Revenant - The better Mesmer?

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Posted by: Levetty.1279

Levetty.1279

Anet needs to stop trying to make interrupt builds a thing, its not going to become a thing.

If you’re having trouble with interrupt builds it’s because you’re bad at it, not that the interrupt build/gameplay is bad in itself. You’ve just confused the two.

http://wiki.guildwars2.com/wiki/Defiance

PVE is braindead as it is, I do not see the problem making Interrupt mesmers a thing, PVP and WvW is where the skill art of interrupting shines not PVE.

And while you are wasting time trying to interrupt people a Celestial ele has come in killed everybody in the area including allies and then ran off to go capture the other two points.

Not to mention PvE is quite clearly the focus of this expansion.

(edited by Levetty.1279)

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Posted by: Wyrden.4713

Wyrden.4713

Anet needs to stop trying to make interrupt builds a thing, its not going to become a thing.

If you’re having trouble with interrupt builds it’s because you’re bad at it, not that the interrupt build/gameplay is bad in itself. You’ve just confused the two.

http://wiki.guildwars2.com/wiki/Defiance

PVE is braindead as it is, I do not see the problem making Interrupt mesmers a thing, PVP and WvW is where the skill art of interrupting shines not PVE.

And while you are wasting time trying to interrupt people a Celestial ele has come in killed everybody in the area including allies and then ran off to go capture the other two points.

but ele needs time to build up his dmg… might rotations…

just my ytb channel

FeintFate~

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Posted by: Zenith.7301

Zenith.7301

Interrupts might be a thing in pvp but they will never be in pve where most of the damaging attacks are fast autoattacks with no tells and the bosses wind wind up tells have tons of defiance stacks.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Anet needs to stop trying to make interrupt builds a thing, its not going to become a thing.

If you’re having trouble with interrupt builds it’s because you’re bad at it, not that the interrupt build/gameplay is bad in itself. You’ve just confused the two.

http://wiki.guildwars2.com/wiki/Defiance

Rofl, PvE.

Roflmao, Lol, omfgtf.

PvE: Acquire biggest stick on hardest hitting class. Continue to face tank while wailing on brainless mobs until they drop loot. If you happen to go down, continue to wail on mob until you rally. Spam F for loot. Profit.

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Posted by: Levetty.1279

Levetty.1279

Anet needs to stop trying to make interrupt builds a thing, its not going to become a thing.

If you’re having trouble with interrupt builds it’s because you’re bad at it, not that the interrupt build/gameplay is bad in itself. You’ve just confused the two.

http://wiki.guildwars2.com/wiki/Defiance

Rofl, PvE.

Roflmao, Lol, omfgtf.

PvE: Acquire biggest stick on hardest hitting class. Continue to face tank while wailing on brainless mobs until they drop loot. If you happen to go down, continue to wail on mob until you rally. Spam F for loot. Profit.

Implying GW2 PvP isn’t pretty casual and easy compared to other multiplayer games.

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Posted by: Me Games Ma.8426

Me Games Ma.8426

Rofl, PvE.

Roflmao, Lol, omfgtf.

PvE: Acquire biggest stick on hardest hitting class. Continue to face tank while wailing on brainless mobs until they drop loot. If you happen to go down, continue to wail on mob until you rally. Spam F for loot. Profit.

Show me your Liadri pls.
_________________________________________________________________
I enjoy all three gamemodes. PvE WvW and PvP. There are some points that I’d like to see in PvE (maybe give the mobs some intelligence) but still this gamemode can be fun if you make it fun.
If the boss is too easy → Make him stronger! (e.g. fight while disabling the red circles that indicate AoEs in Arah, do not strip any boons of the HotW-p1-Boss…)

Mindblossom – Sylvari – Mesmer – Jumpingpuzzler
Equinox [EqnX]
Riverside[DE]

(edited by Me Games Ma.8426)

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Anet needs to stop trying to make interrupt builds a thing, its not going to become a thing.

