Small Mesmer 'nerfs' in the patch this morning?
happens to me as well. every pvp nerf mesmer takes is ruinning my fun in pve.
Only reason I can see this as being a nerf, is if it’s to stop burst damage. Which is stupid, because in PvP no one will focus down the phantasm.
I’m hoping it’s just a bug, actually.
Hope this isn’t true.
The delay before the first berserker attack already slows down my shattering, I don’t want to wait even longer.
I’ve found that trait Phantasmal Fury in dueling will eliminate that second or two delay.
I’ve found that trait Phantasmal Fury in dueling will eliminate that second or two delay.
I just tested and I can confirm. The issue happens without that trait set.
Oh well, it’s just another bug! Nothing we’re not used to.
That’s great news! I actually swapped that trait out for another last night. It’s so going back on :)
Wait a minute- are you saying that we can trait our way out of bugs to our class? yipee!…but what if we didn’t have those bugs…?
The fury trait is a good trait to have. I’m more concerned about the Illusionists Celerity trait becoming more and more mandatory.
Aîsta & Çriselli 80 engies, Zeira Blackstar 80 Grd Meloryn 80 Ran, Vexri Crisellista 80 War
Server: Kaineng
@OP
it’s a known issue. Either getting Dueling II or Inspiration 5 will give Illusions an instant attack (damage even a bit before you see them). This is the most essential for iWardens and iSwordsmans.
@Vexor
Illusions 5 is mandatory.
The funny thing (or not) is that :
- Its an obvious bug that should have been fixed long ago (always been reported, yet never fixed)
- The only workaround is to build around other bugged trait, that are screwing other areas of the mesmer gameplay in order to have phantasm attack like they should.