BANG]

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Posted by: Silent Avenger.6928

Silent Avenger.6928

Well looks like threads opposing this change are starting to disappear. To all the mesmers out there it was fun it really was sadly this might be the final nail in the coffin for the class unless Anet can quickly shrink that bug list for mesmers in half.

Crimson Fatality ~ Mesmer ~ Northern Shiverpeaks

Tainted Phoenix[PHNX] – Mesmer Collective[Mes]

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Posted by: schnitzel.9018

schnitzel.9018

Well it is since beginning. Anet doesnt care about Mesmer. They have thrown this class to our feet. And everything we get are Nerfs. Most of our enemies cant handle us, so we should be shut down by anet. So That also the last player can kill us

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Posted by: DaShi.1368

DaShi.1368

I’m done with Anet and NCSoft. We don’t need them. Our lives will get along just fine without contributing to them in anyway. I used to have a lot of respect for Anet, but this and the horribly cruel drop rates have ended it. I wish I could get a refund for all the money and time I’ve wasted on this foolhardy attempt at a game.

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Posted by: Benjamin.8237

Benjamin.8237

Well looks like threads opposing this change are starting to disappear. To all the mesmers out there it was fun it really was sadly this might be the final nail in the coffin for the class unless Anet can quickly shrink that bug list for mesmers in half.

This thread will probably be deleted come the morning, which is a shame because it shows truly how we feel about this “bugfix” and the dev’s actions.

P R I N C E | Best Renger EU
You can find me in PvP | I normally answer PMs

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Posted by: Ansau.7326

Ansau.7326

“All these long-cooldown/situational skills deal more damage than the auto-attack that I can use while stacking phantasms that also hit mobs constantly for massive damage.”

Oh, you mean with the mesmer you have to take care of you and 3 AI, plus all the time spent summoning them, while with other professions is just 1, 1, 2, 1, 1, 1. Or a simply rotation: A-2-3-4-B-3-2-5…

PD: Oh, and you know phantasms die… when they’re touched.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

(edited by Ansau.7326)

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Posted by: Ross Biddle.2367

Ross Biddle.2367

People might aswell keep throwing their support, even just with a +1 or acknowledgment into this thread. Probably won’t account for anything but just in case…

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Posted by: DaShi.1368

DaShi.1368

It’s baffling the way they did this. It’s like they looked back at all their mistakes with the mesmer and thought, “Let’s see if we can do worse.”

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Posted by: Kirito.9207

Kirito.9207

“All these long-cooldown/situational skills deal more damage than the auto-attack that I can use while stacking phantasms that also hit mobs constantly for massive damage.”

Oh, you mean with the mesmer you have to take care of you and 3 AI, plus all the time spent summoning them, while with other professions is just 1, 1, 2, 1, 1, 1. Or a simply rotation: A-2-3-4-B-3-2-5…

PD: Oh, and you know phantasms die… when they’re touched.

Phantasms die when they’re touched and don’t attack when they’re looked at (iWarden..)

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Posted by: Reesha.7901

Reesha.7901

The nerf to the leap clone is just pathetic. I cannot say I expect a-net to understand why this is a bad idea. So far, they have shown a total lack of comprehension towards the issues the Mesmer class is facing.

I made a Thief when they announced their planned changes to deceptive evasion. They did not see the issue with that either funny enough.

At least they changed their mind, once the community explained to them how the class works.

I find myself playing my Thief more and more often.
I would rather play Mesmer: If a-net ever decides what exactly the Mesmer is allowed to be good at and if they ever gain some understanding of the class. Maybe in a couple of years. ^^

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Offered a solution on Profession Balance forum if anyone wants to offer their two cents.

https://forum-en.gw2archive.eu/forum/professions/balance/How-to-mend-s-fixed-s-broken-iLeap/first#post4164077

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Posted by: skcamow.3527

skcamow.3527

Well looks like threads opposing this change are starting to disappear. To all the mesmers out there it was fun it really was sadly this might be the final nail in the coffin for the class unless Anet can quickly shrink that bug list for mesmers in half.

This thread will probably be deleted come the morning, which is a shame because it shows truly how we feel about this “bugfix” and the dev’s actions.

They closed one thread, but the rest look like they were merged into this one.

Kortham Raysplitter (Yak’s Bend)

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Posted by: Ansau.7326

Ansau.7326

Phantasms die when they’re touched and don’t attack when they’re looked at (iWarden..)

iWarden got bullied so much, now is a coward.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

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Posted by: DaShi.1368

DaShi.1368

The only fix needed was how unreliable the skill was to begin with. Mesmer is now the only profession that does not have a gap closing weapon skill when going melee.

This “fix” also demonstrates how little Anet understands the mesmer. Mesmers’ greatest weakness has been its dependence on illusions. Every time they take away means of making illusions or increasing that dependence, they severely limit the way the mesmer can be played. This was the problem with deceptive evasion, and it’s the same problem here. This is very obvious because illusions are such a core mechanic of the mesmer.