If you’re having trouble with interrupt builds it’s because you’re bad at it, not that the interrupt build/gameplay is bad in itself. You’ve just confused the two.

http://wiki.guildwars2.com/wiki/Defiance

Rofl, PvE.

Roflmao, Lol, omfgtf.

PvE: Acquire biggest stick on hardest hitting class. Continue to face tank while wailing on brainless mobs until they drop loot. If you happen to go down, continue to wail on mob until you rally. Spam F for loot. Profit.

Implying GW2 PvP isn’t pretty casual and easy compared to other multiplayer games.

Regardless of it’s casual or hardcore, even the most idiotic player approaches a challenge with some semblance of thought. NPC’s do not.

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Posted by: Levetty.1279

Levetty.1279

Anet needs to stop trying to make interrupt builds a thing, its not going to become a thing.

If you’re having trouble with interrupt builds it’s because you’re bad at it, not that the interrupt build/gameplay is bad in itself. You’ve just confused the two.

http://wiki.guildwars2.com/wiki/Defiance

Rofl, PvE.

Roflmao, Lol, omfgtf.

PvE: Acquire biggest stick on hardest hitting class. Continue to face tank while wailing on brainless mobs until they drop loot. If you happen to go down, continue to wail on mob until you rally. Spam F for loot. Profit.

Implying GW2 PvP isn’t pretty casual and easy compared to other multiplayer games.

Regardless of it’s casual or hardcore, even the most idiotic player approaches a challenge with some semblance of thought. NPC’s do not.

I’ve played a fair bit of PvP, I think you are overestimating PvPers.

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Posted by: StickerHappy.8052

StickerHappy.8052

Anet needs to stop trying to make interrupt builds a thing, its not going to become a thing.

If you’re having trouble with interrupt builds it’s because you’re bad at it, not that the interrupt build/gameplay is bad in itself. You’ve just confused the two.

http://wiki.guildwars2.com/wiki/Defiance

Rofl, PvE.

Roflmao, Lol, omfgtf.

PvE: Acquire biggest stick on hardest hitting class. Continue to face tank while wailing on brainless mobs until they drop loot. If you happen to go down, continue to wail on mob until you rally. Spam F for loot. Profit.

Implying GW2 PvP isn’t pretty casual and easy compared to other multiplayer games.

Regardless of it’s casual or hardcore, even the most idiotic player approaches a challenge with some semblance of thought. NPC’s do not.

I’ve played a fair bit of PvP, I think you are overestimating PvPers.

Overestimating?

you only need to spam auto attack in PVE and the ocassional weapon skills.

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Rofl, PvE.

Roflmao, Lol, omfgtf.

PvE: Acquire biggest stick on hardest hitting class. Continue to face tank while wailing on brainless mobs until they drop loot. If you happen to go down, continue to wail on mob until you rally. Spam F for loot. Profit.

Show me your Liadri pls.
_________________________________________________________________
I enjoy all three gamemodes. PvE WvW and PvP. There are some points that I’d like to see in PvE (maybe give the mobs some intelligence) but still this gamemode can be fun if you make it fun.
If the boss is too easy -> Make him stronger! (e.g. fight while disabling the red circles that indicate AoEs in Arah, do not strip any boons of the HotW-p1-Boss…)

I never said PvE couldn’t be fun. That’s worth making clear. That said, I find it deeply ironic you provide a wiki with a detailed outline of how to defeat an NPC. You couldn’t, for example, provide such a nice, neat, compiled step by step outline of how to defeat a player, complete with “phases”. Oh sure, you could provide tips and tricks on what to look out for and how to go up against certain classes/builds/challenges. But that’s Apples to Orangutangs.

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Posted by: Levetty.1279

Levetty.1279

Part of the reason why Mesmers never receive the attention it needs, the QoL improvements in needs in PvE and why in balance patches bug fixes are disguised as buffs is because everytime somebody brings up a problem there is always some ‘Mesmer player’ who comes in and tells us how great they are, how Mesmer can win 1 v 100s and how we all just need to learn how to 360 no scope. I guess also derailing the thread into PvE vs PvP is a new one at least.

