New Build of mine - Multi Build

New Build of mine - Multi Build

in Mesmer

Posted by: Henrik.7560

Henrik.7560

THE MULTI BUILD

Intro/Starter:
This build is a spec for a mesmer for 1vs1 WvW fights, dungeons and general PvE, can be used in zerg wvw. It is a mix of superior high toughness with moderate damage, and critical hits. Refrain from any rude or flaming comments.

UTILITIES AND ELITE
The healing skill you use can be of your choice, it does not affect this build greatly.

Utilities: You will need stealth skills for more survivability. Use Veil and Decoy as your stealth skills covering 2 utility slots, they will be handy in escapes and surprise attacks. Make use of the fact that Veil is a combo field! Use your physical projectiles and leaps on it. Use Blink as a form of quick escape, more efficient when use in stealth, as of you can blink behind your enemies in retreat while in stealth, and continue going that direction, and they will be chasing the wrong way.

Elite Skill: Mass Invisibility is more of a choice if you are roaming or PvE’ing. It is a powerful stealth skill, and can be great for escapes or suprise attacks. Since of its cast time, its best to use a minor stealth skills Decoy or Veil, and using Mass Invisibility while in stealth from those skills.

ARMOR
All armor must be knight armor, to start of the multi damage/defense build, (Power, Precision, Toughness). Use a full set of Earth runes inside them as of protection is used a lot in this build and reflection is important, as well as additional toughness.

WEAPONS
All your weapons must be Knight-type as well. (Power, Precision, Toughness).

Staff (Sigil of Hydrometry) This is your defensive weapon. You find that you are outnumbered, or getting hurt badly. Your nearby foes will be slowed for 3 seconds thanks to your sigil when you switch to the staff. This will enable more time for escaping or maneuvering. I recommend placing a Chaos Storm around yourself and your foe, then using Phase Retreat for more defensive ability. Soon as you use Phase retreat, you are ready to start running. The phase retreat use while in the Chaos Storm will provide you with Chaos Armor, so when the enemy starts hitting you, they will only help you by giving you speed and health regeneration.

Sword and Pistol (Sigil of Battle, and Sigil of Perception) These are your offensive weapons, use them at the beginning of fights, or when you are winning. Use the basic sword tactic, double use of #3 and then a good Blurred Frenzy hit to cause damage, and if you see your enemy coming, and you are both running up to each other, use Phantasmal Duelist first thing when your enemy is around 1300-1400 range, its your start burst and a 1s cast, also applying multiple stacks of bleeding for your enemy to suffer the full duration of unless removed. When in retreat, occasionally using Sword skill #3 is a good way to slow your enemy when they are pursuing you, and using Blurred Frenzy as a source of invulnerability. Pistol Skill #4 & #5 is also very handy in ethereal fields (Veil or Chaos Storm) to apply stacks of Confusion. Make sure your duelist will fire within the combo field area though or confusion will not be applied.

TRINKETS
To make the precision worth it, you will need some crititical damage to match it. The karma merchant in Straights of Devastation, Temple of Balthazar has Cavalier’s trinkets. These have moderate power, high toughness, and critical damage, these will be needed also. Thanks to the recent patch, instead of adding crests of the soldiers, we have the Azurite jewels for more toughness and power, yet adding some health. Use Azurite jewels in all of your trinkets.

TRAITS
Domination – 10 points; Trait III.
Dueling – 20 points; Trait II, and X.
Chaos – 30 points; Trait III, X, and XII.
Inspiration – 10 points, Trait IV.
Illusions – 0 points.

END OF PART 1

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

New Build of mine - Multi Build

in Mesmer

Posted by: Henrik.7560

Henrik.7560

BOONS
Might – 3x perma (battle sigil), 50% chance for 6.5s (staff autoattack)
Fury – 50% chance for 2.75s (staff autoattack)
Protection: gained every 31s~ for (8)s (earth rune, 25% chnc 30s cd) every 28s (8s) (applying chaos armor) (4.5)s (trait 15pt chaos)
Regeneration: (13)s (trait 5pt inspiration), ? x (4x) (chaos armor, 50% on hit)
Swiftness: 1-5x (4)s (chaos storm) ? x (4s) (chaos armor, 50% on hit)
Aegis: 1-5x (4)s (chaos storm)
Retaliation: 1-5x (4s) (chaos storm)
Note:
Boons durations are increased by 30% from original, due to 30 trait points into chaos. This is the accurate duration they give, and the abilities that cause them.

CONDITIONS
Bleeding – From auto attack staff, and the 15 point trait in dueling.
Burning – From auto attack staff.
Vulnerability – From auto attack sword and staff, and 5 point trait in domination.
Poison – Random on Chaos Storm.
Chill – Random on Chaos Storm.
Weakness – Random on Chaos Storm.
Confusion – Random on Chaos Armor.
Blindness – Random on Chaos Armor.
Cripple – Sword ability #3 on summoning clone, and random on Chaos Armor.

CONDITION REMOVAL
Trait IV on inspiration, healing skill removes a condition is your only ability, if you prefer more, you should swap Veil for Null Field, where you can still gain Chaos Armor with leap finishers in.

FOOD BUFFS
Superior sharpening stones are important, to grant you a great amount of power thanks to gaining 6% of your huge toughness, and 4% of your vitality.
Omnomberry Bread is also important, as of a large health boost and a good toughness boost. This will bring your toughness over 2400 !