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Posted by: Reesha.7901

Reesha.7901

The only fix needed was how unreliable the skill was to begin with. Mesmer is now the only profession that does not have a gap closing weapon skill when going melee.

And we are also one of the slowest of course! (Because that makes sense – oh wait…)

Actually: Is there anything they have not nerfed on sword yet? I do believe this was the last skill they had left. (They must be searching hard to find new things to nerf for the Mesmer that they have not nerfed previously. There are so few left after all.)

Now lets combine the sword with the focus that has also been nerfed in every possible way and you truly have something …
Hmm – well you do have something…. quite … bad.

(edited by Reesha.7901)

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Posted by: zen.6091

zen.6091

It’s baffling the way they did this. It’s like they looked back at all their mistakes with the mesmer and thought, “Let’s see if we can do worse.”

Pretty much.

Unbelievable that they nerfed the “bug” while doing nothing to improve the intended functionality, which is still total garbage over anything but perfectly flat terrain. Nooo problem though, all the heavy leaps work just fine over any terrain, up stairs, over cliffs, you name it.

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Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

Now in addition to 2 dodging chances they add another counterplay to our ONLY UNTRAITED IMMOBILIZE.

Mesmer immobilizing must be the most predictable one eva! Aren’t you guys excited?

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Posted by: Fay.2357

Fay.2357

I think they may have broken bounce logic for pDisenchanter. Haven’t tested it thoroughly yet.

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Posted by: frifox.5283

frifox.5283

A clone is exactly 2,295 HP.

Why earth did ANet think this piece-of-kitten-paper of a clone would survive long enough to trigger the Leap??

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Posted by: Swag Captain.5318

Swag Captain.5318

I feel like I’m the only one who doesn’t really care about this bug fix. Started leveling my Mesmer last week, discovered the bug and was like “Huh. That’s weird.” and went about my day. Granted, it made the RP build I was going for easier (Disappearing Fencer. Uses stealths and teleports to enhance a gentleman duelist.) but the inevitable fixing of one ability didn’t break that. So I can’t pop in, immobilize, and Blink away to summon the PDuelist. Doesn’t mean I have to scrap the entire concept, just gotta work around that.

So far, all I’ve seen is overreacting over the smallest little change. I’m pretty sure within a week or two, everyone who’s yelling they’re quitting the game will find either a new meta for mesmer or a new class that’s “SUPAH UBER BESTEST”. If you truly love your class, you’d stick with it through the good and bad times and not cry fowl when there’s a change you don’t like.

SCIENCE!

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Posted by: Dammerung.6419

Dammerung.6419

well guys, ya hear that. We are over reacting. The one week old RP mesmer told us so.

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Posted by: Aitadis.8269

Aitadis.8269

I feel like I’m the only one who doesn’t really care about this bug fix. Started leveling my Mesmer last week, discovered the bug and was like “Huh. That’s weird.” and went about my day. Granted, it made the RP build I was going for easier (Disappearing Fencer. Uses stealths and teleports to enhance a gentleman duelist.) but the inevitable fixing of one ability didn’t break that. So I can’t pop in, immobilize, and Blink away to summon the PDuelist. Doesn’t mean I have to scrap the entire concept, just gotta work around that.

So far, all I’ve seen is overreacting over the smallest little change. I’m pretty sure within a week or two, everyone who’s yelling they’re quitting the game will find either a new meta for mesmer or a new class that’s “SUPAH UBER BESTEST”. If you truly love your class, you’d stick with it through the good and bad times and not cry fowl when there’s a change you don’t like.

Then clearly your a top player and know more than people who have been playing the class since start of the game.

Illusionary Mesmer
[oof] Crystal Desert

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Posted by: Menaka.5092

Menaka.5092

I feel like I’m the only one who doesn’t really care about this bug fix. Started leveling my Mesmer last week, discovered the bug and was like “Huh. That’s weird.” and went about my day. Granted, it made the RP build I was going for easier (Disappearing Fencer. Uses stealths and teleports to enhance a gentleman duelist.) but the inevitable fixing of one ability didn’t break that. So I can’t pop in, immobilize, and Blink away to summon the PDuelist. Doesn’t mean I have to scrap the entire concept, just gotta work around that.

So far, all I’ve seen is overreacting over the smallest little change. I’m pretty sure within a week or two, everyone who’s yelling they’re quitting the game will find either a new meta for mesmer or a new class that’s “SUPAH UBER BESTEST”. If you truly love your class, you’d stick with it through the good and bad times and not cry fowl when there’s a change you don’t like.

I don’t want to sound elitist, but if you played mesmer in pvp for hundreds of hours you would probably change your mind about that.

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Posted by: frifox.5283

frifox.5283

Doesn’t mean I have to scrap the entire concept, just gotta work around that.