Rangers had to fight hard to drag their class up from the pits, Mesmers need to do the same and not let these elitists beat you down.

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Posted by: Bran.7425

Bran.7425

How many profession are thinking the revenant it their profession mark II now?

Pets have been hidden due to rising Player complaints.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Part of the reason why Mesmers never receive the attention it needs, the QoL improvements in needs in PvE and why in balance patches bug fixes are disguised as buffs is because everytime somebody brings up a problem there is always some ‘Mesmer player’ who comes in and tells us how great they are, how Mesmer can win 1 v 100s and how we all just need to learn how to 360 no scope. I guess also derailing the thread into PvE vs PvP is a new one at least.

Rangers had to fight hard to drag their class up from the pits, Mesmers need to do the same and not let these elitists beat you down.

I might believe this if the devs followed this profession forum as much as you seem to suggest.

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Posted by: Miku Lawrence.6329

Miku Lawrence.6329

Ross, why do you have to get on your high horses and downvote PvE when youself fight complete tools in PvP? This is not contest, the Revenant can both affect PvP and PvE mesmer.

Snow Crows [SC]

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Posted by: Me Games Ma.8426

Me Games Ma.8426

Part of the reason why Mesmers never receive the attention it needs, the QoL improvements in needs in PvE and why in balance patches bug fixes are disguised as buffs is because everytime somebody brings up a problem there is always some ‘Mesmer player’ who comes in and tells us how great they are, how Mesmer can win 1 v 100s and how we all just need to learn how to 360 no scope. I guess also derailing the thread into PvE vs PvP is a new one at least.

Rangers had to fight hard to drag their class up from the pits, Mesmers need to do the same and not let these elitists beat you down.

I might believe this if the devs followed this profession forum as much as you seem to suggest.

I did not provide that link to show you how to defeat Liadri but to show you what this NPC is. The link I gave you brings you to the Wiki page of “Liadri” not to a page “Liadri Guide”. Seems like you don’t want to understand why people play PvE.

Mindblossom – Sylvari – Mesmer – Jumpingpuzzler
Equinox [EqnX]
Riverside[DE]

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Ross, why do you have to get on your high horses and downvote PvE when yourself fight complete tools in PvP? This is not contest, the Revenant can both affect PvP and PvE mesmer.

Rofl, I love this. You know, I have done some PvE content in my time. Some fractals (for backpieces), dungeons (Twilight arbor for rabid gear back in the day), map complete, some other stuff at random I couldn’t name. I’m no PvE expert, but from what I’ve seen PvE has more tools per head of population than in PvP when it comes to understanding and utilizing a class effectively. But sure, I’ve fought plenty of “tools” in PvP, though you do never know when you’re facing an experienced player on a new class or trial build. That said, I’ve fought plenty of amazing players too. Of course I can actually gauge a players skill vs my own/teams, where’as in PvE the super pro PvE’rs and the simply competent ones all look the same. Why? Because everyone squares off against the same scripted opponents.

So yeah, I don’t think there’s any horses here to get high on. This is simply the way it is.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Part of the reason why Mesmers never receive the attention it needs, the QoL improvements in needs in PvE and why in balance patches bug fixes are disguised as buffs is because everytime somebody brings up a problem there is always some ‘Mesmer player’ who comes in and tells us how great they are, how Mesmer can win 1 v 100s and how we all just need to learn how to 360 no scope. I guess also derailing the thread into PvE vs PvP is a new one at least.

Rangers had to fight hard to drag their class up from the pits, Mesmers need to do the same and not let these elitists beat you down.

I might believe this if the devs followed this profession forum as much as you seem to suggest.

I did not provide that link to show you how to defeat Liadri but to show you what this NPC is. The link I gave you brings you to the Wiki page of “Liadri” not to a page “Liadri Guide”. Seems like you don’t want to understand why people play PvE.