FINAL STATS 25 stacks of perception sigil, 3 stacks of might, and food on.
(With Staff).
Attack – 3127
Armor – 3362
Power – 2011 Power
Precision – 1718 Precision
Toughness – 2442 < Staff Bonus, Trait X Chaos
Vitality – 1265
Boon Duration – 30% (+20% protection duration)
Condition Damage – 122
Healing Power – 100
Critical Damage – 38%
Condition Duration – 10%
Health Points – 18582
Critical Chance – 44%

(With Sword and Pistol)
Attack – 2976
Armor – 3313
Power – 2011 Power
Precision – 1718 Precision
Toughness – 2393
Vitality – 1265
Boon Duration – 30% (+20% protection duration)
Condition Damage – 122
Healing Power – 100
Critical Damage – 38%
Condition Duration – 10%
Health Points – 18582
Critical Chance – 44%

This is my favourite build, Giving me 3000 attack and defense as well as moderate health
Feel free to ask and give advice. No flaming please.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

(edited by Henrik.7560)

New Build of mine - Multi Build

in Mesmer

Posted by: Henrik.7560

Henrik.7560

Videos will be added soon.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

(edited by Henrik.7560)

New Build of mine - Multi Build

in Mesmer

Posted by: TooBz.3065

TooBz.3065

Your build looks interesting. How important is Prismatic Understanding (Chaos, XII)? I’d love to find a way to get 5 points into illusions.

Anything I post is just the opinion of a very vocal minority of 1.

New Build of mine - Multi Build

in Mesmer

Posted by: Henrik.7560

Henrik.7560

Your build looks interesting. How important is Prismatic Understanding (Chaos, XII)? I’d love to find a way to get 5 points into illusions.

This grants further boons for you and an improvement to your stealth, it becomes quite useful when on the run with using decoy and veil, to gain more stealth duration and some defensive boons.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

New Build of mine - Multi Build

in Mesmer

Posted by: Alchemist.3692

Alchemist.3692

BOONS
Might – 3x perma (battle sigil), 50% chance for 6.5s (staff autoattack)
Fury – 50% chance for 2.75s (staff autoattack)
Protection: gained every 31s~ for (8)s (earth rune, 25% chnc 30s cd) every 28s (8s) (applying chaos armor) (4.5)s (trait 15pt chaos)
Regeneration: (13)s (trait 5pt inspiration), ? x (4x) (chaos armor, 50% on hit)
Swiftness: 1-5x (4)s (chaos storm) ? x (4s) (chaos armor, 50% on hit)
Aegis: 1-5x (4)s (chaos storm)
Retaliation: 1-5x (4s) (chaos storm)
Note:
Boons durations are increased by 30% from original, due to 30 trait points into chaos. This is the accurate duration they give, and the abilities that cause them.

CONDITIONS
Bleeding – From auto attack staff, and the 15 point trait in dueling.
Burning – From auto attack staff.
Vulnerability – From auto attack sword and staff, and 5 point trait in domination.
Poison – Random on Chaos Storm.
Chill – Random on Chaos Storm.
Weakness – Random on Chaos Storm.
Confusion – Random on Chaos Armor.
Blindness – Random on Chaos Armor.
Cripple – Sword ability #3 on summoning clone, and random on Chaos Armor.

CONDITION REMOVAL
Trait IV on inspiration, healing skill removes a condition is your only ability, if you prefer more, you should swap Veil for Null Field, where you can still gain Chaos Armor with leap finishers in.

FOOD BUFFS
Superior sharpening stones are important, to grant you a great amount of power thanks to gaining 6% of your huge toughness, and 4% of your vitality.
Omnomberry Bread is also important, as of a large health boost and a good toughness boost. This will bring your toughness over 2400 !

FINAL STATS 25 stacks of perception sigil, 3 stacks of might, and food on.
(With Staff).
Attack – 3127
Armor – 3362
Power – 2011 Power
Precision – 1718 Precision
Toughness – 2442 < Staff Bonus, Trait X Chaos
Vitality – 1265
Boon Duration – 30% (+20% protection duration)
Condition Damage – 122
Healing Power – 100
Critical Damage – 38%
Condition Duration – 10%

(With Sword and Pistol)
Attack – 2976
Armor – 3313
Power – 2011 Power
Precision – 1718 Precision
Toughness – 2393
Vitality – 1265
Boon Duration – 30% (+20% protection duration)
Condition Damage – 122
Healing Power – 100
Critical Damage – 38%
Condition Duration – 10%

This is my favourite build, Giving me 3000 attack and defense as well as moderate health
Feel free to ask and give advice. No flaming please.

Could you plz also list your HP and Crit chance? The ridiculously high armor is really nice but I’m wondering if it comes at a cost? If hp is low conditions (esp condition necro) could be troublesome, and thieves and eles too lol.

But from face value stats look nice.

I might try it out

New Build of mine - Multi Build

in Mesmer

Posted by: Henrik.7560

Henrik.7560

Could you plz also list your HP and Crit chance? The ridiculously high armor is really nice but I’m wondering if it comes at a cost? If hp is low conditions (esp condition necro) could be troublesome, and thieves and eles too lol.

But from face value stats look nice.

I might try it out

No worries, the health was 18.5k with either weapon on, and critical chance was 44%.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

New Build of mine - Multi Build

in Mesmer

Posted by: Henrik.7560

Henrik.7560

Health points and critical chance is added too, counting food buffs.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

New Build of mine - Multi Build

in Mesmer

Posted by: FLIMP.8172

FLIMP.8172

It’d be nice if you could provide a link to your build at the very top

I suggest: http://intothemists.com