So far, all I’ve seen is overreacting over the smallest little change

This would have been true if iWarden was the only bug. The class is plagued with countless bugs and is keeping getting hammered every patch. One bug is fine, but once you put them all together you get a cancer class that drives people insane.

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Posted by: Clownmug.8357

Clownmug.8357

I feel like I’m the only one who doesn’t really care about this bug fix. Started leveling my Mesmer last week, discovered the bug and was like “Huh. That’s weird.” and went about my day. Granted, it made the RP build I was going for easier (Disappearing Fencer. Uses stealths and teleports to enhance a gentleman duelist.) but the inevitable fixing of one ability didn’t break that. So I can’t pop in, immobilize, and Blink away to summon the PDuelist. Doesn’t mean I have to scrap the entire concept, just gotta work around that.

So far, all I’ve seen is overreacting over the smallest little change. I’m pretty sure within a week or two, everyone who’s yelling they’re quitting the game will find either a new meta for mesmer or a new class that’s “SUPAH UBER BESTEST”. If you truly love your class, you’d stick with it through the good and bad times and not cry fowl when there’s a change you don’t like.

You probably don’t feel as invested in the class compared to people who’ve played it for over a year. After a while all the “little changes” start to tick you off more and more each time it happens.

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Posted by: Renny.6571

Renny.6571

So glad I dropped Mesmer. Unnecessary nerf train full steam ahead.

elite specs ruined pvp.

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Posted by: DaShi.1368

DaShi.1368

Mesmers have a love/hate relationship with iLeap. We love it, because it’s our only real gap closer. We hate it because it’s so unreliable. Now it is significant less reliable. With this “fix,” it is now a skill that will do practically nothing more often than not. 1s of cripple is ignorable. Every other clone generating weapon skill guarantees something substantial other than generating a clone on use. Even the awful Ether Clone.

Mirror Blade – damage + boons + conditions
Phase Retreat – teleport
Ether Clone – damage
Illusionary leap – 1s cripple

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Posted by: Curunen.8729

Curunen.8729

I feel like I’m the only one who doesn’t really care about this bug fix. Started leveling my Mesmer last week, discovered the bug and was like “Huh. That’s weird.” and went about my day. Granted, it made the RP build I was going for easier (Disappearing Fencer. Uses stealths and teleports to enhance a gentleman duelist.) but the inevitable fixing of one ability didn’t break that. So I can’t pop in, immobilize, and Blink away to summon the PDuelist. Doesn’t mean I have to scrap the entire concept, just gotta work around that.

So far, all I’ve seen is overreacting over the smallest little change. I’m pretty sure within a week or two, everyone who’s yelling they’re quitting the game will find either a new meta for mesmer or a new class that’s “SUPAH UBER BESTEST”. If you truly love your class, you’d stick with it through the good and bad times and not cry fowl when there’s a change you don’t like.

One week of experience does not reflect what many of us have been putting up with for… well coming up for 2 years soon.

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Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

I don’t want to be judgmental, but since you already judge me: I must say that’s some big words from people who just start leveling mesmer lol.

Do you read the thread? Do you know ileap is the only untraited immobilizing skill we have? Play PvP/WvW on a mesmer and you’ll find out players have 2 chances of dodging ileap swap in the past, one from ileap clone and one from swap. Even more chances if you’re further from your opponents or there’s a rock in the way. A projectile immobilizing from other profession has much less choreograph and pathing issue, not to mention we don’t have any other physical leaping skills.

This is before the change. Any player who verses mesmer in the past will dodge after seeing a dashing clone charge towards them. Some mesmers will swap instantly to immobilize and this becomes a predictable routine that can be easily dodged by experienced opponents. Some mesmer decide to hold their swap and this gives mesmer much better chance of immobilizing foe. It can even serve as an escape mechanism if things go wrong. Now that option is out of the way we’re restricted to predictable ileap combo. Do you like to be predictable?

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Posted by: DaShi.1368

DaShi.1368

iLeap should have worked like a reverse Phase Retreat. “Teleport to your target and immobilize them. A clone is generated at your last position.” Drop the worthless 1s cripple for a more reliable gap closer and immobilize.

Mesmer was only nerfed

in Mesmer

Posted by: Swag Captain.5318

Swag Captain.5318

In no way did I say I’m a top player. BUT this isn’t my first rodeo and as with all MMOs, there are eternal truths.

You’ve just witnessed one of the big ones: If it is Exploitable, They Will Fix It Sooner or Later.

Also, as for the other comments.. I don’t PvP here mainly because I’m not a fan of rushdown tactics and can’t really do the fast-paced style it’s presented here. Last game I was reaaaally into the PvP scene was Shadowbane (mainly because you were forced to be). That might be a big part of it and I do understand how frustrating it is for you guys to lose a go-to skill, but you just need to learn to adapt.

Little unnecessary changes do irk me, do not get me wrong. But almost a decade of dealing with them has pretty much built up a lack of caring in the end. :P Sorry.

SCIENCE!