I’ve played plenty of non PvP games in my life, so I understand a “PvE” game as much as anyone. As for your providing the link, I get the intention, I was just pointing out the irony.

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Posted by: Miku Lawrence.6329

Miku Lawrence.6329

I’ve played plenty of non PvP games in my life, so I understand a “PvE” game as much as anyone. As for your providing the link, I get the intention, I was just pointing out the irony.

PvE is an irrelevant numbers game. Just take the class that produces the best numbers. The rest of the PvE game is the same after that point “Hit monster with big stick!”

Right, lmao. If you’re truly clueless, why pretending?

Snow Crows [SC]

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I’ve played plenty of non PvP games in my life, so I understand a “PvE” game as much as anyone. As for your providing the link, I get the intention, I was just pointing out the irony.

PvE is an irrelevant numbers game. Just take the class that produces the best numbers. The rest of the PvE game is the same after that point “Hit monster with big stick!”

Right, lmao. If you’re truly clueless, why pretending?

If the extent of your argumentative skills is short, pithy, rhetorical statements, then you Sir are a grandmaster debater in this discussion who cannot be defeated. Some might even say it’s hopeless responding to you. Alas, I bow to your superior form. Bow out that is.

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Posted by: Xyonon.3987

Xyonon.3987

How about we go back to topic again? :>

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

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Posted by: Swish.2463

Swish.2463

How many profession are thinking the revenant it their profession mark II now?

Mesmers mostly.

Necros feel ripped off and guards just want the wall

Thieves are terrified of a new heavy class that can Cc the kitten out of them and stack conditions while being as mobile as them and Mesmers in combat.

No one else seems concerned atm

~Elyssion~
“Gw2, It’s still on the Table!” – Anet

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Posted by: Jedge.3619

Jedge.3619

Since they have no idea how to re-work or balance mesmer – I’ll probably try out a Revenant and see how it goes.

What a Churlundalo

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Posted by: Zenith.7301

Zenith.7301

Anet needs to stop trying to make interrupt builds a thing, its not going to become a thing.

If you’re having trouble with interrupt builds it’s because you’re bad at it, not that the interrupt build/gameplay is bad in itself. You’ve just confused the two.

http://wiki.guildwars2.com/wiki/Defiance

Rofl, PvE.

Roflmao, Lol, omfgtf.

PvE: Acquire biggest stick on hardest hitting class. Continue to face tank while wailing on brainless mobs until they drop loot. If you happen to go down, continue to wail on mob until you rally. Spam F for loot. Profit.

Implying GW2 PvP isn’t pretty casual and easy compared to other multiplayer games.

Regardless of it’s casual or hardcore, even the most idiotic player approaches a challenge with some semblance of thought. NPC’s do not.

Dark Souls can pretty much disprove that statement. If you play the latest Alien videogame, the AI is also adaptive to player behavior (it tracks if you use lockers to hide often, and the aliens evolve to start tracking lockers).

The problem is most developers are lazy. PvE in this game is lazy, and on top of it it is unrewarding on the few parts that offer some semblance of challenge that happen to be allowed to skip.

PvP is player generated content, so you see this flaw much less as in PvP the playerbase can even compensate for the flaws in development.

Rofl, PvE.

Roflmao, Lol, omfgtf.

PvE: Acquire biggest stick on hardest hitting class. Continue to face tank while wailing on brainless mobs until they drop loot. If you happen to go down, continue to wail on mob until you rally. Spam F for loot. Profit.

Show me your Liadri pls.
_________________________________________________________________
I enjoy all three gamemodes. PvE WvW and PvP. There are some points that I’d like to see in PvE (maybe give the mobs some intelligence) but still this gamemode can be fun if you make it fun.
If the boss is too easy -> Make him stronger! (e.g. fight while disabling the red circles that indicate AoEs in Arah, do not strip any boons of the HotW-p1-Boss…)

I have Liadri, and the fight is a total gimmick that could be cheesed by some classes.

For one, rangers were totally kitten because pets were perma dead from the beginning.

You can youtube videos of a warrior who simply bullcharges liadri, uses fear me on the adds and hundred blades frenzies liadri and kills her in a single cycle.

Thief with acrobatics and weakness removal on dodge+3 dodges from feline grace+ snare on dodge also trivialized Liadri. Guardians to a lesser extent also made her easy.

(edited by Zenith.7301)

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Posted by: phirefox.2568

phirefox.2568

Field of the Mists

“Create a field from the Mists that blocks incoming projectiles in front of you.”

  • Again, this is brand-new, shiny tech. This skill creates a directional wall in front of your character, blocking incoming projectiles. Even better, it follows your character! While it’s active, the wall will always be in front of your character, moving around with you to protect you from those pesky rangers (unless they flank you).

When i read that, this came into my mind immediately:

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Posted by: MailMail.6534

MailMail.6534

This is a more appropriate topic to dive into now that we’ve seen a bit more footage of Rev gameplay after today.

I see the similarities between Mesmer and Rev in terms of their CC output, but I don’t think it’s fair to say it’s a better version. I’d simply say it’s the “heavy” version of Mesmer (light) and Engineer (medium) in terms of pumping out strong CC in various ways.

That being said, I’ll be interested in seeing what other professions get use of taunt, which proves already to be very strong for a CC, especially since Rev technically doesn’t have it on a cool down. Chain-taunting could be quite… nasty.

I still see CI Lockdown being the best zerker build if we’re comparing just builds that focus heavily on CC. I see Rev lending itself towards more of a supportive role while using its CC. It’s still very early to make any definitive claims though. It’s all just silly fun speculation.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

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Posted by: jportell.2197

jportell.2197

After watching the Gameplay of strong hold i don’t think revenant will be as over powered as people are thinking. It’s hammer auto attacks hit for 400 damage overall. That’s kinda laughable if we’re gonna be honest.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Zenith.7301

Zenith.7301

After watching the Gameplay of strong hold i don’t think revenant will be as over powered as people are thinking. It’s hammer auto attacks hit for 400 damage overall. That’s kinda laughable if we’re gonna be honest.

You do realize all press toons were given Celestial gear (read: kitten damage gear), and that it only had access to 3 traitlines and players haven’t had enough time to come up with proper trait synergies, right?

Sardu from TTH already says that Revenant aoe abilities hit much harder than necromancer marks, so they actually function as denial zones.

And it makes sense the hammer would do less damage. Most ranged weapons do significantly less DPS than melee ones with the exception of ele staff.

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Posted by: Blades of Sabatine.5639

Blades of Sabatine.5639

It’s still very early to make any definitive claims though. It’s all just silly fun speculation.

This is still the best comment I have read on this post.

Why some are jumping in to conclusion and making silly speculation, maybe we should all just wait till beta testing when we can really get our hands on it and test it against our class and build.

As for me and what I have seen, I still don’t believe the Rev will make me give up my class.

For those that are already saying they are jumping ship, they are the people looking for the OP class, maybe the are the once that played say (ranger) and got nuked by a mesmer, jump ship and now play mesmer because thy believe the class is OP.

This is my take on this topic.

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Posted by: Thothkepara.2539

Thothkepara.2539

I’m all for the Reverant being the new OP developer’s pet class because I’m certainly tired of Thieves holding the title.

Reverant also doesn’t look to have anything in common with Mesmers to me, outside maybe sharing a new condition.

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Posted by: shimmerless.4560

shimmerless.4560

Anet needs to stop trying to make interrupt builds a thing, its not going to become a thing.

Yeah, no~

CI Mesmers are already pretty strong, and CS can be at times to. So, thanks to various efforts, interrupt builds are already “a thing”. ANet is just supporting it.

They’re not strong because of interrupt-based gameplay. Their success is almost pure build wars.